Particle Prism: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Particle Prism}}
{{Languages|Particle Prism}}
{{#ev:youtube|CjnepiNenaQ|400|right}}
<div style="float: right;">{{#ev:youtube|CjnepiNenaQ|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddSkill3.png]]
| [[File:AddSkill3.png]]
| '''[Special Active]''' Add invokes a particle prism in front of him, trapping targets inside and dealing damage. Targets' movement speed will also be slowed inside the prism.
| {{SkillType|SA|T}} Cast a prism that slows movements of all enemies who become trapped inside.
|-
|-
|
|
|<font color="4488FF">'''DP Skill Recovery'''</font>
| {{SkillText|DP Recovery|24}}
*Recovers 20 DP upon use
*Does not recover DP while in Configuration Mode (Awakening)
|-
|-
|
|
| <font color="33DD00">'''Dynamo Mutation Point Usage'''</font>
| {{SkillText|DMP Usage|1|Particle Prism}}
*During Awakening, a maximum of 1 Dynamo Mutation Point will be consumed.
|-
*For each mutation point used, the effectiveness of the Movement Speed Debuff will increase.
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ADSquareSkill}}
|- style="background:{{ColorSelNA|CharLight|Add}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
! Class           !! Master !! Level Required !! SP Cost Per Level !! Alternative
|-
! Class !! Level Required
|-
|-
| [[Add|Tracer]] || Lv. 20 || 5             || 2                || [[Energy Boom]]
| [[Add]] || 5
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|name=Kaboom
|tab1=NA
|contents1=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSelNA|CharLight|Add}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="2" | Movement Speed Debuff !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}}- style="background:{{ColorSelNA|CharLight|Add}}"
! Duration !! Reduction<br>(With 1 DMP)
|-
|-
| align="left" | 1 || rowspan="3" | 5 || 640% || 5 Seconds || 40% (52%) || rowspan="21" | 100 MP || rowspan="21" | 7 Seconds
! rowspan=3 | Mode !! rowspan=3 | Prism Unfold<br>(Magical) !! colspan=3 | {{se|092|Move Slowdown||ed}} !! rowspan=3 | Prism Duration !! rowspan=3 | MP Usage !! rowspan=3 | DP Recovery<br>(During Dissolution) !! rowspan=3 | Cooldown
|-
|-
| align="left" | 2 || 654% || 5.1 Seconds || 42% (54%)
! colspan=2 | Movement/Jump Speed Decrease !! rowspan=2 | Duration
|-
|-
| align="left" | 3 || 669% || 5.2 Seconds || 43% (55%)
! Normal !! With DMP
|-
|-
| align="left" | 4 || 6 || 683% || 5.3 Seconds || 45% (57%)
| colspan="9" | '''Normal'''
|-
|-
| align="left" | 5 || 8 || 698% || 5.4 Seconds || 46% (58%)
| {{PvE}} || 2092% || rowspan=2 | 69% || rowspan=2 | 81% || rowspan=2 | 1 Second || rowspan=2 | 6.9 Seconds || rowspan=2 | 120 MP || rowspan=2 | 24 DP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | 6 || 10 || 712% || 5.5 Seconds || 48% (60%)
| {{PvP}} || 705%
|-
|-
| align="left" | 7 || 12 || 726% || 5.6 Seconds || 49% (61%)
| colspan="9" | '''[Enhanced]'''
|-
|-
| align="left" | 8 || 14 || 741% || 5.7 Seconds || 51% (63%)
| {{PvE}} || 2510% || rowspan=2 | 69% || rowspan=2 | 81% || rowspan=2 | 1 Second || rowspan=2 | 6.9 Seconds || rowspan=2 | 120 MP || rowspan=2 | 24 DP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | 9 || 16 || 755% || 5.8 Seconds || 52% (64%)
| {{PvP}} || 845%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Add|Particle Prism|Haste, Gigantic|cd=14}}
<br>
 
== Related Skills ==
===[[Doom Bringer]]===
{{SkillTable
|i=1
|
PsychicTracerPassive2.png; Particle Storm;
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2;
DoomBringerPassive1.png; Blood Boil;
}}
<br>
 
== Tips and Details ==
*Enemies trapped inside the prism can only escape either by jumping out from the top, falling through the bottom (on a platform), or using a pass-through skill or teleport such as [[Roll]] or [[Teleport]].
*The skill does not inflict hitstun at all, and due to its short skill delay, it cannot be used to start a combo with efficiently.
**However, if an enemy is already in the middle of receiving hitstun, the hitstun will simply continue after the skill delay, allowing it to be used during a combo.
*Using the skill a second time due to cooldown reduction effects will cause the previous prism to disappear.
*In NA, this skill's tooltip incorrectly states that consuming 1 Dynamo Mutation Point will increase the range of this skill instead of increasing the effectiveness of the debuff.
<br>
 
