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Oblivion: Difference between revisions

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m (Text replacement - "CP Usage" to "Combination Gauge Usage")
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Oblivion
}}
}}
{{#ev:youtube|z-xUBylpKTg|400|right}}
{{#ev:youtube|z-xUBylpKTg|400|right}}
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|-
|-
| [[File:LuCielSkill21.png]]
| [[File:LuCielSkill21.png]]
| {{SkillType|SA|B}} Summon forth a sealed demon to attack in a small area and then unleashes an Echo of Death in a wide area that instantly kills enemies with less than a certain amount of health. (Elite/Boss ranked monsters excluded)<br>When the summoning strike hits a certain number of enemies, the Echo of Death will gain an additional damaging hit equal to a certain percentage of damage dealt.
| {{SkillType|SA|B}} Summon forth a sealed demon to attack then unleash an 'Echo of Death'.<br>If you strike more than a certain number of enemies, the 'Echo of Death' attack damage may give additional damage.<br>Additional Strike Damage increase depending on the Combination Gauge used.
|-
|-
|
|
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| class="colortable-Lu/Ciel" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
|-
! rowspan="3" | Mode !! rowspan="3" | Strike<br>(Physical) !! colspan=4 | Echo of Death !! rowspan="3" | Combination Gauge Usage !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|-
! colspan=2 | Additional Hit !! rowspan=2 | Instant Kill HP Threshold<br>(% of Physical Attack) !! rowspan=2 | Range
! rowspan=2 | Mode !! rowspan=2 | Strike (Physical) !! colspan=3 | Additional Strike !! colspan=2 | Echo of Death !! rowspan=2 | Combination Gauge Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Strike Hit Requirement !! Damage
! Strike Hit Requirement !! Damage (Physical) !! Damage Increase<br>(Per Combination Gauge) !! Range !! {{se|129|Lethargy||ed}} Duration
|-  
|-  
| colspan=10 | '''Normal'''
| colspan=10 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 8318% || rowspan=2 | 2 Enemies || 50% of '''Strike''' Damage || 1596% || rowspan=2 | 800 || rowspan=2 | 10 || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 8318% || rowspan=2 | 2 Enemies || 50% of '''Strike''' damage || 5% (Max: 50%) || rowspan=2 | 800 || rowspan=2 | 2 Seconds || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| '''{{PvP}}''' || 2137% || 20% of '''Strike''' Damage || 319%
| {{PvP}} || 2137% || 20% of '''Strike''' damage || 2.5% (Max: 25%)
|-  
|-  
| colspan=10 | '''[Enhanced]'''
| colspan=10 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 8318% || rowspan=2 | 1 Enemy || 50% of '''Strike''' Damage || 1596% || rowspan=2 | 800 || rowspan=2 | 10 || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 8318% || rowspan=2 | 1 Enemy || 50% of '''Strike''' damage || 5% (Max: 50%) || rowspan=2 | 800 || rowspan=2 | 2 Seconds || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| '''{{PvP}}''' || 2137% || 20% of '''Strike''' Damage || 319%
| {{PvP}} || 2137% || 20% of '''Strike''' damage || 2.5% (Max: 25%)
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|Lu/Ciel|Oblivion|Gigantic, Heavy|130|cd=20}}
|-
<br>
! Gigantic Oblivion !! colspan=2 | Heavy Oblivion
 
|-
== Extra Information==
! Attribute Effect !! Attribute Effect || Cooldown
=== Total Damage ===
|-
{{Damage|true|LuCiel
| {{SkillText|Gigantic|130}} || {{SkillText|Heavy|144|120}} || 24 Seconds
|dmg=8318, 8318*0.5
|}
|pvp_dmg=2137, 2137*0.2
|dmg_max=i, i*1.5
|pvp_dmg_max=i, i*1.25
|passive1=Communication - Amplification
|heavy=true
}}
*Damage ranges from 0~10 Combination Gauge consumed.
<br>
<br>


