Nisha Labyrinth: Difference between revisions

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|name=Nisha
|name=Nisha
|color={{ColorSel|Character|Nisha}}
|color={{ColorSel|Character|Nisha}}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:Portrait_-_Nisha_LabyrinthRight.png|link=File:Portrait - Nisha Labyrinth.png|375px]]|tab2=Awakening|contents2=[[File:Portrait - Nisha Labyrinth (Awakening)Right.png|link=File:Portrait - Nisha Labyrinth (Awakening).png|375px]] }}  
|image={{Tabber
|Normal=[[File:Portrait - Nisha Labyrinth.png|400px]]
|Awakening=[[File:Portrait - Nisha Labyrinth (Awakening).png|400px]]
}}  
|class=[[File:Mini Icon - Nisha Labyrinth.png]] Nisha Labyrinth
|class=[[File:Mini Icon - Nisha Labyrinth.png]] Nisha Labyrinth
|weapon=Mirror, {{tt|Memories of the Forest|[[Poco...!|Poco]]<br>[[Wooki...!|Wooki]]<br>[[Bibi...!|Bibi]]<br>[[Zumyu...!|Zumyu]]}}
|weapon={{tt|Mirror|[[Laby]]}}, {{tt|Memories of the Forest|[[Poco...!|Poco]]<br>[[Wooki...!|Wooki]]<br>[[Bibi...!|Bibi]]<br>[[Zumyu...!|Zumyu]]}}
|age=Unknown
|age=Unknown
|race=Unknown
|race=Unknown
|ESP=Physical Attack Power Increase
|ESP=Physical Attack Power Increase
|tree=<span style="display:none">{{</span>
|tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
| 3-0=[[Image:Icon - Laby.png|40px|link=Laby]]
| 3-0=[[File:Icon - Laby.png|40px|link=Laby]]
| 3-1=[[Image:Icon - Rusty Child.png|40px|link=Rusty Child]]
| 3-1=[[File:Icon - Rusty Child.png|40px|link=Rusty Child]]
| 3-2=[[Image:Icon - Daydreamer.png|40px|link=Daydreamer]]
| 3-2=[[File:Icon - Daydreamer.png|40px|link=Daydreamer]]
| 3-3=[[Image:Icon - Nisha Labyrinth.png|40px|link=Nisha Labyrinth]]
| 3-3=[[File:Icon - Nisha Labyrinth.png|40px|link=Nisha Labyrinth]]
}}
}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|RD=[[File:Korean_Flag.png|20px]] 31 January 2019<br>[[File:Chinese Flag.png|20px]] 6 March 2019<br>[[File:American Flag.png|20px]] 6 March 2019<br>[[File:Thailand_Flag.png|20px]] 6 March 2019<br>[[File:Taiwanese Flag.png|20px]] 7 March 2019<br>[[File:Japanese Flag.png|20px]] 13 March 2019<br>[[File:European Union Flag.png|20px]] 28 August 2019
|RD=[[File:Korean_Flag.png|20px]] 31 January 2019<br>[[File:Chinese Flag.png|20px]] 6 March 2019<br>[[File:American Flag.png|20px]] 6 March 2019<br>[[File:Thailand_Flag.png|20px]] 6 March 2019<br>[[File:Taiwanese Flag.png|20px]] 7 March 2019<br>[[File:Japanese Flag.png|20px]] 13 March 2019<br>[[File:European Union Flag.png|20px]] 28 August 2019
|MRD=[[File:Korean_Flag.png|20px]] 19 December 2019<br>[[File:American Flag.png|20px]] 15 January 2020<br>[[File:European Union Flag.png|20px]] 15 July 2020
|MRD=[[File:Korean_Flag.png|20px]] 19 December 2019<br>[[File:American Flag.png|20px]] 15 January 2020<br>[[File:European Union Flag.png|20px]] 15 July 2020
|video={{#ev:youtube|7xtOczMgtLo||center||||autoresize}}
|stat=
|stat=
{{CharStats
{{CharStats
| Color={{ColorSel|CharStats|Nisha}}
| Speed=2
| Speed=2
| Range=3
| Range=3
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}}
}}
}}
}}
<center>{{quotation|I'll make this world a happy place for you, Laby.|}}</center>
<center>{{quotation|I will make a world where you can be happy, Laby.|}}</center>
<br>
<br>


= [[File:Icon - Nisha Labyrinth.png]] Nisha Labyrinth =
= [[File:Icon - Nisha Labyrinth.png]] Nisha Labyrinth =
{{TooltipColor|D|[Devoted savior just for Laby]}}<br>
 
