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Panzer Buster: Difference between revisions

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__NOTOC__{{Languages|Panzer Buster}}
__NOTOC__{{Languages|Panzer Buster}}
<div style="float: right;">{{#ev:youtube|jerk6fLUvFw|300}}</div>
{{ForceSkillTabs
|Character=Add
|Skill=Panzer Buster
}}
<div style="float: right;">
{{tabs
|name=True
|divclass=forceland
|tab1=Normal
|contents1=
{{#ev:youtube|jerk6fLUvFw|400}}
|tab2=[Enhanced]
|contents2=
{{#ev:youtube|2X_yDtNISmI|400}}
}}
</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:At_sa2.jpg]]
| [[File:At_sa2.jpg]]
| '''[Special Active]''' Fires a heavy particle shock cannon. The damage reduces as distance increases. Hold down the skill key to delay the fire and use the arrow keys to determine the firing angle.
| {{SkillType|SA|S}} Launch forward a particle impact cannon. The angle can be adjusted with ↑ ↓ arrow keys while holding the skill key.
|-
|
| {{SkillText|DP Using Skill}}
|-
|-
|
|
|<font color="4488FF">'''DP Skill'''</font>
| {{SkillText|DMP Usage|3|Panzer Buster}}
*DP is not consumed while Dynamo Configuration Mode (Awakening) is activated.
|-
|-
|
|
| {{SkillText|TrueKR|PanzerBuster}}
| {{SkillText|True|PanzerBuster}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
 
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Class         !! Master !! Level Required !! SP Cost Per Level !! Alternative  !! Skill Requirement
! Class !! Level Required
|-
|-
| [[Arc Tracer]] || Lv. 20 ||  30            ||  3              || [[EMP Shock]] || [[Skill Quest#Level 30 Layer Skill (Level Requirement:30)|'''Basic Training Skill Quest''']]
| [[Arc Tracer]] || 15
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Skill Level !! Level Required !! Shockwave (Physical) !! MP Usage !! DP Usage !! Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | DP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Shock Blast !! Additional Shock Blast !! Shock Blast !! Additional Shock Blast
|-
|-
| align="left" | 1 || rowspan="2" | 30 || 2077% → 519% || rowspan="20" | 150 MP || rowspan="20" | 40 DP || rowspan="20" | 15 Seconds
| align="left" | 15 || rowspan=2 | 3796% || N/A || rowspan=2 | 1 || N/A || rowspan=2 | 150 MP || rowspan=2 | 40 DP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | 2 || 2145% → 536%
| align="left" | [Enhanced] || {{formatnum:{{#expr: 3796*.25}}}}% || 2
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Add}}"
! Shock Blast !! Additional Shock Blast
|-
|-
| align="left" | 3 || 31 || 2212% → 553%
| align="left" | 15 || rowspan=2 | 949% || N/A
|-
|-
| align="left" | 4 || 34 || 2280% → 570%
| align="left" | [Enhanced] || {{formatnum:{{#expr: 949*.25}}}}%
|}
<br>
 
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! Gigantic Panzer Buster !! colspan=2 | Critical Panzer Buster
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Add}}"
! MP Usage
|-
|-
| align="left" | 5 || 37 || 2347% → 587%
| {{SkillText|Gigantic|130}} || {{SkillText|Critical|130}} || 195 MP
|}
<br>
 
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Add}}"
! Normal !! DP Mode (3 DMP)
|-
! {{PvE}}
| {{formatnum:{{#expr: 3796 + 3796*0.25*2}}}}% || {{formatnum:{{#expr: (3796 + 3796*0.25*2)*1.15 round2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 949 + 949*0.25*2}}}}% || {{formatnum:{{#expr: (949 + 949*0.25*2)*1.15 round2}}}}%
|}
<br>
 
== Tips and Details ==
*Add's invincibility interval during determining the angle can be extended while holding this skill and releasing the laser.
**Your aiming angle is +/- 30 degrees.
**The move will automatically fire after about 2 seconds and if the player delays the firing, the skill freeze is extended by 2 seconds.
**The skill will fire immediately if the player changes its firing angle, bypassing the 2 seconds fire delay.
<br>
 
