Mystic Enchant System: Difference between revisions

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<!--  General Guides >> Equipment Functions >> Mana Embed -->
<!--  General Guides >> Equipment Functions >> Mana Embed -->
{{KROnly}}{{Development}}
The '''Mana Embed System''' is a new system to empower certain weapons by embedding mana stones into them. Essentially, players can give their weapon a random additional stat by embedding these new mana stones, similar to [[Socketing Equipment|magic stone socketing]].
The '''Mana Embed System''' is a new system to empower certain weapons by embedding mana stones into them. Essentially, players can give their weapon a random additional stat by embedding these new mana stones, similar to [[Socketing Equipment|magic stone socketing]].


== General Information ==
== General Information ==
The Mana Embed System utilizes a new type of item, the '''Mana Stones'''. These items can drop randomly from [[Vanimir]] dungeons. These Mana Stones can come in four different types: red, blue, orange, and giant; and three different grades: normal (<span style="color:{{ColorSel|ItemRarity|Rare}}">rare</span>), refined (<span style="color:{{ColorSel|ItemRarity|Elite}}">elite</span>), and radiant (<span style="color:{{ColorSel|ItemRarity|Unique}}">unique</span>). The better the mana stone grade, the higher the random stat it can give.  
The Mana Embed System utilizes a new type of item, the '''Mana Stones'''. These items can drop randomly from [[Vanimir]] dungeons. These Mana Stones can come in four different types: red, blue, orange, and giant; and three different grades: normal (<span style="color:{{ColorSel|ItemRarity|Rare}}">rare</span>), refined (<span style="color:{{ColorSel|ItemRarity|Elite}}">elite</span>), and radiant (<span style="color:{{ColorSel|ItemRarity|Unique}}">unique</span>). The better the mana stone grade, the higher the random stat it can give. There does not seem to be a difference between what stats red and blue mana stones can give.
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<!-- What is the difference between types? -->


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[[File:ManaEmbedWindow.png|thumbnail|550px|The Mana Embed System window, with a weapon with no embedded mana stones on the left and a weapon with some embedded mana stones on the right.]]
[[File:ManaEmbedWindow.png|thumbnail|550px|The Mana Embed System window, with a weapon with no embedded mana stones on the left and a weapon with some embedded mana stones on the right.]]
After selecting a weapon, the Mana Embed window will appear. There are four columns, one for each type. By default, there are 5 slots for each color and 1 giant slot unlocked. There are 4 more colored slots and 2 more giants slots locked, but are currently unavailable. Starting from the top of a column, players can embed a mana stone of the corresponding type. (So red mana stones can only be embed into the red column.) However, you can embed in any column. (So one column doesn't have to be completed to start embedding in another.) Each mana stone embed costs 200,000 ED. Once a mana stone is embedded, the weapon will gain a random additional stat (possibly corresponding to the mana stone's type?).
After selecting a weapon, the Mana Embed window will appear. There are four columns, one for each type. By default, there are 5 slots for each color and 1 giant slot unlocked. There are 4 more colored slots and 2 more giants slots locked, but are currently unavailable. Starting from the top of a column, players can embed a mana stone of the corresponding type. (So red mana stones can only be embed into the red column.) However, you can embed in any column. (So one column doesn't have to be completed to start embedding in another.) Each mana stone embed costs 200,000 ED. Once a mana stone is embedded, the weapon will gain a random additional stat.
<!-- Can an embedded Mana Stone be removed? -->
<!-- Can an embedded Mana Stone be removed? -->
=== List of All Possible Effects ===
<!-- Source: http://elsword.nexon.com/community/strategy/view.aspx?n4ArticleSN=93154 -->
{| class="wikitable"
|-
| style="width: 33%;" | {{*}}Physical Attack + x / x% / Lv. x  {{*}}Physical Defense + x / x% / Lv. x  {{*}}Magical Attack + x / x% / Lv. x  {{*}}Magical Defense + x / x% / Lv. x
| style="width: 33%;" |  {{*}}Increase Damage Dealt to Boss Monster (Dungeon) {{*}}Decrease Damage Dealt by Boss Monster (Dungeon) {{*}}Increase Damage to Enemy with <30% HP (Dungeon) {{*}}Increase Damage to Proportion of HP Lost (Dungeon)
| style="width: 33%;" | {{*}}Increase Damage to Knocked Down Enemy (Dungeon) {{*}}Double Attack Chance {{*}}Increase All Skill Damage {Dungeon) {{*}}Increase Critical Damage
|-
| {{*}}Cooldown Reduction {{*}}Item Drop Rate (Dungeon) {{*}}EXP Gain
| {{*}}All Elemental Activation Rate {{*}}All Elemental Resistance {{*}}Single Elemental Resistance
| {{*}}Increase MP Recovery when Attacking {{*}}Increase MP Recovery when Attacked {{*}}Max HP Increase {{*}} Max MP Increase
|-
|{{*}}Critical {{*}}Maximize {{*}}Add. Damage
|{{*}}Red. Damage {{*}}Awakening Charge {{*}}Awakening Time
|{{*}}Attack Speed {{*}}Movement Speed {{*}}Jump Speed
|}


