Nasod Testing Chamber: Difference between revisions

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{{Languages|Nasod Testing Chamber}}
{{Languages|Nasod Testing Chamber}}
{{DungeonPage
{{DungeonPage
| Orient=5
| Orient=3
| Color={{ColorSel|Master|Adrian4}}
| Color={{ColorSel|Master|Adrian4}}
| DunButton=14-5 Button.png
| DunButton=14-5 Button.png
| SmallPic=14-5 Small (Hell).png
| SmallPic=14-5 Small (Normal).png
| BigPic=14-5(Hell).png
| BigPic=15-5new2.png
| BigPic2=15-5Hnew2.png
| DunName=Nasod Testing Chamber
| DunName=Nasod Testing Chamber
| Quotation='''Nasod Testing Chamber'''. A room where countless Nasods tested their abilities. There are barriers that absorb impact installed all around the chamber.
| Quotation=A room where countless Nasods tested their abilities. There are barriers that absorb impact installed all around the chamber.
| Description=In order to collect data and check progress of the recovery, they headed to the testing chamber.
| Description=In order to collect data and check progress of the recovery, they headed to the testing chamber.
| LvNeed=99
| LvNeed=99
| LvFit={{tabs|name=x|tab1=Normal|contents1=300000 |tab2=Hell|contents2=600000}}
| LvFit=300000
| XEntryReq=<span style="display:none">{{</span>
| LvFitHell=600000
| XEntryReq=<dfn>{{</dfn>
*Must have reached level 99 and completed the quest '''[Dungeon] Master Road Entry'''.
*Must have reached level 99 and completed the quest '''[Dungeon] Master Road Entry'''.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
*Only 1 Resurrection Stone can be used to revive in '''Hell''' mode.
*Only 1 Resurrection Stone can be used to revive in '''Hell''' mode.
====Environmental Debuff - Testing Chamber Defense Mechanism====
====Environmental Debuff - Testing Chamber Defense Mechanism====
*​To prevent excessive destruction, a protective device is installed to suppress the force, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''.
*​To prevent excessive destruction, a protective device is installed to suppress the force, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| DunMap=
| DunMap=
| Mob=
| Mob=
| Obstacle=
| Obstacle=
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|-
|-
| [[File:DurendaIngameHead.png|60px]]
| [[File:DurendaIngameHead.png|60px]]
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<font color=red>'''HELL MODE ONLY'''</font><br>
<font color=red>'''HELL MODE ONLY'''</font><br>
Durenda is able to use all abilities from phase 1, with the following addition:
Durenda is able to use all abilities from phase 1, with the following addition:
*'''<font color=red>Flying Hunter:</font>''' Her special attack. Durenda will continually thrust towards a target for a period of time, tracking them down. She can only turn 45 degree angles. If Durenda hits Herbaon during the attack, they will damage all the players. After the attack concludes, Durenda will be vulnerable for a period of time.
*'''<font color=red>Flying Hunter:</font>''' Her special attack. Durenda will continually thrust towards a target for a period of time, tracking them down. She can only turn 45 degree angles. If Durenda hits Herbaon during the attack, they will perform a special attack together that kills all players in the dungeon.
**After performing this, Durenda will be fatigued and have her defense reduced drastically temporarily.
**Herbaon will remain stationary for the duration of the attack, but will resume normal combat while Durenda is fatigued.
**Durenda's overall defense will decrease each time she performs this attack.
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
|-
|-
| [[File:HerbaonIngameHead.png|60px]]
| [[File:HerbaonIngameHead.png|60px]]
| '''Herbaon (Phase 2)''' - Elysion's head architect and second in command below Adrian himself. Once Durenda is reduce to half health, he will join the battle. He will have perpetual Hyper Armor during the battle.
| '''Herbaon (Phase 2)''' - Elysion's head architect and second in command below Adrian himself. Once Durenda is reduced to half health, he will join the battle. He will have perpetual Hyper Armor during the battle.
*He and Durenda share an HP bar.
*He and Durenda share an HP bar.
|
|
<font color=red>'''HELL MODE ONLY'''</font><br>
<font color=red>'''HELL MODE ONLY'''</font><br>
*'''Light Arrow:''' Form a blow-like structure and fire a single large light sphere.
*'''Light Trap:''' Pull players into an aura of light energy, leaving them open to attack. This deals no damage by itself.
*'''Light Trap:''' Imprison players in a suction of light energy, leaving them open to attack.
