Plasma Cutter: Difference between revisions

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m (Text replacement - "06/26/2014 || -" to "06/26/2014 || 05/20/2015")
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=3 | Mode !! colspan=2 | Death Ray (Magical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=2 | Death Ray (Magical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Normal !! rowspan=2 | Awakening !! colspan=2 | Max Hits Per Ray !! colspan=2 | Ray Count
! rowspan=2 | Normal !! rowspan=2 | Awakening !! rowspan=2 | Max Hits per Ray !! colspan=2 | Ray Count
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Normal !! Awakening !! Normal !! Awakening
! Normal !! Awakening
|-  
|-  
! colspan=9 | Normal
! colspan=9 | Normal
|-
|-
| '''{{PvE}}''' || 109% || 83% || rowspan=2 | 21 || rowspan=2 | 20 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| '''{{PvE}}''' || 109% || 83% || rowspan=2 | 19 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 35% || 26%
| '''{{PvP}}''' || 35% || 26%
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! colspan=9 | [Enhanced]
! colspan=9 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 109% || 83% || rowspan=2 | 21 || rowspan=2 | 20 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
| '''{{PvE}}''' || 109% || 83% || rowspan=2 | 19 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
|-
|-
| '''{{PvP}}''' || 35% || 26%
| '''{{PvP}}''' || 35% || 26%
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|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 109*21*3}}}}% || {{formatnum:{{#expr: 83*20*5}}}}% || {{formatnum:{{#expr: 109*21*3*1.44}}}}% || {{formatnum:{{#expr: 83*20*5*1.44}}}}%
| {{formatnum:{{#expr: 109*19*3}}}}% || {{formatnum:{{#expr: 83*19*5}}}}% || {{formatnum:{{#expr: 109*19*3*1.44}}}}% || {{formatnum:{{#expr: 83*19*5*1.44}}}}%
| {{formatnum:{{#expr: 109*21*3*1.15}}}}% || {{formatnum:{{#expr: 83*20*5*1.15}}}}% || {{formatnum:{{#expr: 109*21*3*1.44*1.15 round 2}}}}% || {{formatnum:{{#expr: 83*20*5*1.44*1.15}}}}%
| {{formatnum:{{#expr: 109*19*3*1.15}}}}% || {{formatnum:{{#expr: 83*19*5*1.15}}}}% || {{formatnum:{{#expr: 109*19*3*1.44*1.15 round 2}}}}% || {{formatnum:{{#expr: 83*19*5*1.44*1.15}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 35*21*3}}}}% || {{formatnum:{{#expr: 26*20*5}}}}% || {{formatnum:{{#expr: 35*21*3*1.44}}}}% || {{formatnum:{{#expr: 26*20*5*1.44}}}}%
| {{formatnum:{{#expr: 35*19*3}}}}% || {{formatnum:{{#expr: 26*19*5}}}}% || {{formatnum:{{#expr: 35*19*3*1.44}}}}% || {{formatnum:{{#expr: 26*19*5*1.44}}}}%
| {{formatnum:{{#expr: 35*21*3*1.075}}}}% || {{formatnum:{{#expr: 26*20*5*1.075}}}}% || {{formatnum:{{#expr: 35*21*3*1.44*1.075 round 2}}}}% || {{formatnum:{{#expr: 26*20*5*1.44*1.075 round 2}}}}%
| {{formatnum:{{#expr: 35*19*3*1.075}}}}% || {{formatnum:{{#expr: 26*19*5*1.075}}}}% || {{formatnum:{{#expr: 35*19*3*1.44*1.075 round 2}}}}% || {{formatnum:{{#expr: 26*19*5*1.44*1.075 round 2}}}}%
|}
|}
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*The lasers in this skill each have their own range and hitbox. The angle of each laser constantly changes during the skill so far-off enemies may only be partially hit by each laser.
*The lasers in this skill each have their own range and hitbox. The angle of each laser constantly changes during the skill so far-off enemies may only be partially hit by each laser.
**One of the lasers has a much longer range than the others.
**One of the lasers has a much longer range than the others.
*For some reason the lasers only deal 20 hits each in awakening instead of 21 ever since the 07/18/2019 KR patch, which (likely unintentionally) makes it very slightly weaker than before the patch.
*The beams focus towards the center at first, so even far off enemies do still take a significant amount of damage, but it is best used up close.
*The beams focus towards the center at first, so even far off enemies do still take a significant amount of damage, but it is best used up close.
*The beams will lift enemies that were already airborne, but otherwise will not push or launch enemies at all (aside from '''Lowe''' in [[Free Training]]).
*The beams will lift enemies that were already airborne, but otherwise will not push or launch enemies at all (aside from '''Lowe''' in [[Free Training]]).
*Due to a bug, this skill deals 21 hits per ray instead of 19 in [[Free Training]].
**If [[Awakening Mode|Awakened]], it will deal 20 hits instead of 19 ever since the 07/18/2019 KR patch.
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