== Total Damage ==
=== Miscellaneous ===
{{:Communication - Amplification}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel"
{{:Creeping Terror}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! rowspan=3 | Mode !! rowspan=2 colspan=2 | Base !! colspan=4 | [[Communication - Amplification]]
! Affected By Action Speed
|-
|-
! colspan=2 | Normal !! colspan=2 | [[Creeping Terror]] Back Attack
| {{Check|P}}
|-
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|-
| {{PvE}}
| {{formatnum:{{#expr: 8318 + 8318*0.5}}}}%
|| {{formatnum:{{#expr: (8318 + 8318*0.5)*1.44}}}}%
| {{formatnum:{{#expr: (8318 + 8318*0.5)*{{#arrayindex:Communication - Amplification|0}}}}}}%
|| {{formatnum:{{#expr: (8318 + 8318*0.5)*1.44*{{#arrayindex:Communication - Amplification|0}} round 2}}}}%
| {{formatnum:{{#expr: (8318 + 8318*0.5)*{{#arrayindex:Communication - Amplification|0}}*{{#arrayindex:Creeping Terror|0}} round 2}}}}%
|| {{formatnum:{{#expr: (8318 + 8318*0.5)*1.44*{{#arrayindex:Communication - Amplification|0}}*{{#arrayindex:Creeping Terror|0}} round 2}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 2137 + 2137*0.2}}}}%
|| {{formatnum:{{#expr: (2137 + 2137*0.2)*1.44}}}}%
| {{formatnum:{{#expr: (2137 + 2137*0.2)*{{#arrayindex:Communication - Amplification|1}} round 2}}}}%
|| {{formatnum:{{#expr: (2137 + 2137*0.2)*1.44*{{#arrayindex:Communication - Amplification|1}} round 2}}}}%
| {{formatnum:{{#expr: (2137 + 2137*0.2)*{{#arrayindex:Communication - Amplification|1}}*{{#arrayindex:Creeping Terror|1}} round 2}}}}%
|| {{formatnum:{{#expr: (2137 + 2137*0.2)*1.44*{{#arrayindex:Communication - Amplification|1}}*{{#arrayindex:Creeping Terror|1}} round 2}}}}%
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LuCielSkill12.png; Creeping Terror;
| width="40" | [[File:LuCielSkill12.png]]
LuCielSkill22.png; Communication - Amplification;
| align="center"  width="150" | [[Creeping Terror]]
CatPassive1.png; Remnant of Fear;
| width="40" | [[File:LuCielSkill22.png]]
}}
| align="center"  width="150" | [[Communication - Amplification]]
| width="40" | [[File:CatPassive1.png]]
| align="center" width="150" | [[Remnant of Fear]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Resurrection-type skills ([[Resurrection (Ara)|Resurrection]], or [[Flexible Movement]]) will still trigger on the instant-kill effect.
*The summoning animation is affected by action speed, but the demon's attacks themselves are not.
*The '''Echo of Death''''s instant kill effect will apply before the additional hit, so even if an enemy would have low enough HP after the additional hit, they will not be affected.
<br>
**Due to the additional hit dealing far more damage than the threshold required for the instant kill effect, it will only really matter when you miss the initial summoning hit, as otherwise, the additional hit would kill any enemies low enough regardless.
 
== Trivia ==
*In a previous version of the skill, when the instant kill effect was triggered, a soul from [[Terror Chain]]'s skill icon would appear and leave the opponent's body.
<br>
<br>


== Gallery ==
== Gallery ==
<gallery>
<gallery>
File:Oblivion-Echo of Death.gif|The soul leaves the opponent's body.
File:Oblivion-Echo of Death.gif|A soul leaving the Tree Mushroom's body.
</gallery>
</gallery>
<br>
<br>


 
==Old Version==
== Trivia ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*When the instant kill effect is triggered, a soul from [[Terror Chain]]'s skill icon will appear and leave the opponent's body.
|-
! width="300px" | Video
! Description
|-
|
| Between its initial release and the 11/09/2023 KR Patch, '''Oblivion''' was capable of instantly killing any targets under a certain threshold of the '''Dreadlord''''s Physical Attack stat.
|}
<br>
<br>


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*{{buff|Added additional hit to Echo of Death when Strike hits a certain amount of enemies.}}
*{{buff|Added additional hit to Echo of Death when Strike hits a certain amount of enemies.}}
*'''[Enhanced]''' effect changed from increasing damage to reducing the required amount of enemies hit for Echo of Death's additional hit.
*'''[Enhanced]''' effect changed from increasing damage to reducing the required amount of enemies hit for Echo of Death's additional hit.
*{{nerf|{{se||Lethargy}} debuff removed.}}
|-
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
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*{{buff|Casting speed increased by 20%.}}
*{{buff|Casting speed increased by 20%.}}
*{{buff|Casting speed is affected by Action Speed.}}
*{{buff|Casting speed is affected by Action Speed.}}
|-
| 11/09/2023 || rowspan=2 | 12/06/2023 || colspan=2 align="left" |
*{{nerf|Skill use condition is changed to 300 MP usage.}}
*{{nerf|'''Instant Kill''' effect removed.}}
*{{buff|'''Additional Strike damage increase per Combination Gauge''' added.}}
|-
| 11/23/2023 || colspan=2 align="left" |
*{{buff|'''Additional Strike damage increase per Combination Gauge''' effectiveness increased.}}
|}
|}
<br>
<br>
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