Oblivion: Difference between revisions

4,280 bytes added ,  4 August 2019
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|Skill=Oblivion
|Skill=Oblivion
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<div style="float: right;">{{#ev:youtube|gmQHVGZOYCw|300}}</div>
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|name=KR
|divclass=forceland
|tab1=NA
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:LuCielSkill21.png]]
| [[File:LuCielSkill21.png]]
| {{SkillType|SA|B}} Summon forth a sealed demon to attack then unleash an "Echo of Death". (Elite/Boss ranked monsters excluded)
| {{SkillType|SA|B}} Summon forth a sealed demon to attack in a small area and then unleashes an Echo of Death in a wide area that instantly kills enemies with less than a certain amount of health. (Elite/Boss ranked monsters excluded)
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| {{SkillText|True|1.2}}
| {{SkillText|True|1.2}}
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|contents2=<span style="display:none">{{</span>
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[File:LuCielSkill21.png]]
| {{SkillType|SA|B}} Summon forth a sealed demon to attack in a small area and then  unleashes an Echo of Death in a wide area that instantly kills enemies with less than a certain amount of health. (Elite/Boss ranked monsters excluded)<br>When the summoning strike hits a certain number of enemies, the Echo of Death will gain an additional damaging hit equal to a certain percentage of damage dealt.
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| {{SkillText|Combination}}
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| {{SkillText|True|Oblivion}}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Level Required !! rowspan="3" | Strike<br>(Physical) !! colspan=3 | Echo of Death !! rowspan="3" | CP Usage !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Strike<br>(Physical) !! colspan=3 | Echo of Death !! rowspan=2 | CP Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | [[Status Effects|Lethargy]] !! rowspan=2 | Instant Kill HP Threshold<br>(% of Physical Attack)
! [[Status Effects|Lethargy]] Duration !! Instant Kill HP Threshold<br>(% of Physical Attack) !! Range
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Range !! Duration
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|-
| 45 || 8318% || rowspan=2 | 800 || rowspan=2 | 2 Seconds || 1330% || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
| 45 || 8318% || rowspan=2 | 2 Seconds || 1330% || rowspan=2 | 800 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
|-
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| [Enhanced] || 9982% || 1596%
| [Enhanced] || 9982% || 1596%
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|-
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| [Enhanced]  || 2565% || 319%
| [Enhanced]  || 2565% || 319%
|}
<br>
== Skill Information (08/01/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Level Required !! rowspan="3" | Strike<br>(Physical) !! colspan=5 | Echo of Death !! rowspan="3" | CP Usage !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Additional Hit !! rowspan=2 | [[Status Effects|Lethargy]] Duration !! rowspan=2 | Instant Kill HP Threshold<br>(% of Physical Attack) !! rowspan=2 | Range
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Strike Hit Requirement !! Damage
|-
| 45 || rowspan=2 | 8318% || 2 Enemies || rowspan=2 | 50% of '''Strike''' Damage || rowspan=2 | 2 Seconds || rowspan=2 | 1596% || rowspan=2 | 800 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
|-
| [Enhanced] || 1 Enemy
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Level Required !! rowspan=3 | Strike<br>(Physical) !! colspan=2 | Echo of Death
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Additional Hit !! rowspan=2 | Instant Kill HP Threshold<br>(% of Physical Attack)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Damage
|-
| 45 || rowspan=2 | 2137% || rowspan=2 | 20% of '''Strike''' Damage || rowspan=2 | 319%
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| [Enhanced]
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|}
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|-
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| {{SkillText|Gigantic|130}} || {{SkillText|Empowered|120}}
| {{SkillText|Gigantic|130}} || {{SkillText|Empowered|120}}
|}
<br>
== Total Damage (08/01/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Mode !! rowspan=2 colspan=2 | Regular !! colspan=4 | [[Communication - Amplification]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Normal !! colspan=2 | [[Creeping Terror]] Back Attack
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered
|-
! {{PvE}}
| {{formatnum:{{#expr: 8318 + 8318*0.5}}}}% || {{formatnum:{{#expr: (8318 + 8318*0.5)*1.2}}}}%
| {{formatnum:{{#expr: (8318 + 8318*0.5)*1.12}}}}% || {{formatnum:{{#expr: (8318 + 8318*0.5)*1.2*1.12 round 2}}}}%
| {{formatnum:{{#expr: (8318 + 8318*0.5)*1.12*1.15 round 2}}}}% || {{formatnum:{{#expr: (8318 + 8318*0.5)*1.2*1.12*1.15 round 2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 2137 + 2137*0.2}}}}% || {{formatnum:{{#expr: (2137 + 2137*0.2)*1.2}}}}%
| {{formatnum:{{#expr: (2137 + 2137*0.2)*1.12 round 2}}}}% || {{formatnum:{{#expr: (2137 + 2137*0.2)*1.2*1.12 round 2}}}}%
| {{formatnum:{{#expr: (2137 + 2137*0.2)*1.12*1.15 round 2}}}}% || {{formatnum:{{#expr: (2137 + 2137*0.2)*1.2*1.12*1.15 round 2}}}}%
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== Tips and Details ==
== Tips and Details ==
*If the opponent's HP is above the instant-kill damage threshold, [[Status Effects|Helpless]] will be applied instead and all buffs (including [[Seal of Time]]) will be removed.
*Enemies not killed with the '''Echo of Death''' will have all their Aura-type buffs removed and be inflicted with [[Status Effects|Helpless]].
*Resurrection-type skills ([[Resurrection]], or [[Flexible Movement]]) will still trigger on the instant-kill effect.
*Resurrection-type skills ([[Resurrection]], or [[Flexible Movement]]) will still trigger on the instant-kill effect.
===KR===
*The '''Echo of Death''''s instant kill effect will apply before the additional hit, so even if an enemy would have low enough HP after the additional hit, they will not be affected.
**Due to the additional hit dealing far more damage than the threshold required for the instant kill effect, it will only really matter when you miss the initial summoning hit, as otherwise the additional hit would kill any enemies low enough regardless.
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| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
{{buff|Can move faster after skill use.}}
{{buff|Can move faster after skill use.}}
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| 08/01/2019 || - || colspan=2 align="left" |
{{buff|Added additional hit to Echo of Death when Strike hits a certain amount of enemies.}}
*'''[Enhanced]''' effect changed from increasing damage to reducing the required amount of enemies hit for Echo of Death's additional hit.
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