Nasod Armor Mode - Battle Gear: Difference between revisions

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*Although the tooltip didnt show →→↑X[X], this combo is also able to be followed up with Nasod Armor combos.
*Although the tooltip didnt show →→↑X[X], this combo is also able to be followed up with Nasod Armor combos.
*Similar to most of [[Add]]'s skills, the Nasod Armor is bugged. If you miss the combo, you can use any special active skill that reactivates Nasod Armor to instantly teleport to the enemy again, even if the skill misses. ([[Energy Boom]] or [[Pulse Cannon]] are recommended, due to their low costs).
*Similar to most of [[Add]]'s skills, the Nasod Armor is bugged. If you miss the combo, you can use any special active skill that reactivates Nasod Armor to instantly teleport to the enemy again, even if the skill misses. ([[Energy Boom]] or [[Pulse Cannon]] are recommended, due to their low costs).
===NA===
*In PvP, Nasod Armor combos are not recommended against characters with high Light resistance since they can easily escape from the initial teleport's [[Status Effects|Faint]].
===KR===
*The heavy hitstun of the initial teleport will "freeze" enemies for a bit, allowing the additional Nasod Armor commands to follow up with ease.  
*The heavy hitstun of the initial teleport will "freeze" enemies for a bit, allowing the additional Nasod Armor commands to follow up with ease.  
**If an enemy is highly resistant to [[Status Effects|Faint]] due to light resistance, they may sometimes escape, as they will be in a neutral state after the heavy hitstun wears off, allowing them to move or use a skill, so slower Nasod Armor commands are not advised in these situations.
**If an enemy is highly resistant to [[Status Effects|Faint]] due to light resistance, they may sometimes escape, as they will be in a neutral state after the heavy hitstun wears off, allowing them to move or use a skill, so slower Nasod Armor commands are not advised in these situations.
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