Noble Pledge: Eid: Difference between revisions

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__NOTOC__{{Languages|Noble Pledge: Eid}}
__NOTOC__{{Languages|Noble Pledge: Eid}}
<div style="float:right">[[File:EidController.png]]<br>Eid Gauge.</div>
[[File:EidController.png|thumb|Eid gauge]]
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| {{Color|#00FFCC|Noble Pledge|b=1}}
| {{Color|#00FFCC|Noble Pledge|b=1}}
*Create an [Eid] every 3 sec. when standby.
*Create an [Eid] every 3 seconds when standby.
*Create an [Eid] when the last hit of a certain command is successful.
*Create an [Eid] when the last hit of a certain command is successful.
*Dash Jump [X]~[XXX]: Projectiles changed to inflict [El Dain] status and change to a projectile.
*Dash Jump [X]~[XXX]: Projectiles changed to inflict [El Dain] status and change to a projectile.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | {{CX}} Command Radius Increase !! Eid: Mut !! colspan=2 | Eid: Rein !! Eid: Wille !! colspan=2 | {{se|351|Swaying El Keim||ed}}
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | {{CX}} Command Radius Increase !! {{tag|#e20000||Eid: Mut|stroke=black}} !! colspan=2 | {{tag|#ccff99||Eid: Rein|stroke=black}} !! {{tag|#69ccff||Eid: Wille|stroke=black}} !! colspan=2 | {{se|351|Swaying El Keim||ed}}
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! Damage Increase !! MP Recovery Increase !! Immediate HP/MP Recovery !! Range Increase !! [Eid: Cycle], [Edel Eid Response] Skill Damage Increase !! Duration
! Damage Increase !! MP Recovery Increase !! Instant HP/MP Recovery !! Range Increase !! [Eid: Cycle] / [Edel Eid Response] Skill Received Damage Increase !! Duration
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| colspan="12" | {{PvE}}
| colspan="12" | {{PvE}}
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| align="left" | 4 || 83 || 30%  
| align="left" | 4 || 83 || 30%  
|}
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<br>


=== El Dain Commands ===
=== El Dain Commands ===
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| {{CX}}{{CX}}{{CX}}{{CAinDX|1}} || ||
| {{CX}}{{CX}}{{CX}}{{CAinDX|1}} || ||
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<br>


=== Radius and Range Increased Affected Commands ===
=== Radius and Range Increased Affected Commands ===
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EEPassive3.png; Proof Eid Locked-Expert;  
EEPassive3.png; Proof Eid Locked-Expert;  
EETrans5.PNG; Blooming Emotion Locked-Trans1;
EETrans5.PNG; Blooming Emotion Locked-Trans2;
BluPassive2.png; Harmony;
BluPassive2.png; Harmony;
}}
}}
<br>


=== Edel Eid skills ===
=== {{color|#33CCCC|Edel Eid}} Skills ===
{{SkillTable
{{SkillTable
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EESActive1.png; Requiem/Mod;
EESActive1.png; Requiem/Mod;
}}
}}
<br>


== Tips and Details ==
== Tips and Details ==
*If you gain an Eid while already at max Eids, the oldest Eid will be removed to make room for the new Eid.
*If you gain an Eid while already at max Eids, the oldest Eid will be removed to make room for the new Eid.
*The passive will also make [Power: Cycle Mode] the default mode when achieving a full Power Gauge.
*The passive will also make [[Power System#Power: Cycle Magic|[Power: Cycle Magic]]] the default mode when achieving a full Power Gauge.
*[[Explosion]] and [[Bohren · Vereisen]] will also deal increased damage to enemies inflicted with [[Status Effects|Swaying El Keim]], despite not being [Eid: Cycle] or [Edel Eid Response] skills.
*[[Explosion]] and [[Bohren · Vereisen]] will also deal increased damage to enemies inflicted with [[Status Effects|Swaying El Keim]], despite not being [Eid: Cycle] or [Edel Eid Response] skills.
*Creating an Eid while idle counts as an action, meaning you will not be able to change skills, equipment or consumables for 2 seconds after creating an Eid.
*Creating an Eid while idle counts as an action, meaning you will not be able to change skills, equipment or consumables for 2 seconds after creating an Eid.
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File:EidSummoning.gif|Eids creation while idle.
File:EidSummoning.gif|Eids creation while idle.
</gallery>
</gallery>
<br>


==Updates==
==Updates==
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<br>
<br>
{{SkillNav - Lofty: Anpassen}}
{{SkillNav - Lofty: Anpassen}}
[[Category:Passive Skills]]
ElEditors
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