Rakshasa Stance 1: Soul Reaping: Difference between revisions

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__NOTOC__{{Languages|Rakshasa Stance 1: Soul Reaping}}
__NOTOC__{{Languages|Rakshasa Stance 1: Soul Reaping}}
<div style="float: right;">{{#ev:youtube|gj3FXk4cnpI|400}}</div>
{{#ev:youtube|iomt-YTnNeU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|- style="border-style: solid; border-width: 0px;"
|-
|-
|  [[File:StealSoul.png]]
|  [[File:StealSoul.png]]
| {{SkillType|A}} Fire a spirit ball forward and then pull it back to deal damage to enemies.<br>(Super Armor during throw)
| {{SkillType|A}} Fire a spirit ball forward and then pull it back to deal damage to enemies.<br>({{se||Super Armor}} during throw)
|-
|-
|
|
| {{SkillText|EnergyConsume|2}}
| {{SkillText|EnergyConsume|2}}
{{SkillText|EnergyConvert|2}}
|-
{{SkillText|EnergyDrain|3}}
|
{{SkillText|ArtStance|Rakshasa|2}}
| {{SkillText|EnergyConvert|2}}
|-
|
| {{SkillText|EnergyDrain|3}}
|-
|
| {{SkillText|ArtStance|Rakshasa|2}}
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ara}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Little Devil]] || 30
| [[Little Devil]] || 30
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Energy !! rowspan=2 | Max Drains !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=3 | Spirit Energy !! rowspan=2 | Max Drains !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Ara}}"
! Throw !! Catch !! Use !! Cancel !! Drain
! Throw !! Catch !! Use !! Cancel !! Drain
|-
|-
| align="left" | 30 || rowspan=2 | 1141% || rowspan=2 | 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || 8 Seconds
| colspan="9" | '''Normal'''
|-
| {{PvE}} || 1141% || 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || rowspan=2 | 8 Seconds
|-
| {{PvP}} || 411% || 385%
|-
|-
| align="left" | [Enhanced] || 7 Seconds
| colspan="9" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Ara}}"
! Throw !! Catch
|-
|-
| align="left" | 30 || rowspan=2 | 411% || rowspan=2 | 385%
| {{PvE}} || 1141% || 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || rowspan=2 | 7 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 411% || 385%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ara|Rakshasa Stance 1: Soul Reaping|Empowered, Light|mp=10|mp2=50}}
|- style="background:{{ColorSel|CharLight|Ara}}"
! Empowered Rakshasa Stance 1: Soul Reaping !! colspan=2 | Light Rakshasa Stance 1: Soul Reaping
|- style="background:{{ColorSel|CharLight|Ara}}"
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Ara}}"
! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Light|50}} || 5 MP
|}
<br>
<br>


== Total Damage ==
== Extra Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Ara}}"
{{Damage|true|Ara
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Hell Gate]]
|cancel_dmg=1141
|- style="background:{{ColorSel|CharLight|Ara}}"
|pvp_cancel_dmg=411
! colspan=2 | Normal !! colspan=2 | Empowered !! colspan=2 | Normal !! colspan=2 | Empowered
|dmg=1068
|- style="background:{{ColorSel|CharLight|Ara}}"
|pvp_dmg=385
! Cancel !! Full !! Cancel !! Full !! Cancel !! Full !! Cancel !! Full
|empowered=true
|-  
|passive1=Hell Gate
! {{PvE}}
}}
| <!-- regular -->1141% || {{formatnum:{{#expr: 1141 + 1068}}}}% || {{formatnum:{{#expr: 1.2*1141}}}}% || {{formatnum:{{#expr: 1.2*(1141 + 1068)}}}}% || <!-- hell gate -->{{formatnum:{{#expr: 1.4*1141}}}}% || {{formatnum:{{#expr: 1.4*(1141 + 1068)}}}}% || {{formatnum:{{#expr: 1.4*1.2*1141}}}}% || {{formatnum:{{#expr: 1.4*1.2*(1141 + 1068)}}}}%
 
|-  
=== Miscellaneous ===
! {{PvP}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
| <!-- regular -->411% || {{formatnum:{{#expr: 411 + 385}}}}% || {{formatnum:{{#expr: 1.2*411}}}}% || {{formatnum:{{#expr: 1.2*(411 + 385)}}}}% || <!-- hell gate -->{{formatnum:{{#expr: 1.1*411}}}}% || {{formatnum:{{#expr: 1.1*(411 + 385)}}}}% || {{formatnum:{{#expr: 1.1*1.2*411}}}}% || {{formatnum:{{#expr: 1.1*1.2*(411 + 385)}}}}%
|-
! Affected By Action Speed
|-
| {{Check|Y}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[Image:ChainField.png]]
ChainField.png; Rakshasa Stance 2: Energy Burst;
| width="150" align="center" | [[Rakshasa Stance 2: Energy Burst|Rakshasa Stance 2:<br>Energy Burst]]
SpearPrison.png; Rakshasa Stance 3: Spear Prison;
| width="40" | [[Image:SpearPrison.png]]
Bulleto.png; Rakshasa Stance 4: Soul Escape;
| width="150" align="center" | [[Rakshasa Stance 3: Spear Prison|Rakshasa Stance 3:<br>Spear Prison]]
YRPassive5.png; Hell Gate
| width="40" | [[Image:Bulleto.png]]
}}
| width="150" align="center" | [[Rakshasa Stance 4: Soul Escape|Rakshasa Stance 4:<br>Soul Escape]]
| width="40" | [[Image:YRPassive5.png]]
| width="150" align="center" | [[Hell Gate]]
|}
<br>
<br>


