Noble Pledge: Eid: Difference between revisions

→‎Related Skills: Added skills; I wonder if this might be redundant...
(→‎Related Skills: Added skills; I wonder if this might be redundant...)
 
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__NOTOC__{{Languages|Noble Pledge: Eid}}
__NOTOC__{{Languages|Noble Pledge: Eid}}
[[File:EidController.png|thumb|Eid Gauge]]
[[File:EidController.png|thumb|Eid gauge]]
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
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|-
|-
|
|
| <font color="00ffcc">'''Noble Pledge'''</font>
| {{Color|#00FFCC|Noble Pledge|b=1}}
*Create an [Eid] every 3 seconds when standby.
*Create an [Eid] every 3 seconds when standby.
*Create an [Eid] when the last hit of a certain command is successful.
*Create an [Eid] when the last hit of a certain command is successful.
*Dash Jump [X]~[XXX]: Projectiles changed to inflict [El Dain] status.
*Dash Jump [X]~[XXX]: Projectiles changed to inflict [El Dain] status and change to a projectile.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! Class !! Level Required
! Class !! Level Required
|-  
|-  
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! rowspan=3 | {{CX}} Command Radius Increase !! Eid: Mut !! colspan=3 | Eid: Rein !! colspan=2 | Eid: Wille !! colspan=3 | {{se|351|Swaying El Keim||ed}}
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Damage Increase !! rowspan=2 | MP Recovery Increase !! colspan=2 | Immediate HP/MP Recovery !! rowspan=2 | Range Increase !! rowspan=2 | {{se||Move Slowdown}} Duration !! rowspan=2 | [Eid: Cycle], [Edel Eid Response] Skill Damage Increase !! rowspan=2 | Max Stacks !! rowspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Ain}}"
! Activation Chance !! Amount
|-
|-
! colspan=12 | {{PvE}}/{{PvP}}
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | {{CX}} Command Radius Increase !! {{tag|#e20000||Eid: Mut|stroke=black}} !! colspan=2 | {{tag|#ccff99||Eid: Rein|stroke=black}} !! {{tag|#69ccff||Eid: Wille|stroke=black}} !! colspan=2 | {{se|351|Swaying El Keim||ed}}
|-
|-
| align="left" | 1 || 15 || 7.5% || rowspan=4 | 10% || rowspan=4 | 200% || rowspan=4 | 10% (Est.) || rowspan=4 | 5% || rowspan=4 | 30% || rowspan=4 | 5 Seconds || rowspan=4 | 5% || rowspan=4 | 3 || rowspan=4 | 10 Seconds
! Damage Increase !! MP Recovery Increase !! Instant HP/MP Recovery !! Range Increase !! [Eid: Cycle] / [Edel Eid Response] Skill Received Damage Increase !! Duration
|-
| colspan="12" | {{PvE}}
|-
| align="left" | 1 || 15 || 7.5% || rowspan=4 | 10% || rowspan=4 | 100% || rowspan=4 | 5% || rowspan=4 | 30% || rowspan=4 | 15%|| rowspan=4 | 10 Seconds
|-
|-
| align="left" | 2 || 31 || 15%  
| align="left" | 2 || 31 || 15%  
|-
|-
| align="left" | 3 || 39 || 22.5%  
| align="left" | 3 || 39 || 22.5%
|-
| align="left" | 4 || 83 || 30%
|-
| colspan="12" | {{PvP}}
|-
| align="left" | 1 || 15 || 7.5% || rowspan=4 | 10% || rowspan=4 | 20% || rowspan=4 | 0.5% || rowspan=4 | 30% || rowspan=4 | 15% || rowspan=4 | 10 Seconds
|-
| align="left" | 2 || 31 || 15%
|-
| align="left" | 3 || 39 || 22.5%
|-
|-
| align="left" | 4 || 83 || 30%  
| align="left" | 4 || 83 || 30%  
|}
|}
<br>


=== El Dain Combos ===
=== El Dain Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! [[Ain]] !! [[Lofty: Anpassen]] !! [[Erbluhen Emotion]]
! [[Ain]] !! [[Lofty: Anpassen]] !! [[Erbluhen Emotion]]
|-
|-
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| {{CX}}{{CX}}{{CX}}{{CAinDX|1}} || ||
| {{CX}}{{CX}}{{CX}}{{CAinDX|1}} || ||
|}
|}
<br>


