Overflowing Blood/fr: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Overflowing Blood}}
{{Languages|Blood Runaway}}
{{DISPLAYTITLE:Adepte du sang}}
{{DISPLAYTITLE:Fuite sanglante}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:CAIcon1.png]]
| [[File:CAIcon1.png]]
| '''[Passive]''' Quand vous attaquez avec des coups normaux ou bien des actives, Elesis a une chance d'injecter de l'energie noire dans le corps de l'ennemie.
| {{SkillType|P}} Tu as une chance de déclencher un effet de sang avec tes combos et compétences actives. 5 effets sang actifs régénèrent 3% de tes PV.<br>
- 3% de PV seront regeneres si il y a une injection 5 fois .<br>
Ton sang bouillant annule les malus et régénère des PV, en fonction des PV restants.<br>
- Fait bouillir du sang brulant pour liberer des debuffs et recupe un peude vie . <br>
- Niveau 1, 51%-70% max. PV : régénère 5% PV par malus<br>
La recuperation a un temps de rechargement qui varie selon la recuperation de vie quand le debuff est libere . <br>
- Niveau 2, 31%-50% max. PV : régénère 10% PV par malus<br>
La quantite de recuperation de PV depend de la quantite des PV qui restent : <br>
- Niveau 3, 0%-30% max. PV : régénère 15% PV par malus<br>
Niveau 1: 51%~70% HP<br>
Le temps de rechargement de l'annulation de malus varie en fonction du niveau.
Niveau 2: 31%~50% HP<br>
Niveau 3: 0%~30% HP<br>
|}
|}
<br>
<br>


== Requirements ==
== Conditions ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! Class           !! Master !! Level Required !! SP Cost per Level !! Alternative
| Classe           || Maîtrise || Niveau requis || PC utilisés par niveau || Alternative
|-
|-
| [[Dark Knight]] || Lv. 20 || 35          || 3  || [[Madness Runaway]]
| [[Dark Knight/fr|Chevalier ténébreux]] || Niv. 20 || 35          || 3  || [[Overflowing Madness/fr|Adepte de la démence]]
|}
|}
<br>
<br>


