Rapid Shot: Difference between revisions

No change in size ,  30 November 2013
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*There is no start up kick unlike siege allowing opponents enough time to recover from previous hit-stun and jump behind.
*There is no start up kick unlike siege allowing opponents enough time to recover from previous hit-stun and jump behind.
*Once initiated Rena is committed to the attack and cannot cancel until the first 8 arrows are fired so use with caution.
*Once initiated Rena is committed to the attack and cannot cancel until the first 8 arrows are fired so use with caution.
*Overall DPS is lower than XX looping.
*As of a recent change can only pierce once hitting a total of two targets
*As of a recent change can only pierce once hitting a total of two targets
*Overall DPS is lower than XX looping.
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