Oblivion: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Oblivion
}}
}}
{{#ev:youtube|z-xUBylpKTg|400|right}}
{{#ev:youtube|z-xUBylpKTg|400|right}}
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|-
|-
| [[File:LuCielSkill21.png]]
| [[File:LuCielSkill21.png]]
| {{SkillType|SA|B}} Summon forth a sealed demon to attack in a small area and then unleashes an Echo of Death in a wide area that instantly kills enemies with less than a certain amount of health. (Elite/Boss/Mid Boss Ranked Monsters excluded)<br>When the summoning strike hits a certain number of enemies, the Echo of Death will gain an additional damaging hit equal to a certain percentage of damage dealt.
| {{SkillType|SA|B}} Summon forth a sealed demon to attack then unleash an 'Echo of Death' that instantly kills enemies with less than a certain amount of health. (Elite/Boss/Mid Boss Ranked Monsters excluded)<br>If you strike more than a certain number of enemies, the 'Echo of Death' attack damage may deal additional damage.
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|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| class="colortable-Lu/Ciel" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
|-
|-
! rowspan="3" | Mode !! rowspan="3" | Strike<br>(Physical) !! colspan=4 | Echo of Death !! rowspan="3" | Combination Gauge Usage !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan=3 | Mode!! rowspan=3 | Strike<br>(Physical)!! colspan=4 | Echo of Death!! rowspan=3 | Combination Gauge Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! colspan=2 | Additional Hit !! rowspan=2 | Instant Kill HP Threshold<br>(% of Physical Attack) !! rowspan=2 | Range
! colspan=2 | Additional Strike !! rowspan=2 | Instant Kill HP Threshold<br>(% of Physical Attack) !! rowspan=2 | Range
|-
|-
! Strike Hit Requirement !! Damage
! Strike Hit Requirement !! Damage
|-  
|-  
| colspan=10 | '''Normal'''
| colspan="11" |'''Normal'''
|-
|-
| {{PvE}} || 8318% || rowspan=2 | 2 Enemies || 50% of '''Strike''' Damage || 1596% || rowspan=2 | 800 || rowspan=2 | 10 || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 8318% || rowspan=2 | 2 Enemies || 50% of '''Strike''' damage || 1596% || rowspan=2 | 800 || rowspan=2 |10 || rowspan=2 | 0 MP|| rowspan=2 | 20 Seconds
|-
|-
| {{PvP}} || 2137% || 20% of '''Strike''' Damage || 319%
| {{PvP}} || 2137% || 20% of '''Strike''' damage || 319%
|-  
|-  
| colspan=10 | '''[Enhanced]'''
| colspan="11" |'''[Enhanced]'''
|-
|-
| {{PvE}} || 8318% || rowspan=2 | 1 Enemy || 50% of '''Strike''' Damage || 1596% || rowspan=2 | 800 || rowspan=2 | 10 || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 8318% || rowspan=2 | 1 Enemy || 50% of '''Strike''' damage || 1596% || rowspan=2 | 800 || rowspan=2 | 10 || rowspan=2 | 0 MP|| rowspan=2 | 20 Seconds
|-
|-
| {{PvP}} || 2137% || 20% of '''Strike''' Damage || 319%
| {{PvP}} || 2137% || 20% of '''Strike''' damage || 319%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|Lu/Ciel|Oblivion|Gigantic, Heavy|130|cd=20}}
|-
! Gigantic Oblivion !! colspan=2 | Heavy Oblivion
|-
! Attribute Effect !! Attribute Effect || Cooldown
|-
| {{SkillText|Gigantic|130}} || {{SkillText|Heavy|144|120}} || 24 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Communication - Amplification}}
{{Damage|true|Lu/Ciel
{{:Creeping Terror}}
|dmg=8318, 8318*0.5
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|pvp_dmg=2137, 2137*0.2
|-
|passive1=Creeping Terror
! rowspan=3 | Mode !! rowspan=2 colspan=2 | Base !! colspan=4 | [[Communication - Amplification]]
|append=1, Back Attack
|-
|passive2=Communication - Amplification
