[Passive]
Due to insanity, MP recovery will be increased depending on your HP and attacks will have a chance to ignore the defense of enemies. MP recovery will increase as you lose more HP.
  • Stage 1: HP 51%~70%
  • Stage 2: HP 31%~50%
  • Stage 3: HP 0%~30%


Requirements

Class Master Level Required SP Cost per Level Alternative
Dark Knight Lv. 20 35 3 Overflowing Blood


Skill Information

Skill Level Level Required MP Recovery increase Chance of ignoring Defense
Self BuffMadness Blood Ⅰ 
(Stage 1)
Self BuffMadness Blood Ⅱ 
(Stage 2)
Self BuffMadness Blood Ⅲ 
(Stage 3)
1 35 4% 6% 8% 3%
2 4.8% 7.1% 9.5%
3 36 5.5% 8.3% 11%
4 39 6.3% 9.4% 12.5% 4%
5 42 7% 10.5% 14%
6 45 7.8% 11.5% 15.5% 5%
7 48 8.5% 12.8% 17%
8 51 9.3% 13.9% 18.5% 6%
9 54 10% 15% 20%
10 57 10.8% 16.1% 21.5% 7%
11 60 11.5% 17.3% 23%
12 63 12.3% 18.4% 24.5% 8%
13 66 13% 19.5% 26%
14 69 13.8% 20.6% 27.5% 9%
15 72 14.5% 21.8% 29%
16 75 15.3% 22.9% 30.5% 10%
17 78 16% 24% 32%
18 81 16.8% 25.1% 33.5% 11%


Gallery


Updates

Date Changes
KR NA
08/13/2014 01/28/2015
  • Overflowing Madness added.
02/05/2015 -
  • MP Recovery decreased.
  • Chance of ignoring Defense decreased.
09/03/2015 02/17/2016
  • Overflowing Madness deleted.


Alternative Names

Server Name Translation
  South Korea 광기 폭주 Madness Runaway
  China (Simplified Chinese) 疯狂暴走 Madness Runaway
  France Adepte de la démence Dementia Adept
  United Kingdom Madness Runaway