Queen's Throne: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Eve
|Character=Eve
|Skill=Queen's Throne
}}
}}
<div style="float: right;">{{#ev:youtube|bRxbsAqJ8CI|400}}</div>
{{#ev:youtube|bRxbsAqJ8CI|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Queen's Throne.PNG]]  
| [[File:Queen's Throne.PNG]]  
| {{SkillType|SA|S}} Releases the Exotic Code's restricted mode to amplify attack power and mobility.
| {{SkillType|SA|S}} Releases the Exotic Code's restricted mode to amplify attack power and mobility.
*Additional hit with command drone attacks (Damage + Reduced Knockdown number by 1)
*Additional hit with command drone attacks (Damage + Reduced Knockdown number by 1)
*XX[X]: Changed to combo hits
*XX[X]: Changed to combo hits
*Flying movement increased
*Flying movement increased (PvP: 3 times)
|-
|-
|
|
| {{SkillText|CoreActivation}}
| {{SkillText|CoreActivation}}
{{SkillText|True|MPUsage|10%}}
|-
|
|<tabber>
\\NA={{SkillText|True|MPUsage|10%}}
\\KR (04/25/2024)={{SkillText|True|MPUsage|20%}}
</tabber>
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<tabber>
|- style="background:{{ColorSel|CharLight|Eve}}"
\\NA=
! rowspan=2 | Mode !! rowspan=2 | Shockwave<br>(Magical) !! colspan=3 | {{se|380|Queen's Throne}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Stinger Damage<br>(Magical) !! Knockdown Decrease !! Duration
! rowspan=2 | Mode !! rowspan=2 | Shockwave (Magical) !! colspan=4 | {{se|380|Queen's Throne}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-  
|-
! colspan=7 | Normal
! Stinger Damage (Magical) !! Knockdown Decrease<br>Per Stinger Hit !! Max Air Dash Increase !! Duration
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 4309% || rowspan=2 | 120% || rowspan=2 | 1 || Indefinite || rowspan=2 | 30 Seconds || rowspan=2 | 200 MP || rowspan=2 | 20 Seconds
|-
| {{PvP}} || 1240% || 3
|-
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || 4309% || rowspan=2 | 120% || rowspan=2 | 1 || Indefinite || rowspan=2 | 30 Seconds  || rowspan=2 | 180 MP || rowspan=2 | 20 Seconds
|-
| {{PvP}} || 1240% || 3
\\KR (04/25/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=2 | Mode !! rowspan=2 | Shockwave (Magical) !! colspan=4 | {{se|380|Queen's Throne}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Stinger Damage (Magical) !! Knockdown Decrease<br>Per Stinger Hit !! Max Air Dash Increase !! Duration
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 4309% || rowspan=2 | 120% || rowspan=2 | 1 || Indefinite || rowspan=2 | 30 Seconds || rowspan=2 | 200 MP || rowspan=2 | 20 Seconds
|-
|-
| '''{{PvE}}''' || 4309% || rowspan=2 | 120% || rowspan=2 | -1 || rowspan=2 | 30 Seconds  || rowspan=2 | 200 MP || rowspan=2 | 20 Seconds
| {{PvP}} || 1240% || 3
|-
|-
| '''{{PvP}}''' || 1240%
| colspan="8" | '''[Enhanced]'''
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 4309% || rowspan=2 | 120% || rowspan=2 | -1 || rowspan=2 | 30 Seconds  || rowspan=2 | 180 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 4309% || rowspan=2 | 120% || rowspan=2 | 1 || Indefinite || rowspan=2 | 30 Seconds  || rowspan=2 | 160 MP || rowspan=2 | 20 Seconds
|-
|-
| '''{{PvP}}''' || 1240%
| {{PvP}} || 1240% || 3
|}
|}
=== Modified Combos ===
</tabber>
 
=== Modified Commands ===
  {{SkillText|Combo|1~2}}
  {{SkillText|Combo|1~2}}
{| cellpadding="5" border="1" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Combo !! Description !! Damage
! Combo !! Description !! Damage
|-
|-
| {{CX}}{{CX}}{{CX}}
| {{CX}}{{CX}}{{CIO|X}}
| Basic magic combo where Eve fires 2 electron balls and ends with an electron triangle that deals multiple hits.
