Rakshasa Inferno/ModA: Difference between revisions

Undo revision 651901 by Ritsu (talk)
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(Undo revision 651901 by Ritsu (talk))
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! Energy Release !! Energy Explosion !! Energy Release !! Energy Explosion
! Energy Release !! Energy Explosion !! Energy Release !! Energy Explosion
|-
|-
| '''{{PvE}}''' || 387% || 4223% || rowspan=2 | 6 || rowspan=2 | 7 || rowspan=2 | -5 || rowspan=2 | 120 MP || rowspan=2 | 22 Seconds
| '''{{PvE}}''' || 387% || 4223% || rowspan=2 | 7 || rowspan=2 | 7 || rowspan=2 | -5 || rowspan=2 | 120 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 140% || 1528%
| '''{{PvP}}''' || 140% || 1528%
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|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: 6*387 + 2*4223}}}}% || {{formatnum:{{#expr: 6*387 + 7*4223}}}}%
| {{formatnum:{{#expr: 7*387 + 2*4223}}}}% || {{formatnum:{{#expr: 7*387 + 7*4223}}}}%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: 6*140 + 2*1528}}}}% || {{formatnum:{{#expr: 6*140 + 7*1528}}}}%
| {{formatnum:{{#expr: 7*140 + 2*1528}}}}% || {{formatnum:{{#expr: 7*140 + 7*1528}}}}%
|}
|}
*Average assumes 2 Energy Explosion hits.
*Average assumes 2 Energy Explosion hits.
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*Since each of the explosions are a separate hitbox, it is possible to have 2 explosions connect on any enemy in the game positioned between two spheres. Only wide enough enemies like [[Labyrinth of Ruin|Chaos Leviathan]] can take all hits from the skill.
*Since each of the explosions are a separate hitbox, it is possible to have 2 explosions connect on any enemy in the game positioned between two spheres. Only wide enough enemies like [[Labyrinth of Ruin|Chaos Leviathan]] can take all hits from the skill.
*Just like the normal version of this skill, it will always be cast at the same speed. Only Ara's motion will be performed at a different speed.
*Just like the normal version of this skill, it will always be cast at the same speed. Only Ara's motion will be performed at a different speed.
*For some reason, Energy Release will do 7 hits instead of 6 in the [[Free Training|Training Room]].
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