*'''<font color=red>Barrier Slam:</font>''' Herbaon raises his barrier into the air before slamming it into the ground, creating a shockwave that flattens players on hit.
*'''Barrier Repel:''' Emit a pulse of energy up from his barrier, this close ranged attack will repel players away and flatten them.
*'''<font color=red>Light Arrow:</font>''' Form a blow-like structure and fire a single large light sphere ahead that pulls players along with it, before it explodes after some time to inflict massive damage.
*'''<font color=red>Lasers:</font>''' Herbaon will summon lasers around the edge of the map which fire inward. He will only fire three at a time indicated by a thin red light.
*'''<font color=red>Lasers:</font>''' Herbaon will summon lasers around the edge of the map which fire inward. He will only fire three at a time indicated by a thin red light, either horizontally or vertically.
*'''<font color=red>Laser Hell:</font>''' Herbaon's ultimate attack. He will send nine barrages of lasers to fire alternating between horizontal and vertical. Each horizontal barrage includes 4 lasers and each vertical barrage includes 8. After the attack concludes, Herbaon will be vulnerable for a period of time.
*'''<font color=red>Laser Hell:</font>''' Herbaon's ultimate attack. He will send nine barrages of lasers to fire alternating between horizontal and vertical. Each horizontal barrage includes 4 lasers and each vertical barrage includes 8.
**After performing this, Herbaon will be fatigued and have his defense reduced drastically temporarily.
**Durenda will disappear for the entirety of the attack and will not return till Herbaon has recovered from being fatigued.
**Herbaon's overall defense will decrease each time he performs this attack.
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
<span style="display:none">}}</span>
<dfn>}}</dfn>
| BDrop={{tabs|divclass=forceland|name=1|tab1=Nasod Controller|contents1={{:14-5Bdrop1}}|tab2=[Force] Nasod Protector|contents2={{:14-5Bdrop2}}}}
| BDrop={{tabs|divclass=forceland|name=1|tab1=Nasod Controller|contents1={{:14-5Bdrop1}}|tab2=[Force] Nasod Protector|contents2={{:14-5Bdrop2}}}}
| SBGM=[http://www.youtube.com/watch?v=4plg7tNFRlw '''''li_masterdom_adrian_01''''']
| SBGM=[http://www.youtube.com/watch?v=_75PiR4frpI '''''li_masterdom_adrian_01''''']


[http://www.youtube.com/watch?v=c2zgJBSeLZE '''''li_masterdom_adrian_02''''']
[http://www.youtube.com/watch?v=BJe9gLUa4nw '''''li_masterdom_adrian_02''''']
|Gallery=
|Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:14-5 Small (Normal).png|Small dungeon image (Normal)
File:14-5 Small (Hell).png|Small dungeon image (Hell)
File:Nasod Test Chamber Teaser 3.png
File:Nasod Test Chamber Teaser 3.png
File:Nasod Test Chamber Teaser 4.png
File:Nasod Test Chamber Teaser 4.png
File:Nasod Test Chamber Teaser 1.png
File:Nasod Test Chamber Teaser 1.png
File:Nasod Test Chamber Teaser 2.png
File:Nasod Test Chamber Teaser 2.png
File:14-5(Hell).png|Old loading image (Hell).
File:Portrait - Nasod (Master Road).png|[[Adrian]], [[Herbaon]], and [[Durenda]]
File:Portrait - Nasod (Master Road).png|[[Adrian]], [[Herbaon]], and [[Durenda]]
File:DurendaCutin.png|[[Durenda]]'s Skill Cut-in.
File:DurendaCutin.png|[[Durenda]]'s Skill Cut-in.
Line 77: Line 86:
|tab1=Phase 1 Cutscene
|tab1=Phase 1 Cutscene
|contents1=
|contents1=
*'''Adrian:''' ''We will proceed with the testing.''
*{{StoryIcon|Adrian}} '''Adrian:''' ''We will proceed with the testing.''
*'''Durenda:''' ''If you don't give it your all, you will regret it.''
*{{StoryIcon|Durenda}} '''Durenda:''' ''If you don't give it your all, you will regret it.''
*'''Herbaon:''' ''Are you ready, Durenda?''
*{{StoryIcon|Herbaon}} '''Herbaon:''' ''Are you ready, Durenda?''
|tab2=Phase 2 Cutscene
|tab2=Phase 2 Cutscene
|contents2=
|contents2=
*'''Herbaon:''' ''You really are amazing! Now I'll have to do my best to help!''
