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Rakshasa Stance 1: Soul Reaping: Difference between revisions

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__NOTOC__{{Languages|Rakshasa Stance 1 : Soul Reaping}}
__NOTOC__{{Languages|Rakshasa Stance 1: Soul Reaping}}
<div style="float: right;">{{#ev:youtube|gj3FXk4cnpI|300}}</div>
<div style="float: right;">{{#ev:youtube|l6oPmxw8HDE|400}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|- style="border-style: solid; border-width: 0px;"
|- style="border-style: solid; border-width: 0px;"
|-
|-
|  [[File:StealSoul.png]]
|  [[File:StealSoul.png]]
| {{SkillType|A}} Fire a spirit ball forward and then pull it back to deal damage to enemies.<br>(Super Armor during throw in dungeons)
| {{SkillType|A}} Fire a spirit ball forward and then pull it back to deal damage to enemies.<br>(Super Armor during throw)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=3 | Spirit Energy !! rowspan=2 | Max Drains !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Spirit Energy !! rowspan=2 | Max Drains !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! Throw !! Catch !! Use !! Cancel !! Drain
! Throw !! Catch !! Use !! Cancel !! Drain
|-
! colspan=9 | Normal
|-
|-
| align="left" | 30 || rowspan=2 | 1141% || rowspan=2 | 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || 8 Seconds
| '''{{PvE}}''' || 1141% || 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left" | [Enhanced] || 7 Seconds
| '''{{PvP}}''' || 411% || 385%
|-
! colspan=9 | [Enhanced]
|-
| '''{{PvE}}''' || 1141% || 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || rowspan=2 | 7 Seconds
|-
| '''{{PvP}}''' || 411% || 385%
|}
|}
<br>


=== {{PvP}} ===
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical)
! Empowered Rakshasa Stance 1: Soul Reaping !! colspan=2 | Light Rakshasa Stance 1: Soul Reaping
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! Throw !! Catch
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Ara}}"
! MP Usage
|-
|-
| align="left" | 30 || rowspan=2 | 411% || rowspan=2 | 385%
| {{SkillText|Empowered|120}} || {{SkillText|Light|50}} || 5 MP
|-
| align="left" | [Enhanced]
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Extra Information ==
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! Empowered Rakshasa Stance 1 : Soul Reaping !! colspan=2 | Light Rakshasa Stance 1 : Soul Reaping
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Hell Gate]]
|- style="background:{{ColorSel|CharLight|Ara}}"
! colspan=2 | Normal !! colspan=2 | Empowered !! colspan=2 | Normal !! colspan=2 | Empowered
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
! Cancel !! Full !! Cancel !! Full !! Cancel !! Full !! Cancel !! Full
|-
! {{PvE}}
| <!-- regular -->1141% || {{formatnum:{{#expr: 1141 + 1068}}}}% || {{formatnum:{{#expr: 1.2*1141}}}}% || {{formatnum:{{#expr: 1.2*(1141 + 1068)}}}}% || <!-- hell gate -->{{formatnum:{{#expr: 1.4*1141}}}}% || {{formatnum:{{#expr: 1.4*(1141 + 1068)}}}}% || {{formatnum:{{#expr: 1.4*1.2*1141}}}}% || {{formatnum:{{#expr: 1.4*1.2*(1141 + 1068)}}}}%
|-
! {{PvP}}
| <!-- regular -->411% || {{formatnum:{{#expr: 411 + 385}}}}% || {{formatnum:{{#expr: 1.2*411}}}}% || {{formatnum:{{#expr: 1.2*(411 + 385)}}}}% || <!-- hell gate -->{{formatnum:{{#expr: 1.1*411}}}}% || {{formatnum:{{#expr: 1.1*(411 + 385)}}}}% || {{formatnum:{{#expr: 1.1*1.2*411}}}}% || {{formatnum:{{#expr: 1.1*1.2*(411 + 385)}}}}%
|}
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
|- style="background:{{ColorSel|CharLight|Ara}}"
! MP Usage
! Affected By Action Speed
|-
|-
| {{SkillText|Empowered|120}} || {{SkillText|Light|50}} || 5 MP
| {{Check|Y}}
|}
|}
<br>
<br>
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|-
|-
