Quicksilver Accel: Difference between revisions
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| {{SkillText|Enhanced|80}} || {{SkillText|Light|80}} || 64 MP | | {{SkillText|Enhanced|80}} || {{SkillText|Light|80}} || 64 MP | ||
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<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! Normal !! Enhanced | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 51*14 + 842}}}}% || {{formatnum:{{#expr: (51*14 + 842)*0.8}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 19*14 + 303}}}}% || {{formatnum:{{#expr: (19*14 + 303)*0.8}}}}% | |||
|} | |||
*Hits include both the push and pull. | |||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*It is possible to drag '''Super Armored''' targets around. | *It is possible to drag '''Super Armored''' targets around. | ||
*Sometimes, the target is pushed instead of being dragged, resulting in the miss of the last hit's stun. | *Sometimes, the target is pushed instead of being dragged, resulting in the miss of the last hit's stun. |
Revision as of 18:33, 3 September 2019
File:LPSA2.png | [Special Active: Tenacity] Flash forward with enormous speed, pulling enemies in and executing an attack combo. |
Dynamo Mutation Point
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Lunatic Psyker | 55 |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | MP Usage | DP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Charge | Final Hit | Charge (Push) | Charge (Pull) | Final Hit | Push | Pull | |||
55 | 51% | 842% | 10 | 4 | 1 | 80 MP | +10 MP | 10 DP | 8 seconds |
[Enhanced] |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Charge | Final Hit | |
55 | 19% | 303% |
[Enhanced] |
Skill Traits
Enhanced Quicksilver Accel | Light Quicksilver Accel | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Critical Hit Rate increased to 100% Damage decreased to 80% |
MP Usage decreased to 80% | 64 MP |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Enhanced | |
PvE | 1,556% | 1,244.8% |
PvP | 569% | 455.2% |
- Hits include both the push and pull.
Related Skills
File:DBPassive1.png | Blood Boil |
Tips and Details
- It is possible to drag Super Armored targets around.
- Sometimes, the target is pushed instead of being dragged, resulting in the miss of the last hit's stun.
- The back dash travels roughly 3/4th of the distance of the forward dash.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
09/24/2015 | - |
▲ Charging speed increased, last stun attack increased when using 1 DMP. | |
04/21/2016 | 05/18/2016 |
▲ Can link into Nasod Armor Combos when using 1 DMP to stun. ▼ MP Usage increased. | |
08/11/2016 | - |
| |
09/29/2016 | - |
| |
04/27/2017 | - |
▼ Damage decreased. | |
02/22/2018 | - |
▲ Damage increased. |
▼ Final Hit damage decreased. |
04/05/2018 | 04/18/2018 |
▲ Damage increased. | |
07/26/2018 | 08/08/2018 |
▲ Cooldown decreased. |
Alternative Names