Pampero Booster: Difference between revisions

(Clean up; I'm unsure of how to represent the skill traits in the template so I've left that. _(:3/)
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| [[File:StormTrooper5.png]]
| [[File:StormTrooper5.png]]
| {{SkillType|SA|S}} Sprays down enemies with an icy blast. During Pampero Booster's attack, move with the left/right keys, and adjust the attack's direction with the up/down keys.<br>Enemies hit will be inflicted with a {{se||Freeze}} status effect.
| {{SkillType|SA|S}} Sprays down enemies with an icy blast. During Pampero Booster's attack, move with the {{CL}}/{{CR}} keys, and adjust the attack's direction with the {{CU}}/{{CD}} keys.<br>Enemies hit will be inflicted with an {{se||Extreme Coldness||ed}} status effect.
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| <font color="FFCC00">'''Pampero Booster'''</font>
| {{color|#FFCC00|Pampero Booster|b=1}}
*Hold the skill key to add additional hits while in {{se||Super Armor}} status by consuming MP.<br>(Up to 100 MP)
*Hold the skill key to consume MP and deal additional attacks in {{se||Super Armor}} state.<br>(Up to 100 MP)
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! rowspan="2" | MP Burn<br>per Chill hit !! colspan=2 | Chill !! colspan=2 | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Per Chill Hit !! colspan=2 | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
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! Weapon Hit !! Chill !! {{se|094|Extreme Coldness||ed}} Duration<br>(Initial) !! {{se||Freeze}} Duration<br>(Additional) !! Weapon Hit !! Chill !! Initial !! Additional
! Weapon Hit !! Chill !! {{se|094|Extreme Coldness||ed}} Duration !! {{se||Freeze}} Duration<br>(Additional Hits Only) !! MP Burn !! Weapon Hit !! Chill !! Initial !! Additional
|-  
|-  
| colspan=11 | '''Normal'''
| colspan=11 | '''Normal'''
|-
|-
| {{PvE}} || 85% || 441% || rowspan=2 | -1 MP || rowspan=2 | 4 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 4~18 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 85% || 441% || rowspan=2 | 4 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 1 MP || rowspan=2 | 1 || rowspan=2 | 4~18 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 14 Seconds
|-
|-
| {{PvP}} || 18% || 92%
| {{PvP}} || 18% || 92%
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| colspan=11 | '''[Enhanced]'''
| colspan=11 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 102% || 529% || rowspan=2 | -1 MP || rowspan=2 | 4 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 4~18 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 102% || 529% || rowspan=2 | 4 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 1 MP || rowspan=2 | 1 || rowspan=2 | 4~18 || rowspan=2 | 100 MP || rowspan=2 | 0~100 MP || rowspan=2 | 14 Seconds
|-
|-
| {{PvP}} || 22% || 110%
| {{PvP}} || 22% || 110%
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|Pampero Booster|Haste, Killing Blow (1)|cd=14|duration2=140|duration={{se||Extreme Coldness}}: 5.6 Seconds<br>{{se||Freeze}}: 2.8}}
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! colspan=2 | Haste Pampero Booster !! colspan=3 | Killing Blow (1) Pampero Booster
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! Attribute Effect !! Cooldown !! Attribute Effect !! {{se||Extreme Coldness}} Duration !! {{se||Freeze}} Duration
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| {{SkillText|Haste|80}} || 11.2 Seconds || {{SkillText|Killing Blow (1)|140}} || 5.6 Seconds || 2.8 Seconds
|}
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{{Damage|true|Rose
{{Damage|true|Rose
|dmg=102, 529
|dmg=102, 529
|22, 110
|pvp_dmg=22, 110
|hits=1, 4
|hits=1, 4
|range_max=4.34
|hits_max=1, 18
|passive1=ECP System
|passive1=ECP System
|append=1, Over Strike
|append=1, Over Strike
}}
}}
*Damage ranges from 0 to 100 additional MP consumed.
*Damage ranges from 0~100 additional MP consumed.
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=== Miscellaneous ===
=== Miscellaneous ===
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! Affected By Action Speed
! Affected By Action Speed
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|-
| {{Check|Y}}*See Tips and Details
| {{Check|P}}
|}
|}
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== Tips and Details ==
== Tips and Details ==
*Only Rose's starting and ending animations are affected by action speed.
*Only the drawing and keeping of the weapon animations are affected by action speed.
*As of 04/21/2016 in KR, while not mentioned in the description, every hit of the additional attack will inflict both {{se||Freeze}} and {{se|094|Extreme Coldness||ed}}.
*While not mentioned in the description, every hit of the additional attack will inflict both {{se||Freeze|tt=no}} and {{se|094|Extreme Coldness|tt=no}}.
*The skill is not advised to use while chain freezing in [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]] and [[Crimson Cradle of Flames]] since it does multiple hits that freeze individually, quickly exceeding the limit of applying {{se||Freeze}} debuff and making the boss immune to freezing for 30 seconds.
*It is not advised to use this skill while chain freezing in [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]] and [[Crimson Cradle of Flames]] since it does multiple hits that freeze individually, quickly exceeding the limit of applying {{se||Freeze}} debuff and making the boss immune to freezing for 30 seconds.
**It can be used as the last part of freezing chain however (for example, after throwing 2 [[Consumable|Water Orbs]] assuming correct timing) but not recommended because of low duration of the freeze and being forced to wait for the skill to start applying it.
**It can be used as the last part of freezing chain however (for example, after throwing 2 [[Consumable|Water Orbs]] assuming correct timing), but this is still not recommended because of the short {{se||Freeze|tt=no}} duration and slow skill startup.
**It can apply only one freezing hit if you stop holding the skill at the right moment but the timing makes it difficult to use.
**It is possible to apply only one freezing hit if you stop holding the skill at the right moment, but the timing makes it difficult to use.
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*{{nerf|'''Weapon Hit''' damage decreased.}}
*{{nerf|'''Weapon Hit''' damage decreased.}}
*{{buff|'''Chill''' damage increased.}}
*{{buff|'''Chill''' damage increased.}}
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| 04/11/2024 || - || colspan="2" align="left" |
*{{buff|An immunity effect to neutralizing status abnormalities has been added.}}
|}
|}
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