Rapid Impact: Difference between revisions

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__NOTOC__{{Languages|Rapid Impact}}
__NOTOC__{{Languages|Rapid Impact}}
<div style="float: right;">{{#ev:youtube|w56WprGPD0Y|300}}</div>
{{#ev:youtube|w56WprGPD0Y|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:DemActive17.png]]
| [[File:DemActive17.png]]
| {{SkillType|A}} Dash forward while in super armor to deal damage and switch to the standby character to attack the enemy from behind.<br>
| {{SkillType|A}} Slam and shock enemies while in {{se||Super Armor}} State, then deal a bounding attack by switching behind the enemy. Enemies hit will become [Bound].
[Standby] character can be used on hit enemies.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Demonio]] || 35
| [[Demonio]] || 35
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Mode !! colspan=5 | Damage (Physical) !! colspan=5 | Max Hits !! rowspan="3" | Combination Gauge Gain !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Level Required !! colspan=5 | Damage (Physical) !! colspan=5 | Max Hits !! rowspan="3" | CP Gain !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 | Lu !! colspan=2 | Ciel !! colspan=3 | Lu !! colspan=2 | Ciel
! colspan=3 | Lu !! colspan=2 | Ciel !! colspan=3 | Lu !! colspan=2 | Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack !! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack
! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack !! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack
|-
|-
| align="left" | 35 || rowspan=2 | 170% || rowspan=2 | 542% || rowspan=2 | 978% || rowspan=2 | 847% || rowspan=2 | 924% || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 CP || rowspan=2 | 60 MP || rowspan=2 | 10 Seconds
| {{PvE}} || 170% || 542% || 978% || 847% || 924% || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 60 MP || rowspan=2 | 10 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 55% || 175% || 315% || 289% || 316%
|}
|}
<br>
== [[Skill Traits]] ==
{{Traits|LuCiel|Rapid Impact|Light, Empowered|mp=60}}
<br>
== Total Damage ==
{{Damage
|dmg=170, 542, 978
|pvp_dmg=55, 175, 315
|hits=5, 1, 1
|empowered=true
|prefix=lu
}}
{{Damage
|dmg=847, 924
|pvp_dmg=289, 316
|empowered=true
|prefix=ciel
}}


=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Level Required !! colspan=5 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 | Lu !! colspan=2 | Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack
|-
|-
| align="left" | 35 || rowspan=2 | 55% || rowspan=2 | 175% || rowspan=2 | 315% || rowspan=2 | 289% || rowspan=2 | 316%
! rowspan=3 | Mode !! colspan=4 | Base
|-
|-
| align="left" | [Enhanced]
! colspan=2 | Normal !! colspan=2 | Empowered
|-
! Lu !! Ciel !! Lu !! Ciel
|-
| {{PvE}}
| {{#var: lu_total_damage}} || {{#var: ciel_total_damage}} || {{#var: lu_total_damage_empowered}} || {{#var: ciel_total_damage_empowered}}
|-
| {{PvP}}
| {{#var: lu_total_damage_pvp}} || {{#var: ciel_total_damage_pvp}} || {{#var: lu_total_damage_empowered_pvp}} || {{#var: ciel_total_damage_empowered_pvp}}
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|
! colspan=2 | Light Rapid Impact !! Empowered Rapid Impact
DemPassive1.png; Chemistry;
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
DemPassive6.png; Communication - Absorption;
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
Demon Energy - Poison.png; Demonic Venom;
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
}}
! MP Usage
|-
| {{SkillText|Light|80}} || 48 MP || {{SkillText|Empowered|120}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Enemies will be '''Bounded''' after being hit by the standby character.
*The active character will not switch if the attack before the '''Back Attack''' does not connect.
*The skill will not switch if the attack before the Back Hit does not connect.
*As a successful hit will grant a Combination Gauge, this skill will always guarantee enough gauge to follow up into the [Bound] combo, assuming it hits a target.
*As '''Lu''', '''Rapid Impact''' can deal up to {{formatnum:{{#expr: 170*5 + 542 + 978}}}}% ({{formatnum:{{#expr: 55*5 + 175 + 315}}}}% in PvP) Physical Damage. As '''Ciel''', it can deal up to {{formatnum:{{#expr: 847 + 924}}}}% ({{formatnum:{{#expr: 289 + 316}}}}% in PvP) Physical Damage.
**With '''Empowered''', it can deal up to {{formatnum:{{#expr: (170*5 + 542 + 978)*1.2}}}}% ({{formatnum:{{#expr: (55*5 + 175 + 315)*1.2}}}}% in PvP) Physical Damage as '''Lu''' or {{formatnum:{{#expr: (847 + 924)*1.2}}}}% ({{formatnum:{{#expr: (289 + 316)*1.2}}}}% in PvP) Physical Damage as '''Ciel'''.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 05/03/2016 || 09/07/2016  || colspan=2 align="left" |
{{buff|Dash damage increased.}}
*'''Rapid Impact''' added.
{{buff|Dash Attack damage increased.}}
{{buff|Slash damage increased.}}
{{nerf|Back Attack damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
{{buff|Damage increased.}}
*{{buff|Dash damage increased.}}
*{{buff|Dash Attack damage increased.}}
*{{buff|Slash damage increased.}}
*{{nerf|Back Attack damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || - || align="left" |  
| 04/05/2018 || - || align="left" |  
{{buff|Dash damage increased.}}
*{{buff|Dash damage increased.}}
{{buff|Dash Attack damage increased.}}
*{{buff|Dash Attack damage increased.}}
{{buff|Slash damage increased.}}
*{{buff|Slash damage increased.}}
{{nerf|Back Attack damage decreased.}}
*{{nerf|Back Attack damage decreased.}}
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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|IT=Impatto svelto |ITName=Rapid Impact
|IT=Impatto svelto |ITName=Rapid Impact
|BR=Impacto Veloz |BRName=Rapid Impact
|BR=Impacto Veloz |BRName=Rapid Impact
|PL=Szybkie Uderzenie |PLName=Rapid Impact
|JP=ラピッドインパクト |JPName=Rapid Impact
}}
}}
<br>
<br>
 
{{SkillNav - Demonio}}
{{DemSkills}}
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