| The Electron Triangle will deal multiple hits, increase in size as it travels, and pierce through all enemies.
|  
|  
{{CX}} 127% Mag. Damage + 211% Mag. Damage <br>
{{CX}} 127% Mag. Damage + 211% Mag. Damage <br>
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{{CX}} 170% Mag. Damage x7
{{CX}} 170% Mag. Damage x7
|}
|}
=== Affected Combos ===
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Affected Commands ===
|- style="background:{{ColorSel|CharLight|Eve}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! [[Eve]] !! Stinger Hits
! [[Eve]] !! Stinger Hits
|-
|-
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<tabber>
|- style="background:{{ColorSel|CharLight|Eve}}"
\\NA={{Traits|Eve|Queen's Throne|Killing Blow (1), Regenerating (1)|duration=30|duration1=110|mp=200|mp_enhanced=180|mp2=50|chance2=50}}
! rowspan=2 | Stage !! colspan=2 | Killing Blow (1) Queen's Throne !! colspan=2 | Regenerating (1) Queen's Throne
\\KR (04/25/2024)={{Traits|Eve|Queen's Throne|Killing Blow (1), Regenerating (1)|duration=30|duration1=110|mp=200|mp_enhanced=160}}
|- style="background:{{ColorSel|CharLight|Eve}}"
</tabber>
! Attribute Effect !! Duration !! Attribute Effect !! MP Recovery
|-
| Normal || rowspan=2 | {{SkillText|Killing Blow (1)|110}} || rowspan=2 | 33 Seconds || rowspan=2 | {{SkillText|Regenerating (1)|50|50}} || 100 MP
|-
| [Enhanced] || 90 MP
|}
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|CNTrans5.png; Cheat Code: Destruction Locked-Trans2;
| width="40" | [[File:CNTrans5.png]]
}}
| align="center" width="150" | [[Cheat Code: Destruction]] {{Locked Skill|Trans2}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The additional stinger hits provided to commands does also count as Strength Tier skill damage, and is affected by any relevant bonuses.
*The additional stinger hits provided to commands also count as Strength Tier skill damage, and are affected by any relevant bonuses.
*Only the additional stinger hits will reduce KD, not all affected command hits.
*Only the additional stinger hits will reduce knockdown, not all affected command hits.
*Eve can perform 3 additional horizontal air dashes until she reaches the ground in Full Generate Mode and can even dash horizontally 3 times after a diagonal air dash. However, diagonal air dashes are still limited to one.
**You can cancel out of the attacks, allowing for only the stingers to hit the target ([https://www.youtube.com/watch?v=rfiQ0RD1t_Q Video Demonstration]). This can be useful for managing knockdown in PvP, although it requires high enough action speed to prevent your opponent from escaping mid-combo.
*While {{CX}}{{CX}}{{CRX}}{{CX}} and {{CX}}{{CX}}{{CDX}}{{CX}} visually gain stingers, these do not do stinger damage nor reduce KD. They also do not increase the command's range at all.
*Unlike [[Code: Recovery - Trick Key]], you will still only be able to glide upwards once, though using both together gives you a tremendous amount of mobility and air time.
*The second and final hit in {{CDRU}}{{CZ}}{{CZ}}{{CIO|Z}} require a large target in order for both extra hits to connect at all. With {{CDRU}}{{CZ}}, however, it is possible to get both extra hits against a humanoid-size target, as long as the {{CDRU}}{{CZ}} is low enough.
*The stingers added to {{CDRU}}{{CZ}}{{CIO|Z}}{{CIO|Z}} and {{CU}}{{CIO|X}} may often fail to connect on smaller targets due to their much smaller hitboxes than visuals would imply.
