PvP: Difference between revisions

200 bytes added ,  23 April 2016
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*''Team Match:'' A battle that gives each player one life. There must be the same amount of members on each team in order to start. This mode does not exist in the Free Channel.<br>
*''Team Match:'' A battle that gives each player one life. There must be the same amount of members on each team in order to start. This mode does not exist in the Free Channel.<br>
*''Team Death Match:'' A battle that gives team points depending on the number of kills for each team. There can be an uneven amount of players on each team, but the team with less players will be granted a damage, awakening charge, and MP buff.<br>
*''Team Death Match:'' A battle that gives team points depending on the number of kills for each team. There can be an uneven amount of players on each team, but the team with less players will be granted a damage, awakening charge, and MP buff.<br>
*''Survival:'' A free-for-all. The player with the most kills in the battle wins. This mode favors the usage of large area-of-effect skills, such as [[Generate Black Hole]] and [[Wind Wall]].<br><br>
*''Survival:'' A free-for-all. The player with the most kills in the battle wins. This mode favors the usage of large area-of-effect skills, such as [[Generate Black Hole]] and [[Wind Wall]].
*''Winner Match:'' A tag-team like 1v1 mode where players are substituted with the next player on a given team when they die. Only available maps in this mode are Ash Covered Arena and Room of Greed.<br><br>


=== Item Rules ===
=== Item Rules ===
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