Ping Pong: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
 
(46 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Languages|Ping Pong}}
{{Languages|Ping Pong}}
<div style="float: right;">{{#ev:youtube|v4_9wunjTeM|300}}</div>
{{#ev:youtube|v4_9wunjTeM|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:SparkyChildSkill6.png]]
| [[File:SparkyChildSkill6.png]]
| {{SkillType|SA|S}} Fires energy that tracks enemies down. The energy will split on impact.
| {{SkillType|SA|S}} Fire an energy that tracks your enemy. When the energy comes in contact with an enemy, it will split.
|-
|-
|
|
Line 10: Line 10:
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- style="background:{{ColorSel|CharLight|Laby}}"
|- class="charlight-Laby"
! Class           !! Level Required !! Skill Requirement  
! Class !! Level Required !! Skill Requirement  
|-
|-
| [[Sparky Child]] || 30 || {{SkillText|SkillQuest|2}}
| [[Sparky Child]] || 30 || {{SkillText|SkillQuest|2}}
Line 22: Line 23:


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Laby}}"
! Big Pong !! Little Pong !! Big Pong !! Little Pong
|-
|-
| align="left" | 30 || 416% || 142% || rowspan=2 | 1~14 || rowspan=2 | 2~28 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | [Enhanced] || 500% || 171%
! Big Pong !! Small Pong !! Big Pong !! Small Pong<br>(Per Big Pong Hit)
|}
|-
 
| colspan="7" | '''Normal'''
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| {{PvE}} || 416% || 142% || rowspan=2 | 1~14 || rowspan=2 | 2 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|- style="background:{{ColorSel|CharLight|Laby}}"
|-
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
| {{PvP}} || 188% || 53%
|- style="background:{{ColorSel|CharLight|Laby}}"
|-
! Big Pong !! Little Pong
| colspan="7" | '''[Enhanced]'''
|-
|-
| align="left" | 30 || 188% || 53%
| {{PvE}} || 500% || 171% || rowspan=2 | 1~14 || rowspan=2 | 2 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced] || 227% || 64%
| {{PvP}} || 227% || 64%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Laby|Ping Pong|Empowered, Critical|130|mp=200}}
|- style="background:{{ColorSel|CharLight|Laby}}"
<br>
! Empowered Ping Pong !! colspan=2 | Critical Ping Pong
 
|- style="background:{{ColorSel|CharLight|Laby}}"
== Total Damage ==
! Attribute Effect !! Attribute Effect !! MP Usage
{{Damage|true|Laby
|-
|dmg=500, 171
| {{SkillText|Empowered|130}} || {{SkillText|Critical|120}} || 240 MP
|pvp_dmg=227, 64
|}
|hits=14, 28
|empowered=1.3
}}
*Assumes single target.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The projectile will send off two smaller, non-homing projectiles into entirely random directions on impact, even into the back- and foreground, so they are fairly unlikely to hit much besides the enemy they split off on.
*The projectile will send off two smaller, non-homing projectiles into entirely random directions on impact, even into the background and foreground, so they are fairly unlikely to hit much besides the enemy they split off on.
*'''[Enhanced] Ping Pong''' can deal up to {{formatnum:{{#expr: (500*14)+(171*28)}}}}% ({{formatnum:{{#expr: (227*14)+(64*28)}}}}% in PvP) Physical Damage on a single target. With the '''Empowered''' trait, it can deal up to {{formatnum:{{#expr: (500*1.3*14)+(171*1.3*28)}}}}% ({{formatnum:{{#expr: (227*1.3*14)+(64*1.3*28)}}}}% in PvP) Physical Damage on a single target.
**However, if multiple enemies are close enough together, the '''Big Pong''' will hit both and split off 2 little pongs for all enemies hit. For example, two enemies on top of each other being hit 10 times by the '''Big Pong''' will each cause 20 '''Small Pong''' to split off, causing both to take 40 '''Small Pong''' hits in total, essentially mimicking the effects of splash damage.
*The tracking of the '''Big Pong''' is like any other homing skills and functions more like [[Mastermind]]'s [[Install - Starfall]].
**The tracking range of the '''Big Pong''' is about as large as the entire screen, but compared to Starfall, where it is based on the character's screen itself, here it is based on the skill.
*If this skill is cast while there are no enemies nearby, it can completely miss, but since it travels in a straight line, if there are enemies further down the line, it will start tracking them then.
**However, if cast in the opposite direction, it will completely miss, unlike [[Magic Missile]] from [[High Magician]].
*If this skill is cast at point-blank range of the target and kills it with the first hit with no further enemies nearby, this skill can come to a dead stop.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table"
|- class="charlight-Laby"
! colspan=2 | Date !! colspan=2 | Changes
|- class="charlight-Laby"
! KR !! NA !! PvE !! PvP
|-
| 12/06/2018 || 01/03/2019 || colspan=2 align="left" |
*'''Ping Pong''' added.
|-
| 01/31/2019 || 03/06/2019 || colspan=2 align="left" |
*{{nerf|'''Big Pong''' no longer deals hitstun after 2 seconds.}}
|}
<br>
<br>


Line 67: Line 86:
|Color={{ColorSel|CharLight|Laby}}
|Color={{ColorSel|CharLight|Laby}}
|KR=핑퐁 |KRName=Ping Pong
|KR=핑퐁 |KRName=Ping Pong
|JP=ピンポン|JPName=Ping Pong
|PL=Pingpong |PLName=Ping Pong
|FR=Ping-pong |FRName=Ping Pong
}}
}}
<br>
<br>
 
{{SkillNav - Sparky Child}}
{{SCSkills}}
ElEditors
18,217

edits