== Gallery ==
<gallery>
File:ParticlePrismOld.png|Old Icon of '''Particle Prism'''.
</gallery>
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|-
|-
| align="left" | 10 || 18 || 770% || 5.9 Seconds || 54% (66%)
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 11 || 20 || 784% || 6 seconds || 55% (67%)
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 12 || 22 || 798% || 6.1 Seconds || 56% (68%)
| 12/19/2013 || 06/25/2014 || colspan=2 align="left" |  
*'''Particle Prism''' added.
|-
|-
| align="left" | 13 || 24 || 813% || 6.2 Seconds || 58% (70%)
| 01/16/2014 || - || colspan=2 align="left" |  
*Icon changed from [[File:ParticlePrismOld.png|30px]] to [[File:AddSkill3.png|30px]]
|-
|-
| align="left" | 14 || 26 || 827% || 6.3 Seconds || 60% (72%)
| 12/18/2014 || 07/01/2015 || colspan=2 align="left" |  
*{{buff|Cooldown increased.}}
*{{buff|MP Cost increased.}}
|-
|-
| align="left" | 15 || 28 || 842% || 6.4 Seconds || 61% (73%)
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
*{{buff|Added leftover effects from Skill Note.}}
|-
|-
| align="left" | 16 || 30 || 856% || 6.5 Seconds || 63% (75%)
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
*Counter attack sound error after be countered fixed.
|-
|-
| align="left" | 17 || 32 || 870% || 6.6 Seconds || 64% (76%)
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
*{{nerf|Screen freeze duration decreased.}}
|-
|-
| align="left" | 18 || 34 || 885% || 6.7 Seconds || 66% (78%)
| 12/15/2016 || - || colspan=2 align="left" |  
*Size error fixed.
|-
|-
| align="left" | 19 || 36 || 899% || 6.8 Seconds || 67% (79%)
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 20 (M) || 38 || 914% || 6.9 Seconds || 69% (81%)
| 4/27/2017 || - || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
|-
| align="left" | 21 || -* || 928% || 7 Seconds || 70% (82%)
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
{{!}}}
*{{buff|'''Damage''' increased.}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSelNA|CharLight|Add}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="2" | Movement Speed Debuff !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
{{!}}- style="background:{{ColorSelNA|CharLight|Add}}"
! Duration !! Reduction<br>(With 1 DMP)
|-
|-
| align="left" | 1 || rowspan="3" | 5 || 640% || 5 Seconds || 40% (52%) || rowspan="21" | 100 MP || rowspan="21" | 7 Seconds
| 04/05/2018 ||04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 2 || 654% || 5.1 Seconds || 42% (54%)
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
|-
*Changed from Level 15 to Level 5.
| align="left" | 3 || 669% || 5.2 Seconds || 43% (55%)
|}
|-
| align="left" | 4 || 6 || 683% || 5.3 Seconds || 45% (57%)
|-
| align="left" | 5 || 8 || 698% || 5.4 Seconds || 46% (58%)
|-
| align="left" | 6 || 10 || 712% || 5.5 Seconds || 48% (60%)
|-
| align="left" | 7 || 12 || 726% || 5.6 Seconds || 49% (61%)
|-
| align="left" | 8 || 14 || 741% || 5.7 Seconds || 51% (63%)
|-
| align="left" | 9 || 16 || 755% || 5.8 Seconds || 52% (64%)
|-
| align="left" | 10 || 18 || 770% || 5.9 Seconds || 54% (66%)
|-
| align="left" | 11 || 20 || 784% || 6 seconds || 55% (67%)
|-
| align="left" | 12 || 22 || 798% || 6.1 Seconds || 56% (68%)
|-
| align="left" | 13 || 24 || 813% || 6.2 Seconds || 58% (70%)
|-
| align="left" | 14 || 26 || 827% || 6.3 Seconds || 60% (72%)
|-
| align="left" | 15 || 28 || 842% || 6.4 Seconds || 61% (73%)
|-
| align="left" | 16 || 30 || 856% || 6.5 Seconds || 63% (75%)
|-
| align="left" | 17 || 32 || 870% || 6.6 Seconds || 64% (76%)
|-
| align="left" | 18 || 34 || 885% || 6.7 Seconds || 66% (78%)
|-
| align="left" | 19 || 36 || 899% || 6.8 Seconds || 67% (79%)
|-
| align="left" | 20 (M) || 38 || 914% || 6.9 Seconds || 69% (81%)
|-
| align="left" | 21 || -* || 928% || 7 Seconds || 70% (82%)
{{!}}}
}}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
<br>
<br>


== [[Skill Note]] ==
==Alternative Names ==
'''Name:''' Space Reverse (공간 역전)
{{AlternateLanguages
 
|Color={{ColorSel|CharLight|Add}}
'''Description:''' Does not break from hits.
|KR=파티클 프리즘 |KRName=Particle Prism
 
|FR=Prisme particulaire |FRName=Particle Prism
<br>
|DE= Partikel-Prisma |DEName= Particle Prism
 
|BR= Prisma de Partículas |BRName= Particle Prism
== Tips and Details ==
|JP=パーティクルプリズム |JPName=Particle Prism
[[File:ParticlePrismOld.png|thumb|Old Icon]]
|CN=微粒子棱镜 |CNName=Particle Prism
*The prism will have their own HP. It will break if its HP or its duration is depleted.
|TW=粒子稜鏡 |TWName=Particle Prism
*When trapping inside the prism, the target is unable to escape unless they use [[Teleport]], use a 'pass' type combo, or destroy the prism.
|ES=Prisma de partículas |ESName=Particle Prism
*The hit from '''Particle Prism''' does not provide a hitstun, but it has a very long skill delay to compensate.
|IT=Prisma di particelle |ITName=Particle Prism
*'''Particle Prism''' can destroy non-piercing projectiles.
|PL=Pryzmat Cząsteczkowy |PLName=Particle Prism
<br>
}}
 
== Updates ==
*12/18/2014 KR
**Cooldown and MP Cost increased.
<br>
<br>
 
{{SkillNav - Add}}
{{tabs
|name=Hello
|tab1=NA
|contents1={{AddSkills}}
|tab2=KR
|contents2={{AddSkillsKR}}
}}
[[Category: Base Job MP1 Tier Skills]]
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