Rage Cutter/ModA: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Like the normal version, the skill will launch enemies quite high, making it easy to miss some of the hits on non-Super Armor targets.
*Like the normal version, the skill will launch enemies quite high, making it easy to miss some of the hits on non-Super Armor targets.
*The hitbox for this skill is only 1 platform above you, despite the sword visually rise higher.
*The hitbox for this skill is only 1 platform above you, despite the swords visually rise higher.
*'''[Mod] Rage Cutter''' casts instantly and has no startup animation, but '''Elsword''' will be stuck in place at the end of the skill; an inverse of the regular version where there is a long startup animation, but '''Elsword''' can move right after the skill.
*'''[Mod] Rage Cutter''' casts instantly and has no startup animation, but '''Elsword''' will be stuck in place at the end of the skill; an inverse of the regular version where there is a long startup animation, but '''Elsword''' can move right after the skill.