=== Radius and Range Increased Affected Combos ===
=== Radius and Range Increased Affected Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! [[Ain]] !! [[Lofty: Anpassen]] !! [[Erbluhen Emotion]] !! [[Bluhen]]
! [[Ain]] !! [[Lofty: Anpassen]] !! [[Erbluhen Emotion]] !! [[Bluhen]]
|-
|-
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:EEPassive3.png]]
LAActive1.png; Eid Weise;
| align="center"  width="150" | [[Proof Eid]] {{Locked Skill|Expert}}
EEActive1.png; Alchimie Eid;
| width="40" | [[File:EETrans3.PNG]]
EEPassive3.png; Proof Eid Locked-Expert;
| align="center"  width="150" | [[Verschmelzen]]
EETrans2.PNG; Awakened Will: Erbluhen Emotion;
| width="40" | [[File:EETrans5.PNG]]
EETrans5.PNG; Blooming Emotion Locked-Trans2;
| align="center"  width="150" | [[Blooming Emotion]] {{Locked Skill|Trans2}}
BluPassive2.png; Harmony;
| width="40" | [[File:BluPassive2.png]]
}}
| align="center" width="150" |  [[Harmony]]
 
|}
==={{color|#ffCC66|Eid: Cycle}} Skills===
{{SkillTable|
AinSkill2.png; Explosion;
AinSkill5.png; Bohren · Vereisen;
LASActive1.png; Angriff;
LASActive2.png; Vertieidi;
LASActive3.png; Diamant Regen;
EESActive3.png; Stom Stark Locked-Advanced;
EESActive4.png; Lind Scheinen;
EETrans4.PNG; Windhose;
LASActive1.png; Angriff/Mod;
LASActive3.png; Diamant Regen/Mod;
EESActive3.png; Stom Stark/Mod;
EESActive4.png; Lind Scheinen/Mod;
}}
 
=== {{color|#33CCCC|Edel Eid}} Skills ===
{{SkillTable
|
LASActive5.png; Blatt Blume;
EESActive1.png; Requiem;
EdelLied.PNG; Edel Lied;
EETrans6.PNG; Satz Aurora;
EESActive1.png; Requiem/Mod;
}}
<br>
<br>
=== Edel Eid skills ===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
| width="40" | [[File:LASActive5.png]]
| align="center"  width="150" | [[Blatt Blume]]
| width="40" | [[File:EESActive1.png]]
| align="center"  width="150" | [[Requiem]]
| width="40" | [[File:EdelLied.PNG]]
| align="center"  width="150" | [[Edel Lied]]
| width="40" | [[File:EETrans6.PNG]]
| align="center"  width="150" | [[Satz Aurora]]
|-
| width="40" | {{Force|EESActive1.png}}
| align="center"  width="150" | [[Requiem/ModA|[Mod] Requiem]]
|}


== Tips and Details ==
== Tips and Details ==
*If you gain an Eid while already at max Eids, the oldest Eid will be removed to make room for the new Eid.
*If you gain an Eid while already at max Eids, the oldest Eid will be removed to make room for the new Eid.
*The passive will also make [Power: Cycle Mode] the default mode when achieving a full Power Gauge.
*The passive will also make [[Power System#Power: Cycle Magic|[Power: Cycle Magic]]] the default mode when achieving a full Power Gauge.
*[[Explosion]] and [[Bohren · Vereisen]] will also deal increased damage to enemies inflicted with [[Status Effects|Swaying El Keim]], despite not being [Eid: Cycle] or [Edel Eid Response] skills.
*[[Explosion]] and [[Bohren · Vereisen]] will also deal increased damage to enemies inflicted with [[Status Effects|Swaying El Keim]], despite not being [Eid: Cycle] or [Edel Eid Response] skills.
*Creating an Eid while idle counts as an action, meaning you will not be able to change skills, equipment or consumables for 2 seconds after creating an Eid.
*As Edel Eid skills will always consume Eid, the Eid versions of the skills will always receive the buff corresponding to the type of Eid consumed.
<br>
<br>


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File:EidSummoning.gif|Eids creation while idle.
File:EidSummoning.gif|Eids creation while idle.
</gallery>
</gallery>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |  
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |  
*{{buff|Added an effect that changes all physical skills to magical skills.}}
*{{buff|Added an effect that changes all physical skills to magical skills.}}
|-
| rowspan=2 | 01/04/2024 || rowspan=2 | 01/31/2024 || colspan=2 align="left" |
*{{buff|[Eid: Rein] Immediate HP/MP Recovery changed to apply at a 100% chance.}}
*{{nerf|Eid: Wille {{se||Move Slowdown}} removed.}}
*{{buff|Eid effects now affects [Edel Eid Skills] also.}}
*Swaying El Keim debuff stacking function is removed.
|-
| align="left" |
*None
| align="left" |
*{{nerf|[Eid: Rein] Immediate HP/MP Recovery decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Lofty: Anpassen}}
{{LASkills}}
[[Category:Passive Skills]]
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