Nether Shredder: Difference between revisions

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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:LuCielSkill9.png]]
| [[File:LuCielSkill9.png]]
| {{SkillType|SA|B}} Restrain a target for 2 seconds and concentrate your attack on the target.
| {{SkillType|SA|B}} Restrain a target for 2 seconds and concentrate your attack on the target.<br>Skill Damage increase depending on the Combination Gauge used.
|-
|-
|
|
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! rowspan="2" | Mode || colspan="2" | Damage !! rowspan="2" | {{se|075|Absolute Restraint||ed}} Duration !! colspan="2" | Max Hits !! rowspan="2" | Combination Gauge Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode || colspan="2" | Damage !! rowspan=2 | Damage Increase<br>(Per Combination Gauge) || rowspan="2" | {{se|075|Absolute Restraint||ed}}<br>Duration !! colspan="2" | Max Hits !! rowspan="2" | Combination Gauge Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Fist of Restraint (Physical) !! Focused Fire (Magical) !! Fist of Restraint !! Focused Fire
! Fist of Restraint (Physical) !! Focused Fire (Magical) !! Fist of Restraint !! Focused Fire
|-
|-
| colspan="9" | '''Normal'''
| colspan="10" | '''Normal'''
|-
|-
| {{PvE}} || 1899% || 481% || rowspan="2" | 2 Seconds || rowspan="2" | 2 || rowspan="2" | 11 || rowspan="2" | 10 || rowspan="2" | 0 MP || rowspan="2" | 20 Seconds
| {{PvE}} || 1899% || 481% || 2% (Max: 20%) || rowspan="2" | 2 Seconds || rowspan="2" | 2 || rowspan="2" | 11 || rowspan="2" | 0~10 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds
|-
|-
| {{PvP}} || 579% || 147%
| {{PvP}} || 579% || 147% || 1% (Max: 10%)
|-
|-
| colspan="9" | '''[Enhanced]'''
| colspan="10" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 2279% || 577% || rowspan="2" | 2 Seconds || rowspan="2" | 2 || rowspan="2" | 11 || rowspan="2" | 10 || rowspan="2" | 0 MP || rowspan="2" | 20 Seconds
| {{PvE}} || 2279% || 577% || 2% (Max: 20%) || rowspan="2" | 2 Seconds || rowspan="2" | 2 || rowspan="2" | 11 || rowspan="2" | 0~10 || rowspan=2 | 300 MP || rowspan="2" | 20 Seconds
|-
|-
| {{PvP}} || 695% || 175%
| {{PvP}} || 695% || 175% || 1% (Max: 10%)
|}
|}
<br>
<br>
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== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{Damage
{{Damage|true|LuCiel
|dmg=2279, 577
|dmg=2279, 577
|pvp_dmg=695, 175
|pvp_dmg=695, 175
|hits=2, 11
|hits=2, 11
|range_max=1.02, 1.01
|range_max_count=10
|empowered=true
|empowered=true
|passive1=Communication - Amplification
|passive1=Communication - Amplification
|passive2=Creeping Terror
|suffix1=([[Catastrophe]])
|passive3=Communication - Restoration
|passive2=Communication - Restoration
|suffix2=([[Innocent]])
}}
}}
 
*Damage ranges from 0~10 Combination Gauge consumed.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! rowspan=4 | Mode !! rowspan=3 colspan=2 | Base
|-
! colspan=4 | [[Communication - Amplification]] ([[Catastrophe]]) !! rowspan=2 colspan=2 | [[Communication - Restoration]]<br>([[Innocent]])
|-
! colspan=2 | Normal !! colspan=2 | [[Creeping Terror]] Back Attack
|-
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered
|-
| {{PvE}}
| {{#var: total_damage}} || {{#var: total_damage_empowered}}
| {{#var: total_damage_passive1}} || {{#var: total_damage_empowered_passive1}} || {{#var: total_damage_passive1_passive2}} || {{#var: total_damage_empowered_passive1_passive2}} <!--Catastrophe-->
| {{#var: total_damage_passive3}} || {{#var: total_damage_empowered_passive3}} <!--Innocent-->
|-
| {{PvP}}
| {{#var: total_damage_pvp}} || {{#var: total_damage_empowered_pvp}}
| {{#var: total_damage_passive1_pvp}} || {{#var: total_damage_empowered_passive1_pvp}} || {{#var: total_damage_passive1_passive2_pvp}} || {{#var: total_damage_empowered_passive1_passive2_pvp}} <!--Catastrophe-->
| {{#var: total_damage_passive3_pvp}} || {{#var: total_damage_empowered_passive3_pvp}} <!--Innocent-->
|}


=== Miscellaneous ===
=== Miscellaneous ===
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| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
*{{buff|'''Damage''' increased.}}
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{nerf|Skill use condition is changed to 300 MP usage.}}
*{{buff|'''Damage Increase per Combination Gauge''' added.}}
|}
|}
<br>
<br>
ElEditors, Administrators
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