Pyro Knight: Difference between revisions
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|stat= | |stat= | ||
{{CharStats | {{CharStats | ||
| Color={{ColorSel|CharStats|Elesis}} | | Color={{ColorSel|CharStats|Elesis}} | ||
| Speed=2 | | Speed=2 | ||
| Range=2 | | Range=2 | ||
| Difficulty=2 | | Difficulty=2 | ||
| Damage=M | |||
}}}} | }}}} | ||
<br> | <br> | ||
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| [[File:PKcombo1.png]] | | [[File:PKcombo1.png]] | ||
| '''Blazing Palm''' | | '''Blazing Palm''' | ||
Spin while slashing twice after dashing and follow | Spin while slashing twice after dashing and follow by lunging at enemies with a fist covered in flames while in '''Super Armor'''. | ||
| | | | ||
{{CDR}}<br> | {{CDR}}<br> | ||
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| [[File:PKcombo4.png]] | | [[File:PKcombo4.png]] | ||
| '''Dancing Flames''' | | '''Dancing Flames''' | ||
After doing a circular swing, follow up by executing a barrage of flame strikes before striking them away. During the 2nd flame strike, small flame wave will be released which can continuously damage the target. | After doing a circular swing, follow up by executing a barrage of flame strikes before striking them away. During the 2nd flame strike, small flame wave will be released which can continuously damage the target. The final attack will launch enemies away. | ||
| | | | ||
{{CDeX}} 287% Phy. Damage <br> | {{CDeX}} 287% Phy. Damage <br> | ||
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|- | |- | ||
| 06/30/2016 || - || align="left" | | | 06/30/2016 || - || align="left" | | ||
* | *{{CDRU}}{{CViZ}}{{CViConX}} changed to {{CDRU}}{{CViZ}}{{CDeConX}} | ||
|- | |||
| 07/04/2019 || 07/31/2019 || align="left" | | |||
{{buff|Added Super Armor to {{CDR}}{{CZ}}{{CZ}}{{CZ}}'s final {{CZ}} input.}} | |||
{{buff|Launch height increased on {{CX}}{{CZ}}{{CZ}}{{CZ}}'s final {{CZ}} input.}} | |||
|} | |} | ||
<br> | <br> |