PvP/fr: Difference between revisions

No change in size ,  13 February 2015
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m (Text replacement - "\[\[Wind[_ ]Ward([^]]*)\]\]" to "Wind Wall$1")
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=== Channel ===
=== Channel ===
Il y a trois canaux possibles à choisir dans sur l'écran des salles de combat d'entrainement: Match en équipe, Match aux points et Survie. <br>
Il y a trois canaux possibles à choisir dans sur l'écran des salles de combat d'entrainement: Match en équipe, Match aux points et Survie. <br>
*''Practice Channel:'' As the name implies, a channel for practice. MP regeneration is much faster than usual in the Practice channel, and both kills and match time are infinite. All players will have their stats heavily normalized, making gear nearly irrelevant. However, most sockets are left untouched, so having more sockets will give you an advantage. Due to HP being one of the normalized stats, some skills may have the ability to kill opponents in a single hit, such as [[Energy Spurt]] and [[Pain of Caladblog]]. This also causes both the Fire and Nature elemental effects to be much deadlier than in Arena.<br>
*''Practice Channel:'' As the name implies, a channel for practice. MP regeneration is much faster than usual in the Practice channel, and both kills and match time are infinite. All players will have their stats heavily normalized, making gear nearly irrelevant. However, most sockets are left untouched, so having more sockets will give you an advantage. Due to HP being one of the normalized stats, some skills may have the ability to kill opponents in a single hit, such as [[Energy Spurt]] and [[Pain of Caladbolg]]. This also causes both the Fire and Nature elemental effects to be much deadlier than in Arena.<br>
*''Free Channel:'' Functions closer to Arena PvP, but still suffers from the same stat normalization as the Practice Channel. More modes and options are available in Free Channel, such as being able to adjust kills and playtime, as well as access to the Team Match mode.<br>
*''Free Channel:'' Functions closer to Arena PvP, but still suffers from the same stat normalization as the Practice Channel. More modes and options are available in Free Channel, such as being able to adjust kills and playtime, as well as access to the Team Match mode.<br>
*''Competition Channel:'' Under normal circumstances, this channel is closed. It is only opened for official tournaments run by the staff of the server, and can only be accessed by the GMs and participants of the tournament. Specifics of normalization in this channel are currently unknown. Note: During the NA Winter League Tournament, GM Skillz said in a forum post that the normalizations in the Competition Channel were equivalent to the ones in Sparring. Whether or not this is true is uncomfirmed. <br>
*''Competition Channel:'' Under normal circumstances, this channel is closed. It is only opened for official tournaments run by the staff of the server, and can only be accessed by the GMs and participants of the tournament. Specifics of normalization in this channel are currently unknown. Note: During the NA Winter League Tournament, GM Skillz said in a forum post that the normalizations in the Competition Channel were equivalent to the ones in Sparring. Whether or not this is true is uncomfirmed. <br>
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