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 6 || 40 || 2415% → 604%
| 03/20/2014 || - || colspan=2 align="left" |  
{{buff|Damage penalty gap changed from 50%/25% to 75%/50%.}}
{{buff|Damage increased.}}
|-
|-
| align="left" | 7 || 43 || 2482% → 621%
| 11/13/2014 || - || colspan=2 align="left" |  
{{nerf|Increased damage reduction on targets further away.}}
|-
|-
| align="left" | 8 || 46 || 2550% → 637%
| 04/20/2015 || - || colspan=2 align="left" |  
{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
|-
|-
| align="left" | 9 || 49 || 2617% → 654%
| 09/24/2015 || - || colspan=2 align="left" |  
{{buff|Added leftover effects from Skill Note.}}
|-
|-
| align="left" | 10 || 52 || 2685% → 671%
| 10/08/2015 || - || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
|-
|-
| align="left" | 11 || 55 || 2752% → 688%
| 02/04/2016 || - || align="left" |  
*None
| align="left" |  
{{nerf|Damage decreased.}}
|-
|-
| align="left" | 12 || 58 || 2820% → 705%
| 04/21/2016 || 05/18/2016  || colspan=2 align="left" |  
{{nerf|Damage Increase per Dynamo Mutation Point decreased.}}
|-
|-
| align="left" | 13 || 61 || 2887% → 722%
| 01/12/2017 || -  || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
|-
|-
| align="left" | 14 || 64 || 2995% → 739%
| 04/27/2017 || -  || align="left" |  
{{buff|Damage increased.}}
| align="left" |  
*None
|-
|-
| align="left" | 15 || 67 || 3022% → 756%
| 09/14/2017 || -  || colspan=2 align="left" |  
*Additional Shock Cannon damage error fixed.
|-
|-
| align="left" | 16 || 70 || 3090% → 772%
| 02/22/2018 || -  || align="left" |  
{{buff|Damage increased.}}
| align="left" |  
{{nerf|Damage decreased.}}
|-
|-
| align="left" | 17 || 73 || 3157% → 789%
| 04/05/2018 || 04/18/2018  || colspan=2 align="left" |  
|-
{{nerf|Damage decreased.}}
| align="left" | 18 || 76 || 3225% → 806%
|-
| align="left" | 19 || 79 || 3292% → 823%
|-
| align="left" | 20 (M) || 82 || 3360% → 840%
|}
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
<br>
== [[Skill Notes|Skill Note]] ==
<div style="float: right;">{{#ev:youtube|pxjrvo7t7M8|300}}</div>
<center>{{quotation|<center>One of the characteristics of the electromagnetic shock that creates my dynamo is that the particles explode and spreads out through a wide radius. However, when it goes too far it gets weaker. By researching the electra code, I may find a way to resolve this. So let's take a look.<br>- Add, while acquiring a copy of the Electra Code</center>}}</center>
'''Name:''' Glare! (섬광!)
'''Description:''' Panzer Buster's shock cannon becomes very thin and damage doesn't decrease depending on distance. When using during configuration mode (awakening), will consume up to max 3 Mutation Points to increase damage by maximum 30% (10%x3).
<br><br><br><br><br>
== Tips and Details ==
<div style="float: right;">{{#ev:youtube|wRhjyrsWZGo|300}}</div>
*Add's invincibility interval during determining the angle can be extended while holding this skill and releasing the laser.
**Your aiming angle is +/- 30 degrees.
**The move will automatically fire after about 5 seconds and if the player delays the firing, the skill freeze is extended by 2 seconds.
*As the distance between Add and the target gets greater, damage is decreased.
**The area of the skill that does full damage is fairly large (see video). Beyond that, the damage decreases to 75%, or 50% if the target is exceptionally far away.
**The 50% damage decreased attack will not launch the enemy.
<br><br>
== Updates ==
*03/20/2014 KR
**Damage penalty gap changed from 50%/25% to 75%/50%.
**Damage increased.
*11/13/2014 KR
** Increased damage reduction on targets further away.
*04/20/2015 KR
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
*09/24/2015 KR
**Added leftover effects from Skill Note.
*10/08/2015 KR
**Damage decreased.
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}
|Color={{ColorSel|CharLight|Add}}
|KR=팬저 버스터 |KRName=Panzer Buster
|TW=反坦榴彈發射器 |TWName=Anti-Tank Grenade Launcher
|TW=反坦榴彈發射器 |TWName=Anti-Tank Grenade Launcher
|FR=Booster déferlent |FRName=Surging booster
|FR=Booster déferlant |FRName=Surging Booster
|JP=パンツァーバスター |JPName=Panzer Buster
|CN=装甲破坏 |CNName=Panzer Buster
|DE=Panzer-Buster |DEName=Panzer Buster
|ES=Destrozaarmaduras |ESName=Armor Buster
|IT=Demolitore di scudo |ITName=Shield Buster
|PL=Łamacz Pancerza |PLName=Panzer Buster
|BR=Disparo Panzer |BRName=Panzer Shot
}}
}}
<br>
<br>


{{ATSkills}}
{{ATSkills}}
[[Category:First Job MP2 Tier Skills]]
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