Rakshasa Inferno/ModA: Difference between revisions
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|Skill=Rakshasa Inferno | |Skill=Rakshasa Inferno | ||
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| | {{SkillText|EnergyConsume|5}} | | | {{SkillText|EnergyConsume|5}} | ||
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | |||
|- | |||
| {{Force|YRTrans6.png}} | |||
| {{SkillType|SA|B}}<br>{{SkillType|M}} Conjure the purifying flames of the Rakshasa and incinerate everything ahead. | |||
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| | {{SkillText|EnergyConsume|5}} | |||
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| align="left" | 99 || 710% || 912% || 9 || 9 || -5 || 120 MP || 25 Seconds | | align="left" | 99 || 710% || 912% || 9 || 9 || -5 || 120 MP || 25 Seconds | ||
|} | |} | ||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical) | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! Energy Release !! Energy Explosion | |||
|- | |||
| align="left" | 99 || 257% || 329% | |||
|} | |||
<br> | |||
== | == Skill Information (09/11/2019 KR Patch) == | ||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
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! Energy Release !! Energy Explosion !! Energy Release !! Energy Explosion | ! Energy Release !! Energy Explosion !! Energy Release !! Energy Explosion | ||
|- | |- | ||
| align="left" | 99 || | | align="left" | 99 || -% || -% || ? || 7 || -5 || 120 MP || 22 Seconds | ||
|} | |} | ||
=== {{PvP}} === | === {{PvP}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
! rowspan=2 | Level Required !! colspan= | ! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
! Energy Release !! | ! Energy Release !! Energy Explosion | ||
|- | |- | ||
| align="left" | 99 || | | align="left" | 99 || -% || -% | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
! Mode !! Regular | ! rowspan=2 | Mode !! colspan=2 | Regular | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! Average !! Maximum | |||
|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: | | {{formatnum:{{#expr: }}}}-% || {{formatnum:{{#expr: }}}}-% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: | | {{formatnum:{{#expr: }}}}-% || {{formatnum:{{#expr: }}}}-% | ||
|} | |} | ||
*Average assumes 2 Energy Explosion hits. | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
=== NA === | |||
*This skill deals much less damage on a Super Armored player-sized target than its original version. | *This skill deals much less damage on a Super Armored player-sized target than its original version. | ||
**However, when an enemy can be launched, it deals a bit more damage in PvE and slightly more damage in PvP in certain situations, making this skill more efficient for PvP. | **However, when an enemy can be launched, it deals a bit more damage in PvE and slightly more damage in PvP in certain situations, making this skill more efficient for PvP. | ||
*This version has a sour spot when a Super Armored player-sized target is hit while you are sticking to it. This makes this skill deal only a few hits. | *This version has a sour spot when a Super Armored player-sized target is hit while you are sticking to it. This makes this skill deal only a few hits. | ||
=== KR === | |||
*The 7 energy spheres are launched very far forward, making it excellent for clearing rooms as the energy explosion they produce is also very high vertically. | |||
*As each of the explosions are a separate hitbox, it is possible to have 2 explosions connect on any enemy in the game positioned between two spheres. Only wide enough enemies like [[13-5|Izellon Core (2nd Room)]] can take all hits from the skill. | |||
<br> | <br> | ||