[Active]
Fire a spirit ball forward and then pull it back to deal damage to enemies.
( Self BuffSuper Armor during throw)
Energy Consumption
  • Costs 2 Energy
Energy Conversion
  • Possible to use another skill before last hit. Gain 2 energy upon successful hit.
Energy Drain
  • Drain 1 Energy per enemy hit (3 Max)
Rakshasa Arts
Final Enhanced Skill
  • Cooldown is decreased by 1 second.


Requirements

Class Level Required
Little Devil 30


Skill Information

Mode Damage (Magical) Energy Max Drains MP Usage Cooldown
Throw Catch Use Cancel Drain
Normal
PvE 1141% 1068% -2 +2 +1 3 10 MP 8 Seconds
PvP 411% 385%
[Enhanced]
PvE 1141% 1068% -2 +2 +1 3 10 MP 7 Seconds
PvP 411% 385%


Skill Traits

Empowered Rakshasa Stance 1: Soul ReapingLight Rakshasa Stance 1: Soul Reaping
Attribute EffectAttribute EffectMP Usage
Damage increased to 120%MP Usage decreased to 50%5 MP


Extra Information

Total Damage

ModeBaseHell Gate
NormalEmpoweredNormalEmpowered
CancelFullCancelFullCancelFullCancelFull
PvE1,141%2,209%1,369.2%2,650.8%1,597.4%3,092.6%1,916.88%3,711.12%
PvP411%796%493.2%955.2%452.1%875.6%542.52%1,050.72%

Miscellaneous

Affected By Action Speed
 


Related Skills


Tips and Details

  • On a single enemy, you normally need a minimum of 4 energy to be able to continue into Rakshasa Stance 2: Energy Burst, as the skill connecting will provide the 3rd energy required. However, if an enemy is far enough away the moment the skill connects, Energy Burst can not be used despite meeting the requirements.
    • The skill will still try to cancel itself however and since it did successfully hit a target, grant you 2 energy for Energy Conversion, despite not actually being cancelled.
    • Conversely, if you are close enough to an enemy, the skill will cancel itself before Energy Burst actually gets cast, giving you 1 energy for hitting a target and 2 energy for Energy Conversion, which can then be consumed by Energy Burst.
  • When not cancelled, the Catch will knock enemies down.


Trivia

  • In the original design, Soul Reaping used to be the third part of Rakshasa Stance.


Updates

Date Changes
KR NA PvE PvP
08/13/2013 01/28/2014
  • Rakshasa Stance 1: Soul Reaping added.
08/22/2013
  • Throw inflicts   Enemy DebuffFaint.
  • Energy Usage decreased.
  • Fixed a bug where extra Energy would not be given.
08/29/2013
  • MP Usage decreased from 60 MP to 20 MP.
  • Spirit energy usage increased from 2 to 4.
07/10/2014 -
  • Damage increased.
09/03/2015 02/17/2016
  • Energy Usage decreased from 4 to 2.
  • Changed to Active.
    • Delay and invincibility frames removed.
01/12/2017 01/24/2017
  • Catch damage increased.
  • Throw damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
08/24/2017 09/13/2017
  • Damage increased.
  • Catch damage increased.
  • Throw damage decreased.
01/11/2018 -
  • Throw no longer inflicts   Enemy DebuffFaint.
04/05/2018 04/18/2018
  • Catch damage increased.
  • Throw damage decreased.
  • Damage increased.
06/28/2018 07/11/2018
  • Super Armor during Throw added.
  • Throw damage decreased.


Alternative Names

Server Name Translation
  South Korea 나찰 1식 : 흡혼 Rakshasa Stance 1: Absorb Soul
   South Korea (literal Chinese name) 吸魂 Absorb Soul
  Japan 羅刹一式:吸魂 Rakshasa Stance 1: Absorb Soul
  China (Simplified Chinese) 罗刹1式:吸魂 Rakshasa Stance 1: Absorb Soul
  Germany Rakshasa, Schritt 1: Seele absorbieren Rakshasa, Step 1 : Absorb Soul
  Spain Rakshasa, paso 1: Absorción de almas Rakshasa Step 1 : Soul Absorption
  France Rakshasa 1 : absorption d'âme Rakshasa 1 : Soul Absorption
  Italy Rakshasa, passo 1: Assorbimento dell'Anima Rakshasa Step 1 : Soul Absorption
  Poland Rakshasa 1: Absorpcja Duszy Rakshasa 1 : Soul Absorption
  United Kingdom Rakshasa, Step 1 : Soul Absorption
  Brazil Postura do Rakshasa 1: Disparo de Energia Rakshasa Stance 1: Energy Shot