Raven: Difference between revisions

23 bytes removed ,  26 July 2015
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Text replacement - "}} {{C" to "}}{{C"
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m (Text replacement - "}} {{C" to "}}{{C")
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! width="30%" |Damage
! width="30%" |Damage
|-
|-
| {{CZ}} {{CZ}} {{CZ}} {{CZ}}
| {{CZ}}{{CZ}}{{CZ}}{{CZ}}
| Basic 4 slash combo that knocks down with the final hit.
| Basic 4 slash combo that knocks down with the final hit.
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|
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{{CZ}} 200% Phy. Damage
{{CZ}} 200% Phy. Damage
|-
|-
| {{CZ}} {{CZ}} {{CZ}} {{CX}} ~ {{CX}}  
| {{CZ}}{{CZ}}{{CZ}}{{CX}} ~ {{CX}}  
| Basic combo with a Magical attack as a finisher. After 3 slashes, Raven emits a fire burst from his arm which causes multiple hits. The multiple bursts can be dash cancelled.
| Basic combo with a Magical attack as a finisher. After 3 slashes, Raven emits a fire burst from his arm which causes multiple hits. The multiple bursts can be dash cancelled.
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{{CX}}~{{CX}} 100% Mag. Damage x7<br> + 150% Mag. Damage
{{CX}}~{{CX}} 100% Mag. Damage x7<br> + 150% Mag. Damage
|-
|-
| {{CZ}} {{CZ}} {{CX}} {{CX}}
| {{CZ}}{{CZ}}{{CX}}{{CX}}
| Sword/Claw combo that launches the monster in the air.
| Sword/Claw combo that launches the monster in the air.
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{{CX}} 200% Phy. Damage
{{CX}} 200% Phy. Damage
|-
|-
| {{CX}} {{CX}} {{CX}}
| {{CX}}{{CX}}{{CX}}
| Two hit claw combo which finishes off with a fire blast from the Nasod arm. This attack itself deals heavy damage, and is best to use as a finisher for a combo.
| Two hit claw combo which finishes off with a fire blast from the Nasod arm. This attack itself deals heavy damage, and is best to use as a finisher for a combo.
*''Post KR 04/20/2015 patch:''
*''Post KR 04/20/2015 patch:''
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{{CX}} 400% Mag. Damage
{{CX}} 400% Mag. Damage
|-
|-
| {{CDR}} {{CZ}} {{CZ}}
| {{CDR}}{{CZ}}{{CZ}}
| Dash combo which knocks monsters back a great distance.
| Dash combo which knocks monsters back a great distance.
*''Post KR 04/20/2015 patch:''
*''Post KR 04/20/2015 patch:''
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{{CZ}} 100% Phy. Damage
{{CZ}} 100% Phy. Damage
|-
|-
| {{CDR}} {{CX}}
| {{CDR}}{{CX}}
| Dash combo that grabs with the nasod claw, hitting twice and causing heavy stun.
| Dash combo that grabs with the nasod claw, hitting twice and causing heavy stun.
|  
|  
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{{CX}} 100% Phy. Damage x 2
{{CX}} 100% Phy. Damage x 2
|-
|-
| {{CU}} {{CZ}}  
| {{CU}}{{CZ}}  
| Single jump slash.
| Single jump slash.
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{{CZ}} 100% Phy. Damage
{{CZ}} 100% Phy. Damage
|-
|-
| {{CU}} {{CX}}
| {{CU}}{{CX}}
| Single jump claw slash which causes KD.
| Single jump claw slash which causes KD.
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{{CX}} 200% Phy. Damage
{{CX}} 200% Phy. Damage
|-
|-
| {{CDR}} {{CU}} {{CZ}} {{CZ}}  
| {{CDR}}{{CU}}{{CZ}}{{CZ}}  
| Dash jump claw swipe, followed by an overhand slash that knocks down monsters.
| Dash jump claw swipe, followed by an overhand slash that knocks down monsters.
|  
|  
{{CDR}} {{CU}}
{{CDR}}{{CU}}
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 100% Phy. Damage <br>
|-
|-
| {{CDR}} {{CU}} {{CX}}  
| {{CDR}}{{CU}}{{CX}}  
| Dash jump magical attack. Raven jumps then shoots one small fire burst from his arm which deals one hit which KD.
| Dash jump magical attack. Raven jumps then shoots one small fire burst from his arm which deals one hit which KD.
|  
|  
{{CDR}} {{CU}}
{{CDR}}{{CU}}
{{CX}} 200% Mag. Damage
{{CX}} 200% Mag. Damage
|}
|}