Pain of Caladbolg: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Pain of Caladbolg
}}
}}
<div style="float: right;">{{#ev:youtube|Mb642GC1EJ0|400}}</div>
{{#ev:youtube|Mb642GC1EJ0|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! rowspan=2 | Mode !! rowspan=2 | Shout Damage<br>(Physical) !! colspan=3 | {{se|089|Curse of Agony||ed|icon=no}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Shout Damage (Physical) !! colspan=3 | {{se||Curse of Agony||ed|icon=no}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Blast (Magical) !! Defense Ignore !! Number of Blasts
! Blast (Magical) !! Defense Ignore !! Blast Count
|-
|-
| colspan="7" | '''Normal'''
| colspan="7" | '''Normal'''
|-
|-
| {{PvE}} || 5397% || 1439% || 100% || rowspan=2 | '''[[Status Effects|Status Ailment]]''' Amount || rowspan=2 | 300 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 5397% || 1439% || 100% || rowspan=2 | 1 x [Number of Status Ailments] || rowspan=2 | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| {{PvP}} || 1743% || 290% || 25%
| {{PvP}} || 1743% || 290% || 25%
|-
|-
| colspan="5" | '''[Enhanced]'''
| colspan=7 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 5397% || 1439% || 100% || rowspan=2 | '''[[Status Effects|Status Ailment]]''' Amount || rowspan=2 | 300 MP || rowspan=2 | 16 Seconds
| {{PvE}} || 5397% || 1439% || 100% || rowspan=2 | 1 x [Number of Status Ailments] || rowspan=2 | 300 MP || rowspan=2 | 16 Seconds
|-
|-
| {{PvP}} || 1743% || 290% || 25%
| {{PvP}} || 1743% || 290% || 25%
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{Traits|Chung|Pain of Caladbolg|Heavy, Gigantic|cd=20|cd_enhanced=16||130}}
|-
! rowspan=2 | Stage !! colspan=2 | Heavy Pain of Caladbolg !! Gigantic Pain of Caladbolg
|-
! Attribute Effect !! Cooldown !! Attribute Effect
|-
| Normal || rowspan=2 | {{SkillText|Heavy}} || 22 Seconds || rowspan=2 | {{SkillText|Gigantic|130}}
|-
| [Enhanced] || 19.2 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{Damage|true|Chung
|-
|dmg=5397
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=1743
|-
|heavy=true
! Normal !! Heavy
}}
|-
*Damage calculations exclude {{se||Curse of Agony||ed|icon=no}} '''Blasts'''.
| {{PvE}}  
| {{formatnum:5397}}% || {{formatnum:{{#expr: 5397*1.44}}}}%
|-
| {{PvP}}
| {{formatnum:1743}}% || {{formatnum:{{#expr: 1743*1.44}}}}%
|}
*Does not account for Curse of Agony damage.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
IPTrans5.png; Guardian Force Locked-Trans2;
| width="40" | [[File:IPTrans5.png]]
CCPassive1.png; Crusader's Armor;
| align="center" width="150" | [[Guardian Force]] {{Locked Skill|Trans2}}
}}
| width="40" | [[File:CCPassive1.png]]
| align="center" width="150" |  [[Crusader's Armor]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*There is no limit to how many explosions will occur.
*There is no limit to how many '''Blasts''' can occur.
*The '''Curse of Agony''' takes about 3 seconds to explode and will inflict splash damage to nearby enemies as well.
*The {{se||Curse of Agony||ed|icon=no}} takes about 3 seconds to explode and will inflict splash damage to nearby enemies as well.
*After the skill, '''Chung''' will be exhausted for about 2 seconds, though he is still invincible during this time.
*After the skill, '''Chung''' will be exhausted for about 2 seconds, though he is still invincible during this time.
*In certain circumstances, the '''Curse of Agony''' may cause enemy models to fade away and go invisible until the explosion occurs, most notably on the '''Remnant of Crimson Calamity''' bosses in [[Crimson Tower of Howling Flames]].
*In certain circumstances, the {{se||Curse of Agony||ed|icon=no}} may cause enemy models to fade away and go invisible until the explosion occurs, most notably on the '''Remnant of Crimson Calamity''' bosses in [[Crimson Tower of Howling Flames]].
<br>
<br>


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