Rakshasa Stance 1: Soul Reaping: Difference between revisions

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m (Text replacement - "Spirit Energy" to "Energy")
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__NOTOC__{{Languages|Rakshasa Stance 1: Soul Reaping}}
__NOTOC__{{Languages|Rakshasa Stance 1: Soul Reaping}}
<div style="float: right;">{{#ev:youtube|iomt-YTnNeU|400}}</div>
{{#ev:youtube|iomt-YTnNeU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|- style="border-style: solid; border-width: 0px;"
|-
|-
|  [[File:StealSoul.png]]
|  [[File:StealSoul.png]]
| {{SkillType|A}} Fire a spirit ball forward and then pull it back to deal damage to enemies.<br>(Super Armor during throw)
| {{SkillType|A}} Fire a spirit ball forward and then pull it back to deal damage to enemies.<br>({{se||Super Armor}} during throw)
|-
|-
|
|
| {{SkillText|EnergyConsume|2}}
| {{SkillText|EnergyConsume|2}}
{{SkillText|EnergyConvert|2}}
|-
{{SkillText|EnergyDrain|3}}
|
{{SkillText|ArtStance|Rakshasa|2}}
| {{SkillText|EnergyConvert|2}}
|-
|
| {{SkillText|EnergyDrain|3}}
|-
|
| {{SkillText|ArtStance|Rakshasa|2}}
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|-
|-
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| colspan="9" | '''Normal'''
| colspan="9" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 1141% || 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || rowspan=2 | 8 Seconds
| {{PvE}} || 1141% || 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || rowspan=2 | 8 Seconds
|-
|-
| '''{{PvP}}''' || 411% || 385%
| {{PvP}} || 411% || 385%
|-
|-
| colspan="9" | '''[Enhanced]'''
| colspan="9" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 1141% || 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || rowspan=2 | 7 Seconds
| {{PvE}} || 1141% || 1068% || rowspan=2 | -2 || rowspan=2 | +2 || rowspan=2 | +1 || rowspan=2 | 3 || rowspan=2 | 10 MP || rowspan=2 | 7 Seconds
|-
|-
| '''{{PvP}}''' || 411% || 385%
| {{PvP}} || 411% || 385%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{{Traits|Ara|Rakshasa Stance 1: Soul Reaping|Empowered, Light|mp=10|mp2=50}}
|-
! Empowered Rakshasa Stance 1: Soul Reaping !! colspan=2 | Light Rakshasa Stance 1: Soul Reaping
|-
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
|-
! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Light|50}} || 5 MP
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{:Hell Gate}}
{{Damage|true|Ara
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|cancel_dmg=1141
|-
|pvp_cancel_dmg=411
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Hell Gate]]
|dmg=1068
|-
|pvp_dmg=385
! colspan=2 | Normal !! colspan=2 | Empowered !! colspan=2 | Normal !! colspan=2 | Empowered
|empowered=true
|-
|passive1=Hell Gate
! Cancel !! Full !! Cancel !! Full !! Cancel !! Full !! Cancel !! Full
}}
|-
| {{PvE}}
| <!-- regular -->1141%
|| {{formatnum:{{#expr: 1141 + 1068}}}}%
|| {{formatnum:{{#expr: 1.2*1141}}}}%
|| {{formatnum:{{#expr: 1.2*(1141 + 1068)}}}}%
|| <!-- hell gate -->{{formatnum:{{#expr: {{#arrayindex:Hell Gate|0}}*1141}}}}%
|| {{formatnum:{{#expr: {{#arrayindex:Hell Gate|0}}*(1141 + 1068)}}}}%
|| {{formatnum:{{#expr: {{#arrayindex:Hell Gate|0}}*1.2*1141}}}}%
|| {{formatnum:{{#expr: {{#arrayindex:Hell Gate|0}}*1.2*(1141 + 1068)}}}}%
|-
| {{PvP}}
| <!-- regular -->411%
|| {{formatnum:{{#expr: 411 + 385}}}}%
|| {{formatnum:{{#expr: 1.2*411}}}}%
|| {{formatnum:{{#expr: 1.2*(411 + 385)}}}}%
|| <!-- hell gate -->{{formatnum:{{#expr: {{#arrayindex:Hell Gate|1}}*411}}}}%
|| {{formatnum:{{#expr: {{#arrayindex:Hell Gate|1}}*(411 + 385)}}}}%
|| {{formatnum:{{#expr: {{#arrayindex:Hell Gate|1}}*1.2*411}}}}%
|| {{formatnum:{{#expr: {{#arrayindex:Hell Gate|1}}*1.2*(411 + 385)}}}}%
|}


=== Miscellaneous ===
=== Miscellaneous ===
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[Image:ChainField.png]]
ChainField.png; Rakshasa Stance 2: Energy Burst;
| width="150" align="center" | [[Rakshasa Stance 2: Energy Burst|Rakshasa Stance 2:<br>Energy Burst]]
SpearPrison.png; Rakshasa Stance 3: Spear Prison;
| width="40" | [[Image:SpearPrison.png]]
Bulleto.png; Rakshasa Stance 4: Soul Escape;
| width="150" align="center" | [[Rakshasa Stance 3: Spear Prison|Rakshasa Stance 3:<br>Spear Prison]]
YRPassive5.png; Hell Gate
| width="40" | [[Image:Bulleto.png]]
}}
| width="150" align="center" | [[Rakshasa Stance 4: Soul Escape|Rakshasa Stance 4:<br>Soul Escape]]
| width="40" | [[Image:YRPassive5.png]]
| width="150" align="center" | [[Hell Gate]]
|}
<br>
<br>


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