Power of Oriax: Difference between revisions

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| [[File:LuCielSkill19.png]]
| [[File:LuCielSkill19.png]]
| {{SkillType|SA|S}} Briefly raises your body to its limits.
| {{SkillType|SA|S}} Raise the body of you and your allies to the limit.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
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! rowspan="2" | Mode !! colspan=2 | {{se|246|Power of the Body (Equal Exchange)||pb}} !! rowspan="2"| Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan=2 | {{se|246|Power of the Body||pb}} !! rowspan="2"| Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
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! Ally Skill Cooldown Acceleration !! Duration
! Skill Cooldown Speed Increase !! Duration
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| colspan="6" | '''Normal'''
| colspan="6" | '''Normal'''
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| '''{{PvE}}''' || rowspan=2 | x1.3 || 12 Seconds || rowspan=2 | 4 || rowspan=2 | 220 MP || rowspan=2 | 15 Seconds
| {{PvE}} || rowspan=2 | x1.3 || 12 Seconds || rowspan=2 | 4 || rowspan=2 | 220 MP || rowspan=2 | 15 Seconds
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| '''{{PvP}}''' || 5 Seconds
| {{PvP}} || 5 Seconds
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| colspan="6" | '''[Enhanced]'''
| colspan="6" | '''[Enhanced]'''
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| '''{{PvE}}''' || rowspan=2 | x1.3 || 12 Seconds || rowspan=2 | 4 || rowspan=2 | 220 MP || rowspan=2 | 12 Seconds
| {{PvE}} || rowspan=2 | x1.3 || 12 Seconds || rowspan=2 | 4 || rowspan=2 | 220 MP || rowspan=2 | 12 Seconds
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| '''{{PvP}}''' || 5 Seconds
| {{PvP}} || 5 Seconds
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*{{se|246|Power of the Body (Equal Exchange)||pb}} also grants {{se||Super Armor||pb}} to allies.
*{{se|246|Power of the Body||pb}} also grants {{se||Super Armor||pb}} to allies.
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== Tips and Details ==
== Tips and Details ==
*An invisible hit is triggered when casting this skill. You will only gain CP if you are within close range of a target.
*An invisible hit is triggered when casting this skill. You will only gain Combination Gauge if you are within close range of a target.
**This invisible hit will apply [[Creeping Terror]] like other special actives, but unlike them will not immediately detonate it as well. If an enemy near you is already inflicted with [[Creeping Terror]] however, this invisible hit will trigger [[Creeping Terror|Burst of Terror]]. Oddly, the [[Creeping Terror]] effects will only ever apply on a single enemy near you, though not necessarily on the one closest to you.
**This invisible hit will apply {{se|247|Creeping Terror||ed}} like other special actives, but will not immediately detonate it as well. If an enemy near you is already inflicted with {{se|247|Creeping Terror||ed}} however, this invisible hit will trigger '''[[Creeping Terror|Burst of Terror]]'''.
**Oddly, the {{se|247|Creeping Terror||ed}} effects will only ever apply on a single enemy near you, though not necessarily on the one closest to you.
*Unlike other Special Active skills, the screen will not freeze when using '''Power of Oriax'''.
*Unlike other Special Active skills, the screen will not freeze when using '''Power of Oriax'''.
*This skill is extremely effective against Epic NPCs, as they will ignore the Super Armor and charge at you.
*This skill is extremely effective against [[Epic NPCs]], as they will ignore the {{se||Super Armor||pb}} and charge straight at you.
*In PvE, as the skill's cooldown is equal to its duration and due to the skill itself also being affected by the cooldown acceleration, there is little reason to use the '''Haste''' trait there.
*In PvE, as the skill's cooldown is equal to its duration and due to the skill itself also being affected by the cooldown acceleration, there is little reason to use the '''Haste''' trait.
*The buff is not limited by any set range and applies to allies even during the initial split in [[Elrianode City]], much like [[Magnetic Guard]] or [[Iron Body - Guard]].
*The buff is not limited by any set range and applies to allies even during the initial split in [[Elrianode City]], much like [[Magnetic Guard]] or [[Iron Body - Guard]].
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