*{{StoryIcon|Herbaon}} '''Herbaon:''' ''You really are amazing! Now I'll have to do my best to help!''
*'''Durenda:''' ''Hmph, don't let your guard down now. The testing has just begun.''
*{{StoryIcon|Durenda}} '''Durenda:''' ''Hmph, don't let your guard down now. The testing has just begun.''
|tab3=Dungeon Victory Quote
|tab3=Mid Dungeon Dialogue
|contents3=
|contents3=
When using '''Flying Assault''':
*{{StoryIcon|Durenda}} '''Durenda:''' ''Glory to Phobos!''
When using '''Support Assault''' and '''Battalion Assault''':
*{{StoryIcon|Durenda}} '''Durenda:''' ''Charge!''
When using '''Unit Slash - Single''' and '''Unit Slash - Triple''':
*{{StoryIcon|Durenda}} '''Durenda:''' ''Attack!''
When using '''Assault Barrage''':
*{{StoryIcon|Durenda}} '''Durenda:''' ''I will show you the true power of a Hernacyd.''
When using '''Light Trap''':
*{{StoryIcon|Herbaon}} '''Herbaon:''' ''Don't move!''
When using '''Laser Hell''':
*{{StoryIcon|Herbaon}} '''Herbaon:''' ''I'll increase the output a little!''
When using '''Flying Hunter''':
*{{StoryIcon|Herbaon}} '''Herbaon:''' ''Are you ready, Durenda?''
*{{StoryIcon|Durenda}} '''Durenda:''' ''With Phobos, always, runt!''
While fatigued:
*{{StoryIcon|Durenda}} '''Durenda:''' ''Hm? I cannot move.''
*{{StoryIcon|Herbaon}} '''Herbaon:''' ''This combo uses too much energy...''
|tab4=Ending Dialogue
|contents4=
'''Normal Mode:'''
*{{StoryIcon|Durenda}} '''Durenda:''' ''I disappointed you, Phobos...''
'''Hell Mode:'''
*{{StoryIcon|Durenda}} '''Durenda:''' ''Hm, not bad.''
*{{StoryIcon|Herbaon}} '''Herbaon:''' ''All testing complete. Great job, everyone.''
'''Normal Mode (Failure):'''
*{{StoryIcon|Durenda}} '''Durenda:''' ''Runt, looks like they need some repairs.''
'''Hell Mode (Failure):'''
*{{StoryIcon|Durenda}} '''Durenda:''' ''This was inevitable with Phobos by my side.''
*{{StoryIcon|Herbaon}} '''Herbaon:''' ''Um... I helped too...''
|tab5=Dungeon Victory Quote
|contents5=
*'''Eve:''' ''We may have started from the same point... But I wish to continue towards my own goal instead of following yours, Adrian. With everyone by my side.''
*'''Eve:''' ''We may have started from the same point... But I wish to continue towards my own goal instead of following yours, Adrian. With everyone by my side.''
*'''Eve:''' ''Thank you for helping out with the testing, Herbaon. I'm glad you're no longer alone.''
*'''Eve:''' ''Thank you for helping out with the testing, Herbaon. I'm glad you're no longer alone.''
*'''Add:''' ''He's still stuck in the past. I have no more business in this doll house. I will achieve my goal with my own power.''
*'''Add:''' ''He's still stuck in the past. I have no more business in this doll house. I will achieve my goal with my own power.''
*'''Add:''' '' ''
*'''Add:''' ''I know I'm not choosing the most efficient path. ...But what I want right now...''
}}
}}
|Trivia=
|Trivia=
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Master|Adrian4}}"
|- style="background:{{ColorSel|Master|Adrian4}}" class="textfloat
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Master|Adrian4}}"
|- style="background:{{ColorSel|Master|Adrian4}}" class="textfloat
! KR !! NA
! KR !! NA
|-
|-
| 02/13/2020 || 03/11/2020 || align="left" |  
| 02/13/2020 || 03/11/2020 || align="left" |  
*'''Nasod Testing Chamber''' added.
*'''Nasod Testing Chamber''' added.
|-
| 05/13/2021 || 06/23/2021 || align="left" |
*Phase 2 damage reduction decreased.
|-
| 07/06/2023 || 08/02/2023 || align="left" |
*{{buff|Boss HP reduced.}}
*Hell Mode:
**{{buff|Phase 2 Damage Reduction reduced.}}
**{{buff|No longer utilizes Hyper Armor except for the Ultimate Attack.}}
**{{buff|Resurrection limit increased from 1 to 3}}
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
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