! colspan=2 | Normal !! colspan=2 | [[Creeping Terror]] Back Attack
|heavy=true
|-
}}
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|-
| {{PvE}}
| {{formatnum:{{#expr: 8318 + 8318*0.5}}}}%
|| {{formatnum:{{#expr: (8318 + 8318*0.5)*1.44}}}}%
| {{formatnum:{{#expr: (8318 + 8318*0.5)*{{#arrayindex:Communication - Amplification|0}}}}}}%
|| {{formatnum:{{#expr: (8318 + 8318*0.5)*1.44*{{#arrayindex:Communication - Amplification|0}} round 2}}}}%
| {{formatnum:{{#expr: (8318 + 8318*0.5)*{{#arrayindex:Communication - Amplification|0}}*{{#arrayindex:Creeping Terror|0}} round 2}}}}%
|| {{formatnum:{{#expr: (8318 + 8318*0.5)*1.44*{{#arrayindex:Communication - Amplification|0}}*{{#arrayindex:Creeping Terror|0}} round 2}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 2137 + 2137*0.2}}}}%
|| {{formatnum:{{#expr: (2137 + 2137*0.2)*1.44}}}}%
| {{formatnum:{{#expr: (2137 + 2137*0.2)*{{#arrayindex:Communication - Amplification|1}} round 2}}}}%
|| {{formatnum:{{#expr: (2137 + 2137*0.2)*1.44*{{#arrayindex:Communication - Amplification|1}} round 2}}}}%
| {{formatnum:{{#expr: (2137 + 2137*0.2)*{{#arrayindex:Communication - Amplification|1}}*{{#arrayindex:Creeping Terror|1}} round 2}}}}%
|| {{formatnum:{{#expr: (2137 + 2137*0.2)*1.44*{{#arrayindex:Communication - Amplification|1}}*{{#arrayindex:Creeping Terror|1}} round 2}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LuCielSkill12.png; Creeping Terror;
| width="40" | [[File:LuCielSkill12.png]]
LuCielSkill22.png; Communication - Amplification;
| align="center"  width="150" | [[Creeping Terror]]
CatPassive1.png; Remnant of Fear;
| width="40" | [[File:LuCielSkill22.png]]
}}
| align="center"  width="150" | [[Communication - Amplification]]
| width="40" | [[File:CatPassive1.png]]
| align="center" width="150" | [[Remnant of Fear]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Resurrection-type skills ([[Resurrection (Ara)|Resurrection]], or [[Flexible Movement]]) will still trigger on the instant-kill effect.
*Resurrection-type skills such as ([[Resurrection (Ara)|Resurrection]], or [[Flexible Movement]]) will still trigger on the instant-kill effect.
*The '''Echo of Death''''s instant kill effect will apply before the additional hit, so even if an enemy would have low enough HP after the additional hit, they will not be affected.
*The '''Echo of Death''''s instant kill effect will apply before the additional hit, so even if an enemy would have low enough HP after the additional hit, they will not be affected.
**Due to the additional hit dealing far more damage than the threshold required for the instant kill effect, it will only really matter when you miss the initial summoning hit, as otherwise, the additional hit would kill any enemies low enough regardless.
**Due to the additional hit dealing far more damage than the threshold required for the instant kill effect, it will only really matter when you miss the initial summoning hit, as otherwise, the additional hit would kill any enemies low enough regardless.
<br>
== Trivia ==
*When the instant kill effect is triggered, a soul from [[Terror Chain]]'s skill icon will appear and leave the opponent's body.
<br>
<br>


== Gallery ==
== Gallery ==
<gallery>
<gallery>
File:Oblivion-Echo of Death.gif|The soul leaves the opponent's body.
File:Oblivion-Echo of Death.gif|A soul leaving the Tree Mushroom's body.
</gallery>
</gallery>
<br>
== Trivia ==
*When the instant kill effect is triggered, a soul from [[Terror Chain]]'s skill icon will appear and leave the opponent's body.
<br>
<br>


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