Over Taker/ko: Difference between revisions

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= Over Taker =
= Over Taker =
   
   
{{ADSquare}}
 
=== Specialty ===
=== Specialty ===
Unlike his counterpart, the [[Sword Taker]], Over Taker uses brute force and straight-up attacks to make his opponent suffer. He gains more advanced Nasod arm combos, being able to punch and slash through his opponents. And also has more powerful AOE skills and skills with improved range.
Unlike his counterpart, the [[Sword Taker]], Over Taker uses brute force and straight-up attacks to make his opponent suffer. He gains more advanced Nasod arm combos, being able to punch and slash through his opponents. And also has more powerful AOE skills and skills with improved range.
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{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{tabs
{{tabs
|containerstyle=width: 500px;|name=tree|tab1=NA|contents1={{:Skill Tree: Over Taker}} |tab2=KR|contents2={{:Skill Tree: Over Taker KR}}}}
|containerstyle=width: 500px;|name=tree|tab1=NA|contents1={{:Skill Tree: Over Taker}} |tab2=KR|contents2={{:Skill Tree: Over Taker KR}}}}
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<br>


== Additional Commands ==
{{clearfix}}
== Additional Commands ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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{{CDX}} 100% Phy. Damage <br>
{{CDX}} 100% Phy. Damage <br>
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|-
| [[File:OTCombo3.png]]  
| [[File:Combo - Over Taker 3.png]]  
| '''Meteor Punch'''
| '''Meteor Punch'''
While in the air; dives down to slams the enemy into the ground and pushes them back with several Nasod spikes. Second hit stuns long enough to combo.
While in the air; dives down to slams the enemy into the ground and pushes them back with several Nasod spikes. Second hit stuns long enough to combo.
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