Panzer Buster: Difference between revisions

1,327 bytes removed ,  13 March 2016
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| {{SkillText|DP Using Skill}}
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| {{SkillText|DMP Usage|1 ~ 3}}
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== Requirements ==
== Requirements ==
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|- style="background:{{ColorSel|CharLight|Add}}"
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! Class         !! Master !! Level Required !! SP Cost Per Level !! Alternative  !! Skill Requirement
! Class !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
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| [[Arc Tracer]] || Lv. 20 || 30            ||   3              || [[EMP Shock]] || {{SkillText|SkillQuest|1}}
| [[Arc Tracer]] || 15 || 82 || 29 || 38
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|- style="background:{{ColorSel|CharLight|Add}}"
! Skill Level !! Level Required !! Shockwave (Physical) !! MP Usage !! DP Usage !! Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | DP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Shock Cannon !! Additional Shock Cannon !! Shock Cannon !! Additional Shock Cannon
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| align="left" | 1 || rowspan="2" | 30 || 2077% → 519% || rowspan="20" | 150 MP || rowspan="20" | 40 DP || rowspan="20" | 15 Seconds
| align="left" | 15 || rowspan=2 | 3362% || N/A || rowspan=2 | 1 || N/A || rowspan=2 | 150 MP || rowspan=2 | 40 DP || rowspan=2 | 15 Seconds
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| align="left" | 2 || 2145% → 536%
| align="left" | [Enhanced] 82 || 840.5% || 2
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| align="left" | 3 || 31 || 2212% → 553%
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| align="left" | 4 || 34 || 2280% → 570%
== [[Skill Traits]] ==
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| align="left" | 5 || 37 || 2347% → 587%
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! colspan=2 | Gigantic Panzer Buster !! colspan=3 | Critical Panzer Buster
| align="left" | 6 || 40 || 2415% → 604%
|- style="background:{{ColorSel|CharLight|Add}}"
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! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
| align="left" | 7 || 43 || 2482% → 621%
|- style="background:{{ColorSel|CharLight|Add}}"
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! MP Usage
| align="left" | 8 || 46 || 2550% → 637%
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| align="left" | 9 || 49 || 2617% → 654%
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| align="left" | 10 || 52 || 2685% → 671%
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| align="left" | 11 || 55 || 2752% → 688%
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| align="left" | 12 || 58 || 2820% → 705%
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| align="left" | 13 || 61 || 2887% → 722%
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| align="left" | 14 || 64 || 2995% → 739%
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| align="left" | 15 || 67 || 3022% → 756%
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| align="left" | 16 || 70 || 3090% → 772%
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| align="left" | 17 || 73 || 3157% → 789%
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| align="left" | 18 || 76 || 3225% → 806%
| 29 || {{SkillText|Gigantic|130}} || 38 || {{SkillText|Critical|110}} || 165 MP
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| align="left" | 19 || 79 || 3292% → 823%
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| align="left" | 20 (M) || 82 || 3360% → 840%
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<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
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== [[Skill Notes|Skill Note]] ==
<div style="float: right;">{{#ev:youtube|pxjrvo7t7M8|300}}</div>
<center>{{quotation|<center>One of the characteristics of the electromagnetic shock that creates my dynamo is that the particles explode and spreads out through a wide radius. However, when it goes too far it gets weaker. By researching the electra code, I may find a way to resolve this. So let's take a look.<br>- Add, while acquiring a copy of the Electra Code</center>}}</center>
'''Name:''' Glare! (섬광!)
'''Description:''' Panzer Buster's shock cannon becomes very thin and damage doesn't decrease depending on distance. When using during configuration mode (awakening), will consume up to max 3 Mutation Points to increase damage by maximum 30% (10%x3).
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== Tips and Details ==
== Tips and Details ==
<div style="float: right;">{{#ev:youtube|wRhjyrsWZGo|300}}</div>
*Add's invincibility interval during determining the angle can be extended while holding this skill and releasing the laser.
*Add's invincibility interval during determining the angle can be extended while holding this skill and releasing the laser.
**Your aiming angle is +/- 30 degrees.
**Your aiming angle is +/- 30 degrees.
**The move will automatically fire after about 5 seconds and if the player delays the firing, the skill freeze is extended by 2 seconds.
**The move will automatically fire after about 5 seconds and if the player delays the firing, the skill freeze is extended by 2 seconds.
*As the distance between Add and the target gets greater, damage is decreased.
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**The area of the skill that does full damage is fairly large (see video). Beyond that, the damage decreases to 75%, or 50% if the target is exceptionally far away.
**The 50% damage decreased attack will not launch the enemy.
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== Updates ==
== Updates ==
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|TW=反坦榴彈發射器 |TWName=Anti-Tank Grenade Launcher
|TW=反坦榴彈發射器 |TWName=Anti-Tank Grenade Launcher
|FR=Booster déferlent |FRName=Surging booster
|FR=Booster déferlent |FRName=Surging booster
|JP=パンツァーバスター |JPName=Panzer Buster
|CN=机甲爆裂 |CNName=Mech Buster
}}
}}
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