Nature's Force System: Difference between revisions

proof: https://gyazo.com/8d1b4f6b6d1956f8140d7abbcf811ee4
m (Text replacement - "07/23/2015 || -" to "07/23/2015 || 12/16/2015")
(proof: https://gyazo.com/8d1b4f6b6d1956f8140d7abbcf811ee4)
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**The damage from Commands and any '''Awakened Will''' passives is also affected by the job command modifiers (so x1 to x1.15 depending on Base to 3rd Job). Explosion damage from skills is not affected by this, instead always being x1.2
**The damage from Commands and any '''Awakened Will''' passives is also affected by the job command modifiers (so x1 to x1.15 depending on Base to 3rd Job). Explosion damage from skills is not affected by this, instead always being x1.2
*The explosion hits all targets in range and '''ignores defense and guard'''. After the Rena Reborn update (07/23/2015 KR Patch), it no longer inflicts hitstun, meaning it no longer prevents knockdown.
*The explosion hits all targets in range and '''ignores defense and guard'''. After the Rena Reborn update (07/23/2015 KR Patch), it no longer inflicts hitstun, meaning it no longer prevents knockdown.
**They can also proc Attributes.
*Critical Chance increase is normalized.
*Critical Chance increase is normalized.
*The increase in Movement Speed is not written in the tooltip of this system but it is written in the tooltip of the buff.
*The increase in Movement Speed is not written in the tooltip of this system but it is written in the tooltip of the buff.