Musket Master: Difference between revisions
m
no edit summary
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
mNo edit summary |
||
Line 3: | Line 3: | ||
|- | |- | ||
| [[File:MusketMaster.png]] | | [[File:MusketMaster.png]] | ||
|{{SkillType|P}} | |{{SkillType|P}} As a master of Muskets, Musket Skills are enhanced, while becoming capable of using Musket skills even during [[ECP System|Over Strike]]. | ||
* | |- | ||
*Affected Skills: [[Viper Shot]], [[Phantom Chaser]], [[Penetrating Bullet]], [[Phantom Shot]] ([[Phantom Shot/ModA|A]]). | | | ||
| <font color="FFCC00">'''Over Strike Control'''</font> | |||
*Over Strike Duration Increase: 10 seconds | |||
*Over Strike Duration decrease when using active skills: 5 seconds per | |||
*Use Active Musket skills without ECP cost during Over Strike | |||
**Affected Skills: [[Viper Shot]], [[Phantom Chaser]], [[Penetrating Bullet]], [[Phantom Shot]] ([[Phantom Shot/ModA|A]]). | |||
|} | |} | ||
<br> | <br> | ||
Line 73: | Line 78: | ||
|IT=Maestro del moschetto |ITName=Musket Master | |IT=Maestro del moschetto |ITName=Musket Master | ||
|PL=Mistrz Muszkietu |PLName=Musket Master | |PL=Mistrz Muszkietu |PLName=Musket Master | ||
|JP=マスケットマスター |JPName=Musket Master | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Minerva}} | {{SkillNav - Minerva}} | ||
</noinclude> | </noinclude> |