Overflowing Blood: Difference between revisions

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| [[File:CAIcon1.png]]
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| '''[Passive]''' Basic attacks and actives will have a chance of injecting evil energy into enemies hit.  
| '''[Passive]''' When below 50% HP, attack power increases and HP consumed by Blood Hit is decreased. Removes debuffs, and normal attacks and active skills have a chance to inject demonic energy into herself. 5 stacks of demonic energy will cause the attack power to increase significantly for a short period.
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*Successfully injecting evil energy 5 times will recover 3% HP.<br>Removes debuffs and recovers HP<br>The recovery has a cooldown depending on when your HP was recovered. HP recovery depends on the amount of remaining HP.
*Stage 1: HP 51%~70%: Recovers 5% HP
*Stage 2: HP 31%~50%: Recovers 10% HP
*Stage 3: HP 0%~30%: Recovers 15% HP
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Class           !! Master !! Level Required !! SP Cost per Level  !! Alternative
! Class !! Level Required !! Skill Requirement
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| [[Dark Knight]] || Lv. 20 || 35          || 3  || [[Overflowing Madness]]
| [[Crimson Avenger]] || 60 || {{SkillText|SkillQuest|4}}
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== Tips and Details ==
== Tips and Details ==
*Any debuff, [[Status Effects|except Binded, Delay Fire's Mark, Helpless, Invincible Fire and Power Stun]] will absorbed for HP. This also includes debuffs inflicted by [[elements]]. Also include drain effects like noted [[Wind Blade]]
*Any debuff, [[Status Effects|except Binded, Delay Fire's Mark, Helpless, Invincible Fire and Power Stun]] can be removed. This also includes debuffs inflicted by [[elements]], as well as drain effects like that of [[Wind Blade]]
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