Removes anything that can be a threat to Laby by using illusions from the forest, to protect Laby the best she can.
'''[Devoted savior just for Laby]'''
{{Specialty|3rd Job
|[[File:DaydreamerSkill4.png|link=Fantasy/ModA]]|Fantasy|'''Attack multiple times by creating a black hole ahead. Use Sentimental Points to attack faster.'''
|[[File:NishaLabyrinthHyper.png|link=Kaleidoscope]]|Kaleidoscope|'''Create a wonderful perfect world for Laby.'''
|[[File:NishaLabyrinthPassive1.png|link=Nisha Power]]|Nisha Power|'''Reaction by Memories of the Forest changes or becomes stronger.'''
|[[File:NishaLabyrinthPassive2.png|link=Illusia]]|Illusia|'''Use skills with reduced MP cost for a short duration when HP changes.'''
}}
<br>
{{ADSquare}}
=== Background ===
=== Background ===
{{Background
{{Background
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== Third Class Advancement ==
== Third Class Advancement ==
Completing the following advancement quest or using the Item Mall item: '''Promise of Salvation''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
Completing the following advancement quest or using the Item Mall item: '''Promise of Salvation''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|3rd|Nisha|  
{{JobChange|3rd|Nisha|Nisha Labyrinth
| <!-- [Quest 1 Description] -->As she enters Elrianode, Laby suffers from the twisted memories she witnesses in the dome. Not only was she suddenly dragged out of the illusion, but the reality of the outside world was too much for Laby who was trapped in a sweet illusion. Nisha tries to calm Laby, and lead her to a cave with a familiar energy.
| <!-- [Quest 1 Description] -->As she enters Elrianode, Laby suffers from the twisted memories she witnesses in the dome. Not only was she suddenly dragged out of the illusion, but the reality of the outside world was too much for Laby who was trapped in a sweet illusion. Nisha tries to calm Laby, and lead her to a cave with a familiar energy.


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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Nisha Labyrinth}}
{{:Skill Tree: Nisha Labyrinth}}


<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
{{SkillText|Combo|3}}
{{SkillText|Combo|3}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
 
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="20%" | Combo
! width="20%" |Image
! width="50%" |Description  
! width="50%" |Description  
! width="30%" |Damage
! width="30%" |Damage
|-
|-
| [[File:Combo - Nisha Labyrinth 1.png|520px]]
| [[File:Combo - Nisha Labyrinth 1.png|520px]]
| '''Uproot'''
|  
After doing the standard {{CU}}{{CX}} or {{CU}}{{CU}}{{CX}} combo, summon roots out of the ground with a kicking motion.
After doing the standard {{CU}}{{CX}} or {{CU}}{{CU}}{{CX}} combo, summon roots out of the ground with a kicking motion.
|  
|  
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|-
|-
| [[File:Combo - Nisha Labyrinth 2.png|520px]]
| [[File:Combo - Nisha Labyrinth 2.png|520px]]
| '''Night Burst'''
|  
After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, release multiple small bursts of energy to trap enemies.
After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, release multiple small bursts of energy to trap enemies.
|  
|  
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== Master Class Advancement ==
== Master Class Advancement ==
{{JobChange|Master|'''Mark of Awakening (Nisha Labyrinth)''' [[File:MasterClassJC(NishaLabyrinth).png|50px]].|Gaia}}
{{JobChange|Master|Gaia}}
<br>
<br>


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**Fittingly, '''Nisha''' wears a dreamcatcher charm around her neck, to protect '''Laby''' from harm.
**Fittingly, '''Nisha''' wears a dreamcatcher charm around her neck, to protect '''Laby''' from harm.
*'''Nisha Labyrinth''' is the first class to change the playable character to someone else entirely, in this case changing from '''Laby''' to '''Nisha'''.
*'''Nisha Labyrinth''' is the first class to change the playable character to someone else entirely, in this case changing from '''Laby''' to '''Nisha'''.
**It is also the first class whose name is a proper name - the name of her place of origin, the Black Forest - instead of a title.
**It is also the only class whose name is a proper name - the name of her place of origin, the Black Forest - instead of a title the character goes by.
**This change extends to the Character Creation screen as well, where the character's name and colors switch from '''Laby''' and pink to '''Nisha''' and dark blue when previewing this class.
**This change extends to the Character Creation screen as well, where the character's name and colors switch from '''Laby''' and pink to '''Nisha''' and dark blue when previewing this class.
*After advancing to Nisha Labyrinth, Nisha will only have one victory and defeat animation unique to the class, as previous animations do not fit her presentation.
*After advancing to Nisha Labyrinth, Nisha will only have one victory and defeat animation unique to the class, as previous animations do not fit her presentation.
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