| width="40" | [[Image:ChainField.png]]  
| width="40" | [[Image:ChainField.png]]  
| width="150" align="center" | [[Rakshasa Stance 2 : Energy Burst|Rakshasa Stance 2 :<br>Energy Burst]]
| width="150" align="center" | [[Rakshasa Stance 2: Energy Burst|Rakshasa Stance 2:<br>Energy Burst]]
| width="40" | [[Image:SpearPrison.png]]  
| width="40" | [[Image:SpearPrison.png]]  
| width="150" align="center" | [[Rakshasa Stance 3 : Spear Prison|Rakshasa Stance 3 :<br>Spear Prison]]
| width="150" align="center" | [[Rakshasa Stance 3: Spear Prison|Rakshasa Stance 3:<br>Spear Prison]]
| width="40" | [[Image:Bulleto.png]]  
| width="40" | [[Image:Bulleto.png]]  
| width="150" align="center" | [[Rakshasa Stance 4 : Soul Escape|Rakshasa Stance 4 :<br>Soul Escape]]
| width="150" align="center" | [[Rakshasa Stance 4: Soul Escape|Rakshasa Stance 4:<br>Soul Escape]]
| width="40" | [[Image:YRPassive5.png]]  
| width="40" | [[Image:YRPassive5.png]]  
| width="150" align="center" | [[Hell Gate]]
| width="150" align="center" | [[Hell Gate]]
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== Tips and Details ==
== Tips and Details ==
*If an enemy is far enough away from you so that you can no longer activate [[Rakshasa Stance 2 : Energy Burst]] the moment the skill connects, the skill will still try to cancel itself and, due to hitting a target, give you 2 energy for Energy Conversion, despite not actually being cancelled.
*On a single enemy, you normally need a minimum of 4 energy to be able to continue into [[Rakshasa Stance 2: Energy Burst]], as the skill connecting will provide the 3rd energy required. However, if an enemy is far enough away the moment the skill connects, '''Energy Burst''' can not be used despite meeting the requirements.
**Conversely, if you are close enough to an enemy, the skill will cancel itself before Energy Burst actually gets cast, giving you 2 energy for Energy Conversion, which can then be consumed by Energy Burst.  
**The skill will still try to cancel itself however and since it did successfully hit a target, grant you 2 energy for Energy Conversion, despite not actually being cancelled.
**Conversely, if you are close enough to an enemy, the skill will cancel itself before '''Energy Burst''' actually gets cast, giving you 1 energy for hitting a target and 2 energy for Energy Conversion, which can then be consumed by '''Energy Burst'''.
<br>
<br>


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! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 08/22/2013 || - || colspan=2 align="left" |  
| 08/13/2013 || rowspan=3 | 01/28/2014 || colspan=2 align="left" |
{{buff|Stun effect as been added to throwing of the orb.}}
*'''Rakshasa Stance 1: Soul Reaping''' added.
{{nerf|Spirit energy usage decreased.}}
|-
*Fixed a bug where extra energy is not given.
| 08/22/2013 || colspan=2 align="left" |  
*{{buff|'''Throw''' inflicts [[Status Effects/Faint|Faint]].}}
*{{nerf|Spirit Energy Usage decreased.}}
*Fixed a bug where extra Spirit Energy would not be given.
|-
|-
| 08/29/2013 || - || colspan=2 align="left" |  
| 08/29/2013 || colspan=2 align="left" |  
{{buff|MP usage decreased from 60 MP to 20 MP.}}
*{{buff|MP Usage decreased from 60 MP to 20 MP.}}
{{nerf|Spirit energy usage increased from 2 to 4.}}
*{{nerf|Spirit energy usage increased from 2 to 4.}}
|-
|-
| 07/10/2014 || - || colspan=2 align="left" |  
| 07/10/2014 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
|-
|-
| 09/03/2015 || - || colspan=2 align="left" |  
| 09/03/2015 || 02/17/2016 || colspan=2 align="left" |  
{{buff|Spirit Energy Usage decreased from 4 to 2.}}
*{{buff|Spirit Energy Usage decreased from 4 to 2.}}
{{nerf|Due to skill type changes, remove delay and invincibility effect.}}
*Changed to Active.
