Pouring Beads: Difference between revisions

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! colspan=9 | Normal
! colspan=9 | Normal
|-
|-
| '''{{PvE}}''' || 118% || rowspan=2 | ? || rowspan=2 | 5 seconds || rowspan=2 | 300 MP || rowspan=2 | 21 seconds
| '''{{PvE}}''' || 118% || rowspan=2 | Unlimited || rowspan=2 | 5 seconds || rowspan=2 | 300 MP || rowspan=2 | 21 seconds
|-
|-
| '''{{PvP}}''' || 42%  
| '''{{PvP}}''' || 42%  
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! colspan=9 | [Enhanced]
! colspan=9 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 142% || rowspan=2 | ? || rowspan=2 | 5 seconds || rowspan=2 | 300 MP || rowspan=2 | 21 seconds
| '''{{PvE}}''' || 142% || rowspan=2 | Unlimited || rowspan=2 | 5 seconds || rowspan=2 | 300 MP || rowspan=2 | 21 seconds
|-
|-
| '''{{PvP}}''' || 50%
| '''{{PvP}}''' || 50%
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{{#vardefine: damage_beads    |142}}
{{#vardefine: damage_beads    |142}}
{{#vardefine: damage_beads_pvp| 50}}
{{#vardefine: damage_beads_pvp| 50}}
{{#vardefine: beads_hits      |  0}}
{{#vardefine: avg_bead_hits  |51}}
{{#vardefine: avg_bead_hits  |51}}


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== Tips and Details ==
== Tips and Details ==
*The amount of hits the skill deals highly depends on both an enemy's size, as well as their position within the skill. Only very large targets such as [[Labyrinth of Ruin|Chaos Leviathan]] can take full damage from this skill.
*The marbles will keep falling until they hit a platform, resulting in no set maximum hit count.
**On average, a large training monkey will take anywhere between 38 to 76 hits while fully beneath the cloud. The skill deals the most hits on targets directly next to (but not touching) the cauldron, and less the further away from it you go.
**The amount of hits the skill deals highly depends on both an enemy's size, as well as their position within the skill. Extremely tall targets such as [[El Tower Defense|Interdimensional Colossus]] will take the most damage from this skill as a result.
**On average, a large training monkey at the same level as the cauldron will take anywhere between 38 to 76 hits while fully beneath the cloud. The skill deals the most hits on targets directly next to (but not touching) the cauldron, and less the further away from it you go.
**The marbles do not drop in a consistent pattern, so even when cast in the same position it may do more or less hits, especially the further away from the cauldron the enemy is.
**The marbles do not drop in a consistent pattern, so even when cast in the same position it may do more or less hits, especially the further away from the cauldron the enemy is.
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