Quicksilver Accel: Difference between revisions
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| [[Image:LPSA2.png]] | | [[Image:LPSA2.png]] | ||
| '''[Special Active]''' Add rushes forward with a spinning plasma ball in his hand which drags targets along with him. He then blows up the ball, staggering targets in place. Pressing the skill key again while moving forward will make Add go backwards and extend the skill. | | '''[Special Active]''' Add rushes forward with a spinning plasma ball in his hand which drags targets along with him. He then blows up the ball, staggering targets in place. Pressing the skill key again while moving forward will make Add go backwards and extend the skill. | ||
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| <font color="4488FF">'''DP Application Skill'''</font> | |||
*Does not consume DP while in Configuration Mode (Awakening). | |||
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| <font color="33FF00">'''Dynamo Mutation Point Usage'''</font> | |||
*During Configuration Mode (Awakening), 1 Dynamo Mutation Point will be consumed. | |||
*Causes Stun. | |||
|} | |} | ||
<br> | <br> |
Revision as of 17:13, 18 February 2015
File:LPSA2.png | [Special Active] Add rushes forward with a spinning plasma ball in his hand which drags targets along with him. He then blows up the ball, staggering targets in place. Pressing the skill key again while moving forward will make Add go backwards and extend the skill. |
DP Application Skill
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Dynamo Mutation Point Usage
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Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Lunatic Psyker | Lv. 20 | 45 | 4 | Quicksilver Frenzy |
Skill Information
Skill Level | Level Required | Damage (Magical) | MP Usage | DP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Push/Pull | Final Punch | Push | Pull | Normal | In DP mode | |||
1 | 45 | 34% | 547% | 60 MP | +10 MP | 10 DP | 0 DP | 9 seconds |
2 | 36% | 572% | ||||||
3 | 48 | 37% | 596% | |||||
4 | 52 | 39% | 621% | |||||
5 | 56 | 40% | 645% | |||||
6 | 60 | 42% | 670% | |||||
7 | 64 | 43% | 695% | |||||
8 | 68 | 45% | 719% | |||||
9 | 72 | 46% | 744% | |||||
10 | 76 | 48% | 769% | |||||
11 | 80 | 49% | 793% | |||||
12 | 84 | 51% | 818% |
Tips and Details
- The distance back dash of main dash's approximately 3/4 correspond.
- Therefore, the back dash damage is main dash's decreased to about 3/4 lower.
- Max hit : Shock 1hit(90%?) + Main dash push 8hits + Back dash pull 6hits + Final Punch = 16hits
Alternative Names
Server | Name | Translation |
---|---|---|
France | Accélérateur au mercure | Quicksilver accelerator |