Queen's Throne: Difference between revisions

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*Unlike [[Code: Recovery - Trick Key]], you will still only be able to glide upwards once, though using both together gives you a tremendous amount of mobility and air time.
*Unlike [[Code: Recovery - Trick Key]], you will still only be able to glide upwards once, though using both together gives you a tremendous amount of mobility and air time.
*The stingers added to {{CDRU}}{{CZ}}{{CIO|Z}}{{CIO|Z}} and {{CU}}{{CIO|X}} may often fail to connect on smaller targets due to their much smaller hitboxes than visuals would imply.
*The stingers added to {{CDRU}}{{CZ}}{{CIO|Z}}{{CIO|Z}} and {{CU}}{{CIO|X}} may often fail to connect on smaller targets due to their much smaller hitboxes than visuals would imply.
**While {{CX}}{{CX}}{{CDX}}{{CIO|X}} and {{CX}}{{CX}}{{CRX}}{{CIO|X}} visually gain stingers, they do not appear to do anything at all. It is unclear if this is intentional.
*Under large amounts of latency, the buff may sometimes fail to apply to you at all. Being the host usually gets around this issue, wherever possible.
*Under large amounts of latency, the buff may sometimes fail to apply to you at all. Being the host usually gets around this issue, wherever possible.
*Due to the stingers inflicting hitstun, {{CZ}}{{CZ}}{{CZ}}{{CIO|Z}} will no longer launch, as the stingers will catch the enemy immediately, allowing you to loop the command very easily. This also can prevent {{CU}}{{CIO|X}} from knocking down, if the stingers actually connect.
*Due to the stingers inflicting hitstun, {{CZ}}{{CZ}}{{CZ}}{{CIO|Z}} will no longer launch, as the stingers will catch the enemy immediately, allowing you to loop the command very easily. This also can prevent {{CU}}{{CIO|X}} from knocking down, if the stingers actually connect.
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