My Magical Debut!: Difference between revisions

Line 64: Line 64:
*Staff swings will trigger a heart-shaped explosion that inflicts hitstun, while the two 'smash' staff attacks, →→Z'''X''' and ZZZ'''Z''', will trigger a pulse on the ground while also still casting a heart explosion, effectively making those two commands twice as effective as the others. The final Z in the second combo will still knock down, however.
*Staff swings will trigger a heart-shaped explosion that inflicts hitstun, while the two 'smash' staff attacks, →→Z'''X''' and ZZZ'''Z''', will trigger a pulse on the ground while also still casting a heart explosion, effectively making those two commands twice as effective as the others. The final Z in the second combo will still knock down, however.
**The additional attacks will trigger regardless if you hit anything with the command attack or not.
**The additional attacks will trigger regardless if you hit anything with the command attack or not.
**The additional attacks will not trigger elements or most title/set effects, with a few exceptions (ie. "Chance to gain 7 MP on hit" from the '''Alterasia Type_S''' set can trigger, but the "Mutated Alterasia Accelerated Reaction" from the same set can not)
**The two fastest ways to make use of the additional attacks are the ZZ(Z)<<> loop (canceling the third Z before it actually happens, which still triggers the third explosion to hit the enemy in front) and looping →→ZXX (without triggering the magic circle).
**The two fastest ways to make use of the additional attacks are the ZZ(Z)<<> loop (canceling the third Z before it actually happens, which still triggers the third explosion to hit the enemy in front) and looping →→ZXX (without triggering the magic circle).
**Only the initial hits for →→X'''Z''' and ZZZ'''X~X''' will trigger an additional attack.
**Only the initial hits for →→X'''Z''' and ZZZ'''X~X''' will trigger an additional attack.
ElEditors, Administrators
16,037

edits