*Special Active → Active.
**{{nerf|Delay and invincibility frames removed.}}
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{buff|Catch damage increased.}}
*{{buff|'''Catch''' damage increased.}}
{{nerf|Throw damage decreased.}}
*{{nerf|'''Throw''' damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 08/24/2017 || 09/13/2017 || align="left" |  
| 08/24/2017 || 09/13/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
| align="left" |  
| align="left" |  
{{buff|Crash damage increased.}}
*{{buff|'''Catch''' damage increased.}}
{{nerf|Throw damage decreased.}}
*{{nerf|'''Throw''' damage decreased.}}
|-
|-
| 01/11/2018 || - || colspan=2 align="left" |  
| 01/11/2018 || - || colspan=2 align="left" |  
{{nerf|No longer inflict [[Status Effects/Faint|Faint]].}}
*{{nerf|'''Throw''' no longer inflicts [[Status Effects/Faint|Faint]].}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{buff|Catch damage increased.}}
*{{buff|'''Catch''' damage increased.}}
{{nerf|Throw damage decreased.}}
*{{nerf|'''Throw''' damage decreased.}}
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
{{buff|Super Armor during Throw added.}}
*{{buff|Super Armor during '''Throw''' added.}}
{{nerf|Throw damage decreased.}}
*{{nerf|'''Throw''' damage decreased.}}
|}
|}
<br>
<br>
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Ara}}
|Color={{ColorSel|CharLight|Ara}}
|KR=나찰 1식 : 흡혼        |KRName=Rakshasa Stance 1 : Absorb Soul
|KR=나찰 1식 : 흡혼        |KRName=Rakshasa Stance 1: Absorb Soul
|CNLT=吸魂    |CNLTName=Absorb Soul
|CNLT=吸魂    |CNLTName=Absorb Soul
|FR=Rakshasa 1 : absorption d'âme |FRName=Rakshasa 1 : Soul Absorption
|FR=Rakshasa 1 : absorption d'âme |FRName=Rakshasa 1 : Soul Absorption
|UK= Rakshasa, Step 1 : Soul Absorption
|UK= Rakshasa, Step 1 : Soul Absorption
|JP=羅刹一式:吸魂  |JPName=Rakshasa Stance 1 : Absorb Soul
|JP=羅刹一式:吸魂  |JPName=Rakshasa Stance 1: Absorb Soul
|CN=罗刹1式:吸魂  |CNName=Rakshasa Stance 1 : Absorb Soul
|CN=罗刹1式:吸魂  |CNName=Rakshasa Stance 1: Absorb Soul
|PL=Rakshasa krok 1: Absorpcja Dusz |PLName=Rakshasa Step 1 : Soul Absorption
|PL=Rakshasa 1: Absorpcja Duszy |PLName=Rakshasa 1 : Soul Absorption
|BR=Postura do Rakshasa 1: Disparo de Energia |BRName=Rakshasa Stance 1 : Energy Shot
|BR=Postura do Rakshasa 1: Disparo de Energia |BRName=Rakshasa Stance 1: Energy Shot
|DE=Rakshasa, Schritt 1:  Seele absorbieren |DEName=Rakshasa, Step 1 : Absorb Soul
|DE=Rakshasa, Schritt 1:  Seele absorbieren |DEName=Rakshasa, Step 1 : Absorb Soul
|ES=Rakshasa, paso 1: Absorción de almas |ESName=Rakshasa Step 1 : Soul Absorption
|ES=Rakshasa, paso 1: Absorción de almas |ESName=Rakshasa Step 1 : Soul Absorption
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