Rapid Impact: Difference between revisions

1,258 bytes removed ,  22 April 2018
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! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack !! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack
! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack !! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack
|-
|-
| align="left" | 35 || rowspan=2 | 139% || rowspan=2 | 451% || rowspan=2 | 1014% || rowspan=2 | 720% || rowspan=2 | 1014% || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 CP || rowspan=2 | 60 MP || rowspan=2 | 10 Seconds
| align="left" | 35 || rowspan=2 | 170% || rowspan=2 | 542% || rowspan=2 | 978% || rowspan=2 | 847% || rowspan=2 | 924% || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 CP || rowspan=2 | 60 MP || rowspan=2 | 10 Seconds
|-
|-
| align="left" | [Enhanced]
| align="left" | [Enhanced]
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! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack
! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack
|-
|-
| align="left" | 35 || rowspan=2 | 44% || rowspan=2 | 144% || rowspan=2 | 283% || rowspan=2 | 230% || rowspan=2 | 283%
| align="left" | 35 || rowspan=2 | 55% || rowspan=2 | 175% || rowspan=2 | 315% || rowspan=2 | 289% || rowspan=2 | 316%
|-
| align="left" | [Enhanced]
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Level Required !! colspan=5 | Damage (Physical) !! colspan=5 | Max Hits !! rowspan="3" | CP Gain !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 | Lu !! colspan=2 | Ciel !! colspan=3 | Lu !! colspan=2 | Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack !! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack
|-
| align="left" | 35 || rowspan=2 | 170% || rowspan=2 | 542% || rowspan=2 | 978% || rowspan=2 | 847% || rowspan=2 | 978% || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 1 CP || rowspan=2 | 60 MP || rowspan=2 | 10 Seconds
|-
| align="left" | [Enhanced]
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" | Level Required !! colspan=5 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 | Lu !! colspan=2 | Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Dash !! Dash Attack !! Back Attack !! Slash !! Back Attack
|-
| align="left" | 35 || rowspan=2 | 55% || rowspan=2 | 175% || rowspan=2 | 315% || rowspan=2 | 289% || rowspan=2 | 315%
|-
|-
| align="left" | [Enhanced]
| align="left" | [Enhanced]
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*Enemies will be '''Bounded''' after being hit by the standby character.
*Enemies will be '''Bounded''' after being hit by the standby character.
*The skill will not switch if the attack before the Back Hit does not connect.
*The skill will not switch if the attack before the Back Hit does not connect.
*As '''Lu''', '''Rapid Impact''' can deal up to 2,160% (647% in PvP) Physical Damage. As '''Ciel''', it can deal up to 1,734% (513% in PvP) Physical Damage.
*As '''Lu''', '''Rapid Impact''' can deal up to {{formatnum:{{#expr: 170*5 + 542 + 978}}}}% ({{formatnum:{{#expr: 55*5 + 175 + 315}}}}% in PvP) Physical Damage. As '''Ciel''', it can deal up to {{formatnum:{{#expr: 847 + 924}}}}% ({{formatnum:{{#expr: 289 + 316}}}}% in PvP) Physical Damage.
**With '''Empowered''', it can deal up to 2,592% (776.4% in PvP) Physical Damage as '''Lu''' or 2,080.8% (615.6% in PvP) Physical Damage as '''Ciel'''.
**With '''Empowered''', it can deal up to {{formatnum:{{#expr: (170*5 + 542 + 978)*1.2}}}}% ({{formatnum:{{#expr: (55*5 + 175 + 315)*1.2}}}}% in PvP) Physical Damage as '''Lu''' or {{formatnum:{{#expr: (847 + 924)*1.2}}}}% ({{formatnum:{{#expr: (289 + 316)*1.2}}}}% in PvP) Physical Damage as '''Ciel'''.
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