Phase Shift: Difference between revisions

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Text replacement - "DESkill10.png" to "DiabolicEsperPassive3.png"
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__NOTOC__{{Languages|Phase Shift}}
__NOTOC__{{Languages|Phase Shift}}
<div style="float: right;">{{#ev:youtube|N8QukRogtEc|300}}</div>
{{#ev:youtube|N8QukRogtEc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[File:AddSkill6.png]]<br>[[File:AddSkill7.png]]
| [[File:AddSkill6.png]]<br>[[File:AddSkill7.png]]
| {{SkillType|A}} Set up a dummy capable of position changes. When touched, it will explode. However, if skill key is pressed before it explodes, position of the dummy and user will change 1 time.
| {{SkillType|A}} Set up a dummy capable of position changes. When touched, it will explode. However, if skill key is pressed before it explodes, position of the dummy and user will change 1 time.
|-
|-
|
|
| {{SkillText|Phase Shift}}
| {{Color|#00FF24|Activate Position Change|b=1}}
*Once set, press the skill key again to activate.
*Uses 5 MP to switch the location of you and the dummy
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Add|Tracer]] || 1
| [[Add]] || 1
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! rowspan="2" | Duration !! colspan="2" | MP Usage || rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan="2" | Duration !! colspan="2" | MP Usage || rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Initial Shock !! Dummy Explosion !! Initial !! Additional
! Initial Shock !! Dummy Explosion !! Initial !! Additional
|-
|-
| align="left" | 1 || 140% || 304% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds
| colspan="7" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 169% || 365%
| {{PvE}} || 140% || 304% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds
|-
| {{PvP}} || 35% || 76%
|-
| colspan="7" | '''[Enhanced]'''
|-
| {{PvE}} || 169% || 365% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds
|-
| {{PvP}} || 42% || 90%
|}
|}
<br>
== [[Skill Traits]] ==
{{Traits|Add|Phase Shift|Light, Persistent||25|mp=20}}
<br>


=== {{PvP}} ===
==Extra Information==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Add}}"
{{Damage|true|Add
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical)
|dmg=169, 365
|- style="background:{{ColorSel|CharLight|Add}}"
|pvp_dmg=42, 90
! Initial Shock !! Dummy Explosion
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
| align="left" | 1 || 35% || 76%
! Affected By Action Speed
|-
|-
| align="left" | [Enhanced] || 42% || 90%
| {{Check|Y}}
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=3 | Light Phase Shift !! Persistent Phase Shift
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=3 | Attribute Effect !! colspan=2 | Details !! rowspan=3 | Attribute Effect
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=2 | MP Usage
|- style="background:{{ColorSel|CharLight|Add}}"
! Initial !! Additional
|-
|-
| {{SkillText|Light|80}} || 16 MP || 5 MP || {{SkillText|Persistent|25}}
| valign="top" |
===[[Doom Bringer]]===
{{SkillTable
|i=1
|
PsychicTracerPassive2.png; Particle Storm;
LunaticPsykerPassive1.png; Body of Transcendence;
LunaticPsykerPassive3.png; Fantasy Tracer Locked-Expert;
}}
| valign="top" |
===[[Mad Paradox]]===
{{SkillTable
|i=1
|
DiabolicEsperPassive3.png; ESP Locked-Expert;
}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*After learning [[ESP]], '''Phase Shift''' can be used and swapped with in mid-air.
*The '''Light''' trait only reduces the mp cost of the initial cast.
**If '''Phase Shift''' is spawned in mid-air and the player swaps places afterwards, '''Add''' will reappear on the floor layer closest to the portal's height instead of reappearing at the portal's aerial position.
*The warping range is infinite.
*The warping's range is infinite.
*'''Phase Shift''' can be used to save yourself from pitfalls by swapping position with the dummy while you are down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution.
*'''Phase Shift''' can be used to save yourself from Pitfalls by spawning a Portal and reactivating it while the character is down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution.
*The '''Initial Shock''' hitbox extends a bit further than the collision of the dummy, allowing you to use the skill in the middle of a combo and still have the dummy active without it exploding right away, if the opponent was far enough away when the skill was used. This can be used to ensure a quick escape should you drop your combo.
*During the creation of the portal, there will be a hitbox surrounding it, which provides the Summon damage and hitstun, allowing the player to use '''Phase Shift''' as a means to lengthen their combo while also having it ready for an emergency teleport or as a catcher.
*If you are able to set up another portal while another is still on the field due to cooldown reduction effects, the first portal will explode.
*After learning [[Fantasy Tracer]], the player can link into Nasod Armor Combos after a foe gets hit by '''Phase Shift'''.
<br>
*If you set up another portal (possible with the cooldown reduction from [[Time Control]]), the first portal will explode.
 
== Gallery ==
<gallery>
File:AddSkill6Old.png|Old Icon of '''Phase Shift'''.
</gallery>
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 12/19/2013 || 06/25/2014 || colspan=2 align="left" |
*'''Phase Shift''' added.
|-
|-
| 01/16/2014 || - || colspan=2 align="left" |  
| 01/16/2014 || - || colspan=2 align="left" |  
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|-
|-
| 09/04/2014 || - || colspan=2 align="left" |  
| 09/04/2014 || - || colspan=2 align="left" |  
{{nerf|20 DP usage changed to 20 MP.}}
*{{nerf|20 DP usage changed to 20 MP.}}
|-
|-
| 11/06/2014 || - || colspan=2 align="left" |  
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
{{nerf|Explosion hitstun changed from delay hitstun to long hitstun.}}
*{{nerf|Explosion hitstun changed from delay hitstun to long hitstun.}}
|-
|-
| 06/11/2015 || - || colspan=2 align="left" |  
| 06/11/2015 || - || colspan=2 align="left" |  
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**[https://www.youtube.com/watch?v=aU-jHFmAKyo To use this trick, use Phase Shift first, then use Seal of Time, then try to swap.]
**[https://www.youtube.com/watch?v=aU-jHFmAKyo To use this trick, use Phase Shift first, then use Seal of Time, then try to swap.]
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
{{buff|Added leftover effects from Skill Note.}}
*{{buff|Added leftover effects from Skill Note.}}
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Add}}
{{AddSkills}}
[[Category: Active Skills]]
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