Provoke/ModA: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="1" | Damage (Physical) !! colspan="3" | [[Status Effects|Provoke]] !! colspan="3"| [[Status Effects|Provoked]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="1" | Damage (Physical) !! colspan="3" | [[Status Effects|Provoke]] !! colspan="3"| [[Status Effects|Rage]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Strike !! Attack Power <br>Increase !! Received  Damage <br>Increase !! Duration!! Enemy Attack Power <br>Increase !! Enemy Recived Damage <br>Increase !! Duration  
! Strike !! Attack Power <br>Increase !! Received  Damage <br>Increase !! Duration!! Enemy Attack Power <br>Increase !! Enemy Recived Damage <br>Increase !! Duration  
Line 35: Line 35:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="1" | Damage (Physical) !! colspan="3" | [[Status Effects|Provoke]] !! colspan="3"| [[Status Effects|Provoked]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="1" | Damage (Physical) !! colspan="3" | [[Status Effects|Provoke]] !! colspan="3"| [[Status Effects|Rage]] !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Strike !! Attack Power <br>Increase !! Received  Damage <br>Increase !! Duration!! Enemy Attack Power <br>Increase !! Enemy Recived Damage <br>Increase !! Duration
! Strike !! Attack Power <br>Increase !! Received  Damage <br>Increase !! Duration!! Enemy Attack Power <br>Increase !! Enemy Recived Damage <br>Increase !! Duration
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