Rapid Impact: Difference between revisions

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| {{SkillText|Light|80}} || 48 MP || {{SkillText|Empowered|120}}
| {{SkillText|Light|80}} || 48 MP || {{SkillText|Empowered|120}}
|}
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=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Mode !! colspan=4 | Regular
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Normal !! colspan=2 | Empowered
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Lu !! Ciel !! Lu !! Ciel
|-
! {{PvE}}
| {{formatnum:{{#expr: 170*5 + 542 + 978}}}}% || {{formatnum:{{#expr: 847 + 924}}}}% || {{formatnum:{{#expr: (170*5 + 542 + 978)*1.2}}}}% || {{formatnum:{{#expr: (847 + 924)*1.2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 55*5 + 175 + 315}}}}% || {{formatnum:{{#expr: 289 + 316}}}}% || {{formatnum:{{#expr: (55*5 + 175 + 315)*1.2}}}}% || {{formatnum:{{#expr: (289 + 316)*1.2}}}}%
|}
|}
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*Enemies will be '''Bounded''' after being hit by the standby character.
*Enemies will be '''Bounded''' after being hit by the standby character.
*The skill will not switch if the attack before the Back Hit does not connect.
*The skill will not switch if the attack before the Back Hit does not connect.
*As '''Lu''', '''Rapid Impact''' can deal up to {{formatnum:{{#expr: 170*5 + 542 + 978}}}}% ({{formatnum:{{#expr: 55*5 + 175 + 315}}}}% in PvP) Physical Damage. As '''Ciel''', it can deal up to {{formatnum:{{#expr: 847 + 924}}}}% ({{formatnum:{{#expr: 289 + 316}}}}% in PvP) Physical Damage.
**With '''Empowered''', it can deal up to {{formatnum:{{#expr: (170*5 + 542 + 978)*1.2}}}}% ({{formatnum:{{#expr: (55*5 + 175 + 315)*1.2}}}}% in PvP) Physical Damage as '''Lu''' or {{formatnum:{{#expr: (847 + 924)*1.2}}}}% ({{formatnum:{{#expr: (289 + 316)*1.2}}}}% in PvP) Physical Damage as '''Ciel'''.
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