=== Identifiable Effects ===
=== Identifiable Effects ===
<!-- From screenshots and videos; may not be needed -->
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| [[File:ManaStoneRed1.png|center]] || <font color=red>Red</font>
| [[File:ManaStoneRed1.png|center]] || <font color=red>Red</font>
|
|
{{*}}?
{{*}}All Elemental Resistance +<font color={{ColorSel|ItemRarity|Elite}}>2</font>
{{*}}Attack Speed <font color={{ColorSel|ItemRarity|Rare}}>1.2%</font>
{{*}}Damage Increase to Knocked Down Enemy x<font color={{ColorSel|ItemRarity|Rare}}>1.02</font>
{{*}}HP Increased +<font color={{ColorSel|ItemRarity|Rare}}>5596</font> {{*}}?
|-
|-
| [[File:ManaStoneBlue1.png|center]] || <font color=blue>Blue</font>
| [[File:ManaStoneBlue1.png|center]] || <font color=blue>Blue</font>
|  
|  
{{*}}?
{{*}}Awakening Time +<font color={{ColorSel|ItemRarity|Unique}}>1.7%</font>
{{*}}Attack Speed <font color={{ColorSel|ItemRarity|Rare}}>1.3%</font>
{{*}}Damage increase to enemies with <30% HP +<font color={{ColorSel|ItemRarity|Rare}}>1.1%</font>
{{*}}Dark Resistance +<font color={{ColorSel|ItemRarity|Rare}}>3</font>
{{*}}Item Drop Rate +<font color={{ColorSel|ItemRarity|Rare}}>2.1%</font>
{{*}}Magic Attack Power +<font color={{ColorSel|ItemRarity|Unique}}>35</font>
{{*}}Maximization <font color={{ColorSel|ItemRarity|Rare}}>1.1%</font> <font color=red>[Dungeon]</font>
{{*}}Movement Speed <font color={{ColorSel|ItemRarity|Rare}}>1.2%</font>
{{*}}Skill Cooldown -<font color={{ColorSel|ItemRarity|Rare}}>1.2%</font>{{*}}?
|-
|-
| [[File:ManaStoneOrange1.png|center]] || <font color=orange>Orange</font>
| [[File:ManaStoneOrange1.png|center]] || <font color=orange>Orange</font>
|  
|  
{{*}}?
{{*}}? <br> '''Orange mana stones have not been released yet.'''
|-
|-
| [[File:ManaStoneGiant1.png|center]] || Giant
| [[File:ManaStoneGiant1.png|center]] || Giant
|  
|  
{{*}}Magic Attack + Lv. <font color={{ColorSel|ItemRarity|Rare}}>2</font>/<font color={{ColorSel|ItemRarity|Elite}}>4</font>/<font color={{ColorSel|ItemRarity|Unique}}>6</font> {{*}}?
{{*}}Magic Attack + Lv. <font color={{ColorSel|ItemRarity|Rare}}>2</font>/<font color={{ColorSel|ItemRarity|Elite}}>4</font>/<font color={{ColorSel|ItemRarity|Unique}}>6</font>
{{*}}Max MP +<font color={{ColorSel|ItemRarity|Rare}}>10</font> {{*}}?
|}
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== Apocalypse Type-Void ==
== Apocalypse Type-Void ==
The stage system of [[Apocalypse Type - Void Weapon]] has changed somewhat, being incorporated into the Mana Embed System. Basically, the 15 stages are now separated into the three colored columns: red, blue and orange. Stages 1-5 comprise the red column, stages 6-10 comprise the blue column, and 11-15 comprise the orange column. Obtaining these stages is done by applying the new, corresponding, colored [[Alchemist/Crafting#Fusion Energy Disks|Energy Disks]], which are still crafted from alchemists using Energy Shards. The amount of shards needed to craft the corresponding stage has not changed, nor have the effects the stages give. Thus, any progress in the stage system before the change is carried over. So the main difference is that you can obtain the effects in a different order than before, embedding in any column starting from the top. For example, you can start with the first two blue stages, get the first orange stage, get all the red stages, then continue down the orange column stages. As the stage system is part of the Mana Embed System, an Apocalypse Type-Void weapon can be enhanced by both its stage system and the normal Mana Embed System. However, the available slots are shared between the two. So if the slots of the red column are already filled by red energy disks, one cannot embed a red mana stone without replacing one of the slots. Therefore, when using the Mana Embed System with their Apocalypse Type-Void weapon, players must carefully choose whether they prefer the fixed effects of the stage or a random effect of a mana stone.
The stage system of [[Apocalypse Type - Void Weapon]] has changed somewhat, being incorporated into the Mana Embed System. Basically, the 15 stages are now separated into the three colored columns: red, blue and orange. Stages 1-5 comprise the red column, stages 6-10 comprise the blue column, and 11-15 comprise the orange column. Obtaining these stages is done by applying the new, corresponding, colored [[Alchemist/Crafting#Fusion Energy Disks|Energy Disks]], which are still crafted from alchemists using Energy Shards. The amount of shards needed to craft the corresponding stage has not changed, nor have the effects the stages give. Thus, any progress in the stage system before the change is carried over. So the main difference is that you can obtain the effects in a different order than before, embedding in any column starting from the top. For example, you can start with the first two blue stages, get the first orange stage, get all the red stages, then continue down the orange column stages. As the stage system is part of the Mana Embed System, an Apocalypse Type-Void weapon can be enhanced by both its stage system and the normal Mana Embed System. However, the available slots are shared between the two. So if the slots of the red column are already filled by red energy disks, one cannot embed a red mana stone without replacing one of the slots. Therefore, when using the Mana Embed System with their Apocalypse Type-Void weapon, players must carefully choose whether they prefer the fixed effects of the stage or a random effect of a mana stone. However, a Mana Stone cannot be used to skip an Energy Disk stage.
<!-- Can Mana Stones allow you to skip an Energy Disk if you embed one in its place? -->
<!-- Do Energy Disks have to be placed in the corresponding slot? (Stage 3 in third slot) So would Mana Stone embedding in a column be best after getting the last Energy Stage stage of that column? -->


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