Quicksilver Accel: Difference between revisions

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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="3" | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | DP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
! Charge !! Final Hit !! Charge (Push) !! Charge (Pull) !! Final Hit !! Push !! Pull
|-
| align="left" | 55 || rowspan=2 | 39% || rowspan=2 | 606% || rowspan=2 | 10 || rowspan=2 | 4 || rowspan=2 | 1 || rowspan=2 | 80 MP || rowspan=2 | +10 MP || rowspan=2 | 10 DP || rowspan=2 | 13 seconds
|-
| align="left" | [Enhanced]
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Add}}"
! Charge !! Final Hit
|-
| align="left" | 55 || rowspan=2 | 15% || rowspan=2 | 242%
|-
| align="left" | [Enhanced]
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== Tips and Details ==
== Tips and Details ==
*'''Quicksilver Accel''' can deal up to 1,152% (452% in PvP) Magical Damage if the player chooses to pull enemies back.
*'''Quicksilver Accel''' can deal up to {{formatnum:{{#expr: 51*14 + 842}}}}% ({{formatnum:{{#expr: 19*14 + 303}}}}% in PvP) Magical Damage if the player chooses to pull enemies back.
*It is possible to drag '''Super Armored''' targets around.
*It is possible to drag '''Super Armored''' targets around.
*Sometimes, the target is pushed instead of being dragged, resulting in the miss of the last hit's stun.
*Sometimes, the target is pushed instead of being dragged, resulting in the miss of the last hit's stun.
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**PvE damage increased.
**PvE damage increased.
**PvP Final Hit damage increased.
**PvP Final Hit damage increased.
*04/05/2018 KR
*04/05/2018 (KR) / 04/18/2018 (NA)
**Damage increased.
**Damage increased.
<br>
<br>
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