Never-Ending Darkness: Difference between revisions

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:''For the series of [[Challenge Mode]] raid dungeons, see [[Never-Ending Darkness (Challenge Mode)]]''
{{Languages|Never-Ending Darkness}}
{{Languages|Never-Ending Darkness}}
{{DungeonPage
{{DungeonPage
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| LvFit=350000
| LvFit=350000
| DunMap=[[File:12-6map.png]]
| DunMap=[[File:12-6map.png]]
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
*Up to 6 players can enter, requiring a minimum of at least 3 people. (Normal)
*Up to 6 players can enter, requiring a minimum of at least 3 people. (Normal)
**1~4 players. (Story)
**1~4 players. (Story)
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==Phase 3: Crimson Eye==
==Phase 3: Crimson Eye==
The core has detached itself, defeat the core. If the core is able to defeat any player, it will heal a significant amount of its HP. While it's HP is below 60%, it may enter a protective state and target a singular player with a powerful vine attack, the attack must be redirected back at '''Crimson Eye''' multiple times in order to stun the boss.
The core has detached itself, defeat the core. If the core is able to defeat any player, it will heal a significant amount of its HP. While it's HP is below 60%, it may enter a protective state and target a singular player with a powerful vine attack, the attack must be redirected back at '''Crimson Eye''' multiple times in order to stun the boss.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Raid_Grey_Thorns.png|60px]]
|[[File:Raid_Grey_Thorns.png|60px]]
| '''Grey Thorns''' - Thorns that can only be destroyed using combos or actives.
| '''Grey Thorns''' - Thorns that can only be destroyed using combos or actives.
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'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''


<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:12-6-2_boss.png|60px]]
|[[File:12-6-2_boss.png|60px]]
| '''Dark Observer''' - The flower bud located at the root of the tower. It opens to reveal a materialized eye.
| '''Dark Observer''' - The flower bud located at the root of the tower. It opens to reveal a materialized eye.
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**This move only be used when HP below 60 bars.
**This move only be used when HP below 60 bars.
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Dialogue=
|Dialogue=
{{tabs
{{tabs
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File:12-6new.png|Old loading image.
File:12-6new.png|Old loading image.
</gallery>
</gallery>
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
*The characters featured on the loading screen are [[Innocent|Ishtar]], [[Innocent|Chevalier]], [[Apsara]], [[Doom Bringer]], and [[Minerva]].
*The characters featured on the loading screen are [[Innocent|Ishtar]], [[Innocent|Chevalier]], [[Apsara]], [[Doom Bringer]], and [[Minerva]].
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
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|-
|-
| 08/09/2018 || - || align="left" |  
| 08/09/2018 || - || align="left" |  
*'''Dark Observer''''s and '''Death Prison''''s HP reduced.
*{{buff|'''Dark Observer''''s and '''Death Prison''''s HP reduced.}}
*Fixed not being able to move forward in certain locations in Phase 1.
*Fixed not being able to move forward in certain locations in Phase 1.
*Fixed so '''Crimson Eye''' cannot be pushed.
*'''Crimson Eye''':
*'''Crimson Eye''''s HP Recovery when a party member dies slightly reduced.
**Fixed so it cannot be pushed.
**{{buff|HP Recovery when a party member dies slightly reduced.}}
|-
|-
| 08/23/2018 || - || align="left" |  
| 08/23/2018 || - || align="left" |  
*Story Mode added: CP Requirement of 180000.
*Story Mode added: CP Requirement of 180000.
*'''Dark Observer''', '''Crimson Eye''', '''Death Prison''' cage HP reduced.
*{{buff|'''Dark Observer''', '''Crimson Eye''', '''Death Prison''' cage HP reduced.}}
*'''Crimson Eye''' only cages a maximum of 2 people during the '''Death Prison''' pattern.
*'''Crimson Eye''':
*'''Crimson Eye''' no longer reflects damage during the '''Thorn Pillars''' pattern.
**{{buff|Only cages a maximum of 2 people during the '''Death Prison''' pattern.}}
*'''Crimson Eye''''s HP Recovery when a party member dies slightly reduced.
**No longer reflects damage during the '''Thorn Pillars''' pattern.
**{{buff|HP Recovery when a party member dies slightly reduced.}}
|-
|-
| 08/14/2019 || - || align="left" |  
| 08/14/2019 || - || align="left" |  
*CP Requirement increased from 250000 to 400000.
*{{nerf|CP Requirement increased from 250000 to 400000.}}
|-
|-
| 03/12/2020 || 04/08/2020 || align="left" |  
| 03/12/2020 || 04/08/2020 || align="left" |  
*Story Mode party limit decreased from 8 to 4.
*{{nerf|Story Mode party limit decreased from 8 to 4.}}
*Raid Weapon can now drop from Story Mode.
*{{buff|Raid Weapon can now drop from Story Mode.}}
**Raid Weapon gauge shared between modes.
**Raid Weapon gauge shared between modes.
*Seperate Raid Rewards added for Story Mode (Raid Reset Ticket seperate).
*Seperate Raid Rewards added for Story Mode (Raid Reset Ticket seperate).
*Normal Mode CP Requirement decreased from 400000 to 350000
*{{buff|Normal Mode CP Requirement decreased from 400000 to 350000}}
|-
|-
| 08/27/2020 || 09/23/2020 || align="left" |  
| 08/27/2020 || 09/23/2020 || align="left" |  
*Amount of spikes defeated required to complete Phase 1 decreased.
*{{buff|Amount of spikes defeated required to complete Phase 1 decreased.}}
|-
|-
| 11/19/2020 || 12/16/2020 || align="left" |  
| 11/19/2020 || 12/16/2020 || align="left" |  
*Normal Mode party limit decreased from 8 to 6.
*{{nerf|Normal Mode party limit decreased from 8 to 6.}}
*Normal Mode difficulty decreased.
*{{buff|Normal Mode difficulty decreased.}}
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
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