*This skill has a defect; if your opponent (or party) does not have good latency or frame rate (only your FPS if in a party), this skill will not be registered as active. This also applies to the fields.
**While {{CX}}{{CX}}{{CDX}}{{CIO|X}} and {{CX}}{{CX}}{{CRX}}{{CIO|X}} visually gain stingers, they do not appear to do anything at all. It is unclear if this is intentional.
**This can be circumvented by making sure you are the party leader, though this would apply with practicality only when not using the random party queue.
*Under large amounts of latency, the buff may sometimes fail to apply to you at all. Being the host usually gets around this issue, wherever possible.
*Due to the stingers inflicting hitstun, {{CZ}}{{CZ}}{{CZ}}{{CIO|Z}} will no longer launch, as the stingers will catch the enemy immediately, allowing you to loop the command very easily.
*Due to the stingers inflicting hitstun, this can prevent {{CU}}{{CIO|X}} from knocking down if the stingers connect.
*The Electron Triangle of {{CX}}{{CX}}{{CX}} will increase in size over time, but will still launch enemies, causing them to be knocked away quite far. Only enemies that cannot be launched and are wide enough can be hit by all 7 hits.
*{{CX}}{{CX}}{{CIO|X}} will still launch enemies while affected by the buff, causing them to be knocked away quite far. Only enemies that cannot be launched and are wide enough can be hit by all 7 hits.
**It's rather easy to follow up on the attack since you have ample time to catch up with the launched enemy and hit them as they fall from the air.
**It's rather easy to follow up on the attack since you have ample time to catch up with the launched enemy and hit them as they fall from the air.
*During activation, '''Eve''' has the skill's hitbox attached to her for a split second, allowing you to quickly move around and hit whatever close-by targets that weren't hit initially.
*During activation, the skill's hitbox will be attached to your character for a split second, allowing you to quickly move around and hit whatever close-by targets that weren't hit initially.
<br>
<br>


== Trivia ==
== Trivia ==
*When this skill starts, small yellow font that says, "HELLO WORLD, FULL GENERATE MODE START", appears.
*When this skill starts, small yellow font that says, "HELLO WORLD, FULL GENERATE MODE START", appears.
*This is the second skill that affects a weapon's range, the first being [[Sword Knight]]'s [[Armageddon Blade]].
*This was the second skill to affect a weapon's range, the first being [[Sword Knight]]'s [[Armageddon Blade]].
*'''Queen's Throne''' is the hidden, built-in code in Eve's programming, mentioned in [[Code: Exotic#Background|Code Exotic's background]]. Activating it has unknown consequences, so Eve chose to activate it in its limited form instead.
*'''Queen's Throne''' is the hidden, built-in code in '''Eve''''s programming, mentioned in [[Code: Exotic#Background|Code Exotic's background]]. Activating it has unknown consequences, so Eve chose to activate it in its limited form instead.
**Because of this, story-wise, '''Queen's Throne''' might be considered the very core of [[Code: Exotic]]'s code.
**Because of this, story-wise, '''Queen's Throne''' might be considered the very core of [[Code: Exotic]]'s code.
**[[Code: Q-Proto 00]] has this code unlocked with its full potential, which is also why she has an unlimited '''Queen's Throne''' buff by default.
**[[Code: Q-Proto 00]] has this code unlocked with its full potential, which is also why she has an unlimited '''Queen's Throne''' buff by default.
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 10/19/2017 || - || colspan=2 align="left" |  
| 10/19/2017 || - || colspan=2 align="left" |  
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|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |
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| - || 02/24/2021 || colspan=2 align="left" |  
| - || 02/24/2021 || colspan=2 align="left" |  
*Fixed additional '''Stinger''' attacks not applying to commands when using the skill prior to moving to another stage.
*Fixed additional '''Stinger''' attacks not applying to commands when using the skill prior to moving to another stage.
|-
| 04/25/2024 || - || colspan=2 align="left" |
*{{buff|'''Final Enhanced Skill MP Usage Decrease''' increased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Code: Exotic}}
{{CESkills}}
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