== Skill Information ==
== Informations de la compétence ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|-
! rowspan="3" | Niveau de la<br>compétence || rowspan="3" | Niveau requis  || rowspan="2" colspan=3 | Effet de sang || colspan=6 | Régénération de PV
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="3" | Skill Level || rowspan="3" | Level Required  || rowspan="2" colspan=3 | Evil Energy Injection || colspan=6 | Health Recovery
! colspan=2 | Niveau 1 || colspan=2 | Niveau 2 || colspan=2 | Niveau 3
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! colspan=2 | Stage 1 || colspan=2 | Stage 2 || colspan=2 | Stage 3
! Probabilité || Durée || Régénération de PV<br>(cumulé 5 fois) || Montant || Temps de<br>rechargement || Montant || Temps de<br>rechargement || Montant || Temps de<br>rechargement
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Chance || Duration || Recovery (5 Stacks) || Amount || Cooldown || Amount || Cooldown || Amount || Cooldown
|-
|-
| align="left" | 1 || rowspan="2" | 35 || 12% || 8 seconds || rowspan="20" | 3% || rowspan="16" | 5% || rowspan="2" | 30 seconds || rowspan="16" | 10% || rowspan="2" | 25 seconds || rowspan="16" | 15% || rowspan="2" | 20 seconds
| align="left" | 1 || rowspan="2" | 35 || 12% || 8 secondes || rowspan="20" | 3% || rowspan="16" | 5% || rowspan="2" | 30 secondes || rowspan="16" | 10% || rowspan="2" | 25 secondes || rowspan="16" | 15% || rowspan="2" | 20 secondes
|-
|-
| align="left" | 2 || 14% || rowspan="2" | 9 seconds
| align="left" | 2 || 14% || rowspan="2" | 9 secondes
|-
|-
| align="left" | 3 || 36 || 16% || rowspan="2" | 29 seconds || rowspan="2" | 24 seconds || rowspan="2" | 19 seconds
| align="left" | 3 || 36 || 16% || rowspan="2" | 29 secondes || rowspan="2" | 24 secondes || rowspan="2" | 19 secondes
|-
|-
| align="left" | 4 || 39 || 18% || rowspan="2" | 10 seconds
| align="left" | 4 || 39 || 18% || rowspan="2" | 10 secondes
|-
|-
| align="left" | 5 || 42 || 20% || rowspan="2" | 28 seconds || rowspan="2" | 23 seconds || rowspan="2" | 18 seconds
| align="left" | 5 || 42 || 20% || rowspan="2" | 28 secondes || rowspan="2" | 23 secondes || rowspan="2" | 18 secondes
|-
|-
| align="left" | 6 || 45 || 22% || rowspan="2" | 11 seconds
| align="left" | 6 || 45 || 22% || rowspan="2" | 11 secondes
|-
|-
| align="left" | 7 || 48 || 24% || rowspan="2" | 27 seconds || rowspan="2" | 22 seconds || rowspan="2" | 17 seconds
| align="left" | 7 || 48 || 24% || rowspan="2" | 27 secondes || rowspan="2" | 22 secondes || rowspan="2" | 17 secondes
|-
|-
| align="left" | 8 || 51 || 26% || rowspan="2" | 12 seconds
| align="left" | 8 || 51 || 26% || rowspan="2" | 12 secondes
|-
|-
| align="left" | 9 || 54 || 28% || rowspan="2" | 26 seconds || rowspan="2" | 21 seconds || rowspan="2" | 16 seconds
| align="left" | 9 || 54 || 28% || rowspan="2" | 26 secondes || rowspan="2" | 21 secondes || rowspan="2" | 16 secondes
|-
|-
| align="left" | 10 || 57 || 30% || rowspan="2" | 13 seconds
| align="left" | 10 || 57 || 30% || rowspan="2" | 13 secondes
|-
|-
| align="left" | 11 || 60 || 32% || rowspan="2" | 25 seconds || rowspan="2" | 20 seconds || rowspan="2" | 15 seconds
| align="left" | 11 || 60 || 32% || rowspan="2" | 25 secondes || rowspan="2" | 20 secondes || rowspan="2" | 15 secondes
|-
|-
| align="left" | 12 || 63 || 34% || rowspan="2" | 14 seconds
| align="left" | 12 || 63 || 34% || rowspan="2" | 14 secondes
|-
|-
| align="left" | 13 || 66 || 36% || rowspan="2" | 24 seconds || rowspan="2" | 19 seconds || rowspan="2" | 14 seconds
| align="left" | 13 || 66 || 36% || rowspan="2" | 24 secondes || rowspan="2" | 19 secondes || rowspan="2" | 14 secondes
|-
|-
| align="left" | 14 || 69 || 38% || rowspan="2" | 15 seconds
| align="left" | 14 || 69 || 38% || rowspan="2" | 15 secondes
|-
|-
| align="left" | 15 || 72 || 40% || rowspan="2" | 23 seconds || rowspan="2" | 18 seconds || rowspan="2" | 13 seconds
| align="left" | 15 || 72 || 40% || rowspan="2" | 23 secondes || rowspan="2" | 18 secondes || rowspan="2" | 13 secondes
|-
|-
| align="left" | 16 || 75 || 42% || rowspan="2" | 16 seconds
| align="left" | 16 || 75 || 42% || rowspan="2" | 16 secondes
|-
|-
|}
|}
<br>
<br>


== Tips and Details ==
== Détails et astuces ==
*Tous les debuffs, [[Status Effects|except, Helpless, and Power Stun]] seront absorbes pour regagner de la vie. Cela compte aussi pour les debuffs infliges pas les [[elements/fr|elements]].
*Tous les malus sont affectés sauf [[Status Effects/fr|l'oppression et l'étourdissement]]. Cela compte aussi pour les malus infligés pas les [[elements/fr|éléments]].
 
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{{DKSkills}}
{{DKSkillsFR}}
 
 
[[Category:Dark Knight Skills]]
[[Category:Dark Knight Skills]]
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