Multi Head Shot: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Double Damage<br/>Chance !! rowspan=2 | Standby Mode<br/>Duration !! colspan=2 | Max Hits !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Double Damage<br>Chance !! rowspan=2 | Standby Mode<br>Duration !! colspan=2 | Max Hits !! colspan="3" | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Fire !! Additional Fire !! Fire !! Additional Fire !! Initial !! Additional
! Fire !! Additional Fire !! Fire !! Additional Fire !! Initial !! Additional !! Standby
|-  
|-  
| colspan=10 | '''Normal'''
| colspan="11" | '''Normal'''
|-
|-
| {{PvE}} || 479% || 681% || rowspan=2 | 30% || rowspan=2 | 9 Seconds (est.) || rowspan=2 | 6 ||  rowspan=2 | 0~10 || rowspan=2 | 100 MP ||  rowspan=2 | 0~100 MP || rowspan=2 | 16 Seconds
| {{PvE}} || 479% || 681% || rowspan=2 | 30% || rowspan=2 | 9 Seconds (Est.) || rowspan=2 | 6 ||  rowspan=2 | 0~10 || rowspan=2 | 100 MP ||  rowspan=2 | 0~100 MP || rowspan=2 | 10 MP per Second || rowspan=2 | 16 Seconds
|-
|-
| {{PvP}} || 81% || 117%
| {{PvP}} || 81% || 117%
|-  
|-  
| colspan=10 | '''[Enhanced]'''
| colspan="11" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 958% || 681% || rowspan=2 | 30% || rowspan=2 | 9 Seconds (est.) || rowspan=2 | 3 || rowspan=2 | 0~10 || rowspan=2 | 100 MP ||  rowspan=2 | 0~100 MP || rowspan=2 | 16 Seconds
| {{PvE}} || 958% || 681% || rowspan=2 | 30% || rowspan=2 | 9 Seconds (Est.) || rowspan=2 | 3 || rowspan=2 | 0~10 || rowspan=2 | 100 MP ||  rowspan=2 | 0~100 MP || rowspan=2 | 10 MP per Second || rowspan=2 | 16 Seconds
|-
|-
| {{PvP}} || 163% || 117%
| {{PvP}} || 163% || 117%
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|pvp_dmg=163, 117
|pvp_dmg=163, 117
|hits=3, 0
|hits=3, 0
|range_max=3.36952, 3.39264
|hits_max=3, 10
|heavy=true
|heavy=true
|passive1=ECP System
|passive1=ECP System
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== Tips and Details ==
== Tips and Details ==
*You will fire the first '''Shot''' at the very beginning of the skill.
*'''Rose''' will fire the first '''Fire''' at the very beginning of the skill.
**The first shot will always be performed in the direction you're facing, regardless of the arrow key held.
**The first shot will always be performed in the direction you're facing, regardless of the arrow key held.
*MP will be consumed per second only during the additional shots intervals.
*MP will be consumed per second only during the '''Additional Fire''' intervals.
*Pressing {{CX}} after the initial 6 (Enhanced: 3) shots will end the stance and recover all ECP.
*Pressing {{CX}} after the initial 6 (Enhanced: 3) shots will end the stance and recover all ECP.
*Even if you do not use {{CZ}} at all, [[Rose]] will fire the rest of '''Fire''' in constant intervals while in Shooting Mode.
*Even if you do not use {{CZ}} at all, [[Rose]] will fire the rest of '''Fire''' in constant intervals while in Shooting Mode.
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==Trivia==
==Trivia==
*This skill is based on DFO's shared Ranger skill [https://wiki.dfo-world.com/view/Multi_Headshot Multi Headshot].
*This skill is based on DFO's shared Ranger skill [https://wiki.dfo-world.com/view/Multi_Headshot Multi Headshot].
<br>


==Updates==
==Updates==
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