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**The skill will still try to cancel itself however and since it did successfully hit a target, grant you 2 energy for Energy Conversion, despite not actually being cancelled.
**The skill will still try to cancel itself however and since it did successfully hit a target, grant you 2 energy for Energy Conversion, despite not actually being cancelled.
**Conversely, if you are close enough to an enemy, the skill will cancel itself before '''Energy Burst''' actually gets cast, giving you 1 energy for hitting a target and 2 energy for Energy Conversion, which can then be consumed by '''Energy Burst'''.
**Conversely, if you are close enough to an enemy, the skill will cancel itself before '''Energy Burst''' actually gets cast, giving you 1 energy for hitting a target and 2 energy for Energy Conversion, which can then be consumed by '''Energy Burst'''.
*When not cancelled, the '''Catch''' will knock enemies down.
<br>
== Trivia ==
*In the original design, '''Soul Reaping''' used to be the third part of Rakshasa Stance.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table"
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 08/22/2013 || - || colspan=2 align="left" |  
| 08/13/2013 || rowspan=3 | 01/28/2014 || colspan=2 align="left" |  
{{buff|Stun effect as been added to throwing of the orb.}}
*'''Rakshasa Stance 1: Soul Reaping''' added.
{{nerf|Spirit energy usage decreased.}}
*Fixed a bug where extra energy is not given.
|-
|-
| 08/29/2013 || - || colspan=2 align="left" |  
| 08/22/2013 || colspan=2 align="left" |
{{buff|MP usage decreased from 60 MP to 20 MP.}}
*{{buff|'''Throw''' inflicts {{se||Faint}}.}}
{{nerf|Spirit energy usage increased from 2 to 4.}}
*{{nerf|Energy Usage decreased.}}
*Fixed a bug where extra Energy would not be given.
|-
| 08/29/2013 || colspan=2 align="left" |  
*{{buff|MP Usage decreased from 60 MP to 20 MP.}}
*{{nerf|Spirit energy usage increased from 2 to 4.}}
|-
|-
| 07/10/2014 || - || colspan=2 align="left" |  
| 07/10/2014 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 09/03/2015 || - || colspan=2 align="left" |  
| 09/03/2015 || 02/17/2016 || colspan=2 align="left" |  
{{buff|Spirit Energy Usage decreased from 4 to 2.}}
*{{buff|Energy Usage decreased from 4 to 2.}}
{{nerf|Due to skill type changes, remove delay and invincibility effect.}}
*Changed to Active.
*Special Active → Active.
**{{nerf|Delay and invincibility frames removed.}}
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{buff|Catch damage increased.}}
*{{buff|'''Catch''' damage increased.}}
{{nerf|Throw damage decreased.}}
*{{nerf|'''Throw''' damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 08/24/2017 || 09/13/2017 || align="left" |  
| 08/24/2017 || 09/13/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{buff|Crash damage increased.}}
*{{buff|'''Catch''' damage increased.}}
{{nerf|Throw damage decreased.}}
*{{nerf|'''Throw''' damage decreased.}}
|-
|-
| 01/11/2018 || - || colspan=2 align="left" |  
| 01/11/2018 || - || colspan=2 align="left" |  
{{nerf|No longer inflict [[Status Effects/Faint|Faint]].}}
*{{nerf|'''Throw''' no longer inflicts {{se||Faint}}.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{buff|Catch damage increased.}}
*{{buff|'''Catch''' damage increased.}}
{{nerf|Throw damage decreased.}}
*{{nerf|'''Throw''' damage decreased.}}
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
{{buff|Super Armor during Throw added.}}
*{{buff|Super Armor during '''Throw''' added.}}
{{nerf|Throw damage decreased.}}
*{{nerf|'''Throw''' damage decreased.}}
|}
|}
<br>
<br>
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|JP=羅刹一式:吸魂  |JPName=Rakshasa Stance 1: Absorb Soul
|JP=羅刹一式:吸魂  |JPName=Rakshasa Stance 1: Absorb Soul
|CN=罗刹1式:吸魂  |CNName=Rakshasa Stance 1: Absorb Soul
|CN=罗刹1式:吸魂  |CNName=Rakshasa Stance 1: Absorb Soul
|PL=Rakshasa krok 1: Absorpcja Dusz |PLName=Rakshasa Step 1 : Soul Absorption
|PL=Rakshasa 1: Absorpcja Duszy |PLName=Rakshasa 1 : Soul Absorption
|BR=Postura do Rakshasa 1: Disparo de Energia |BRName=Rakshasa Stance 1: Energy Shot
|BR=Postura do Rakshasa 1: Disparo de Energia |BRName=Rakshasa Stance 1: Energy Shot
|DE=Rakshasa, Schritt 1:  Seele absorbieren |DEName=Rakshasa, Step 1 : Absorb Soul
|DE=Rakshasa, Schritt 1:  Seele absorbieren |DEName=Rakshasa, Step 1 : Absorb Soul
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}}
}}
<br>
<br>
 
{{SkillNav - Little Devil}}
{{LDSkills}}
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